Dungeon Crawl Stone Soup version 0.29-a0-319-gad05b8d819 (webtiles) character file. Game seed: 12166281026716237730 5 zeramoth the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Apr 2, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:43 (208 turns). zeramoth the Chiller (Merfolk Ice Elementalist) Turns: 208, Time: 00:02:43 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 65% 4 Inventory: Missiles e - 15 stones Armour a - a +0 robe (worn) d - a +0 ring mail (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ########## ♣....'...# #'####...# ♣.♣♣♣#.<.# ♣♣.@♣#...# ♣♣♣h#...# ............#####h##### ...........#....l....# ##..........#.........# #...........#§........# ............#≈§§.....≈# ............#≈.≈§..≈.≈# .........##.#≈§§...≈.≈# You could see 2 jackals and a frilled lizard. Message History The frilled lizard barely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! 😕 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal completely misses you. The frilled lizard bites you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 9/13 hp. You lost 1 mp, and now have 1/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal bites you. The frilled lizard misses you. The jackal completely misses you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 8/13 hp. You lost 1 mp, and now have 0/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is an open gate here. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. 😨 MP[+1] Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (black smoke) You freeze the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. 😨 HP[-1] MP[-1] You take 1 damage, and now have 4/13 hp. You lost 1 mp, and now have 0/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 3/13 hp. The jackal attacks as you move away! The jackal barely misses you. The jackal completely misses you. The frilled lizard barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The frilled lizard attacks as you move away! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 2/13 hp. The jackal closely misses you. There is an open door here. The frilled lizard attacks as you move away! The frilled lizard closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/13 hp. The jackal closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 10 Armor: Robe || 7 Dodge: Dodged || 32 Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_shops, nicolae_shop_overgrown_old_shop, shapermc_ecumenical_altar_venn, minmay_domino_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 200 | D:1 | HP: 3/13 [frilled lizard (2)] 205 | D:1 | HP: 1/13 [jackal (1)] 208 | D:1 | Slain by a jackal Vanquished Creatures A ball python (D:1) 2 giant cockroaches (D:1) A jackal (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 126 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 126 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts