Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 10948949055706352485 1206 zeramoth the Skirmisher (level 8, 0/61 HPs) Began as a Djinni Fire Elementalist on Dec 18, 2021. Slain by a wight (9 damage) ... in an ossuary. The game lasted 00:15:19 (9229 turns). zeramoth the Skirmisher (Djinni Fire Elementalist) Turns: 9229, Time: 00:15:19 Health: 0/61 AC: 5 Str: 9 XL: 8 Next: 73% Gold: 258 EV: 13 Int: 19 God: SH: 0 Dex: 14 rFire + + . SeeInvis . o - +2 whip (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +2 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, clever 1, MP-powered wands a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Ossuary. You collected 300 gold pieces. You spent 42 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Your mind is acute. (Int +2) You expend health (3 HP) to strengthen your wands. Skills: - Level 6.0 Fighting + Level 4.4 Dodging - Level 1.5 Stealth - Level 5.0 Spellcasting + Level 3.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 46% N/A 1% 1 c - Conjure Flame Conj/Fire 23% 6-21 4% 3 f - Foxfire Conj/Fire 92% 2x1d8 1% 1 i - Inner Flame Hex/Fire 23% N/A 4% 3 o - Ozocubu's Armour Ice 23% N/A 4% 3 C - Call Imp Summ 23% N/A 2% 2 X - Scorch Fire 46% 2d7 2% 2 Y - Flame Wave Conj/Fire 23% 2d6 16% 4 Your spell library was empty. Inventory: Hand Weapons c - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) o - a +2 whip of electrocution (weapon) (You found it on level 2 of the Dungeon) C - the +2 whip of Lust {drain, Drain rC++ rN+} (You found it on level 6 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It greatly protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Missiles b - 213 stones d - 2 throwing nets {=f!f} i - 49 sling bullets u - 39 bolts y - 7 javelins Armour a - a +0 robe (worn) g - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) m - a +0 helmet (You took it off Robin on level 2 of the Dungeon) Jewellery Z - a ring of wizardry (You found it on level 5 of the Dungeon) Wands p - a wand of flame (38) (You took it off Ijyb on level 3 of the Dungeon) z - a wand of paralysis (11) (You found it on level 5 of the Dungeon) B - a wand of iceblast (7) (You found it on level 6 of the Dungeon) Scrolls e - 3 scrolls of enchant weapon {unknown} f - 6 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} n - 3 scrolls of teleportation {@r4} t - a scroll of summoning {unknown} v - a scroll of noise {unknown} x - a scroll of amnesia {unknown} A - 3 scrolls of fear {unknown} Potions j - a potion of heal wounds {@q2} k - 3 potions of ambrosia l - 3 potions of mutation {!q} q - a potion of flight {unknown} r - a potion of brilliance {unknown} s - a potion of might {unknown} w - a potion of curing {unknown} D - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:2 *(((( ###.### #.'.'.# ###'### ## ##...## ##. ##.....#### ###.. ##...)...#.# ######.... ##..........###...#...∩. #.....z......#.###...... #......@...#..## ##..... #..#.#....##### ##..∩. ##.####...# ##... ##......## #... ####..## ##.# #### ### You could see a wight. Message History 😮 HP[-1] You take 1 damage, and now have 45/61 hp. 😕 HP[+1] You reach down and open the door. A wight comes into view. It is wielding a +0 dire flail. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wight hits you with a +0 dire flail! 😮 HP[-11] You take 11 damage, and now have 35/61 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You hit the wight but do no damage. Lightning courses through the wight! The foxfire hits the wight. The foxfire hits the wight but does no damage. The wight hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * 😨 HP[-13] You take 13 damage, and now have 22/61 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] You take 12 damage, and now have 10/61 hp. Unknown command. The foxfire hits the wight but does no damage. The wight closely misses you. 😱 HP[+1] There is an open door here. Things that are here: a +3 hand axe; a +0 robe; 😱 HP[+1] Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The wight closely misses you. 😱 HP[-3] You take 3 damage, and now have 9/61 hp. Casting: Ozocubu's Armour (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 2/61 hp. Your icy armour will break if you move. Continue? Your icy armour cracks and falls away as you move. The foxfire hits the wight but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The wight barely misses you. The foxfire hits the wight but does no damage. x2 Press: ? - help, v - describe, . - travel The floor. It was a potion of ambrosia. You are confused. You feel invigorated. The wight barely misses you. 😱 HP[+3] You regained 3 hp, and now have 5/61 hp. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel clever. The wight hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 1/61 hp. It was a potion of heal wounds. You feel much better. The wight hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * 😨 HP[+24] You regained 24 hp, and now have 25/61 hp. You're too confused to cast spells. You feel less invigorated. You feel less confused. The wight hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 20/61 hp. You closely miss the wight. The wight misses you. You hit the wight but do no damage. The wight hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] You take 12 damage, and now have 8/61 hp. You barely miss the wight. The wight barely misses you. You hit the wight. The wight hits you with a +0 dire flail! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.0 Fighting | 4 5 6 | 6.0 Evocations | 3 | 3.3 Dodging | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 38 | 22 | || 60 Whip | | 34 | 27 || 61 Cast: Foxfire | 94 | 155 | 154 || 403 Animate Skeleton | | 2 | || 2 Scorch | | | 1 || 1 Ozocubu's Armour | | | 1 || 1 Use: Potion | | | 3 || 3 Stab: Sleeping | | 1 | || 1 Armor: Robe | 13 | 44 | 11 || 68 Dodge: Dodged | 44 | 87 | 39 || 170 Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, minmay_hexomino_p4 D:2: layout_loops_corners, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_crystal, shop, shop, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_long_joined [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_view_2c, aquarium_view_2f, uniq_terence, uniq_robin, uniq_jessica D:3: layout_rooms, lightli_corner_chamber, uniq_ijyb D:4: minmay_angry_zag, layout_basic, gup_sewer_entry_glass, st_stairs_3 D:5: layout_rooms D:6: layout_basic D:7: layout_basic, minmay_temple_entry_nine_rooms, serial_shops, nicolae_stop_n_shop_2, chequers_ossuary_entry_cave, nicolae_concentric_dashed_squares_mild, minivault_5 Ossuary: ossuary_due_cavern Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.3] 1 | D:1 | Noticed an electric eel 644 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 667 | D:1 | Reached skill level 3 in Spellcasting 984 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 984 | D:1 | Learned a level 1 spell: Animate Skeleton 2083 | D:2 | Found Neol Oroasch's Antique Weapon Shop. 2085 | D:2 | Found Usammad's Weapon Shoppe. 2468 | D:2 | Found Olutei's Weapon Emporium. 2611 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2656 | D:2 | Noticed Robin 2905 | D:2 | Killed Robin 2905 | D:2 | HP: 7/31 [hobgoblin[Robin] (3)] 3276 | D:2 | Reached skill level 4 in Spellcasting 3414 | D:2 | Found Giucuadi's General Store. 3420 | D:2 | Bought a scroll of teleportation for 42 gold pieces 3447 | D:2 | Found Diezaozu's Weapon Emporium. 3738 | D:2 | Noticed Terence 3743 | D:2 | Noticed Jessica 3761 | D:2 | HP: 6/31 [Terence (6)] 3763 | D:2 | HP: 2/31 [Terence (3)] 3764 | D:2 | Killed Terence 3765 | D:2 | Reached XP level 5. HP: 3/35 MP: 0/0 3765 | D:2 | Learned a level 2 spell: Call Imp 3816 | D:2 | HP: 6/35 [Jessica/nerve-wracking pain (3)] 4083 | D:2 | Killed Jessica 4420 | D:3 | Noticed Ijyb 4431 | D:3 | Killed Ijyb 4646 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 5013 | D:3 | Reached skill level 1 in Fighting 5013 | D:3 | Reached skill level 5 in Spellcasting 5363 | D:4 | Reached skill level 2 in Fighting 5545 | D:4 | Found a glowing drain. 5569 | D:4 | Reached skill level 3 in Fighting 5580 | Sewer | Entered a sewer 5803 | Sewer | Noticed Pargi 5818 | Sewer | Killed Pargi 5819 | Sewer | Reached skill level 4 in Fighting 5819 | Sewer | Reached XP level 7. HP: 18/52 MP: 0/0 5819 | Sewer | Learned a level 3 spell: Ozocubu's Armour 6826 | D:5 | Entered Level 5 of the Dungeon 7283 | D:5 | Reached skill level 5 in Fighting 7366 | D:5 | Reached XP level 8. HP: 29/61 MP: 0/0 7542 | D:5 | Reached skill level 6 in Fighting 7795 | D:6 | Reached skill level 1 in Evocations 7961 | D:6 | Reached skill level 3 in Dodging 8073 | D:6 | Identified the +2 whip of Lust {drain, Drain rC++ rN+} 8226 | D:6 | Reached skill level 2 in Evocations 8493 | D:6 | Reached skill level 4 in Dodging 8748 | D:6 | Reached skill level 3 in Evocations 8935 | D:7 | Found a sand-covered staircase. 8943 | Ossuary | Entered an ossuary 9205 | Ossuary | HP: 10/61 [wight (12)] 9217 | Ossuary | HP: 2/61 [wight (6)] 9223 | Ossuary | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 9223 | Ossuary | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 9223 | Ossuary | HP: 1/61 [wight (9)] 9229 | Ossuary | Slain by a wight Vanquished Creatures Pargi (Sewer) A sky beast (D:6) A black bear (D:6) A phantom (D:5) 3 scorpions A water moccasin zombie (D:5) 2 wights (Ossuary) A jelly (D:6) A centaur skeleton (D:5) 2 hounds An orc priest (D:5) Jessica (D:2) Ijyb (D:3) Terence (D:2) 2 iguanas (D:6) A hound zombie (D:5) A hound skeleton (D:4) Robin (D:2) 9 adders 2 ufetubi (D:6) An adder skeleton (D:4) 4 worms A dart slug (D:1) 10 orcs 6 endoplasms 7 giant cockroaches 10 goblins 15 hobgoblins 6 quokkas 7 ball pythons A ball python skeleton (Ossuary) 11 bats 3 frilled lizards A hobgoblin zombie (Ossuary) 8 kobolds A kobold zombie (Ossuary) 10 rats 136 creatures vanquished. Vanquished Creatures (collateral kills) An adder skeleton (D:4) A quokka skeleton (D:4) 2 creatures vanquished. Vanquished Creatures (others) 654 foxfires 654 creatures vanquished. Grand Total: 792 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1241 | 482 | 28.0 | 100 | 38 | 27.5 +---------+---------+-------+---------+---------+------- D:1 | 36 | 8 | 18.2 | 23 | 3 | 11.5 D:2 | 60 | 106 | 63.9 | 25 | 12 | 32.4 D:3 | 111 | 36 | 24.5 | 19 | 1 | 5.0 D:4 | 133 | 71 | 34.8 | 11 | 11 | 50.0 D:5 | 391 | 0 | 0.0 | 12 | 0 | 0.0 D:6 | 510 | 0 | 0.0 | 10 | 0 | 0.0 Sewer | 0 | 143 | 100.0 | 0 | 6 | 100.0 Ossuary | 0 | 118 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 191.4 Dungeon | 92.0 | 91.9 | 100.0 | N/A | 84.9 | 208.9 Sewer | 4.3 | 4.4 | 0.0 | N/A | 8.3 | 143.0 Ossuary | 3.6 | 3.7 | 0.0 | N/A | 6.8 | 118.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9245 | 9071 | 174 | 446 | 7346 | 9 | 1027.2 | Dungeon | 8447 | 8273 | 174 | 446 | 6699 | 7 | 1206.7 | Sewer | 511 | 511 | 0 | 0 | 437 | 1 | 511.0 | Ossuary | 286 | 286 | 0 | 0 | 210 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2181 daAuts D:2: 2110 daAuts D:6: 1218 daAuts D:3: 1026 daAuts D:4: 1011 daAuts D:5: 874 daAuts Sewer: 511 daAuts Ossuary: 286 daAuts D:7: 24 daAuts