Dungeon Crawl Stone Soup version 0.32-a0-2022-gcc84cd3215 (webtiles) character file. Game seed: 7834330483306800732 7 zeramoth the Chopper (level 1, 7/13 (18) HPs) Began as a Mountain Dwarf Reaver on Aug 7, 2024. Quit the game on level 1 of the Dungeon on Apr 3, 2025. The game lasted 00:01:23 (277 turns). zeramoth the Chopper(Mountain Dwarf Reaver) Turns: 277, Time: 00:01:24 HP: 7/13 (18) AC: 3 Str: 14 XL: 1 Next: 83% MP: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: heavily drained A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 2.3 Fighting + Level 3.7 Axes + Level 1.5 Dodging + Level 1.9 Spellcasting + Level 2.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kiss of Death Conj/Necr 16% 2d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 22% 2 Hailstorm Conj/Ice 4% 3d5 41% 3 Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) c - a +0 robe (You found it on level 1 of the Dungeon) Jewellery W - a ring of magical power (You found it on level 1 of the Dungeon) Scrolls e - a scroll of revelation {unknown} Potions d - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5720 Altars: Shops: D:1 ?* #####...........# #.....#.....# #..>..##....# #...........# #.....##....# #.....###.#.# #.#.#.....#.# ####.#.#.##### # ......r@.....# ####..J#.###.# #...#.# #..>.#.# #.$..... ##### #.#.##.# ..... ..#. #.# ###.# ## #. .# PP#.# You could see an endoplasm and a quokka. Message History Sorry, you're not good enough to have a special ability. Casting: Kiss of Death (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The fragment of death hits the goblin! The goblin is drained! You kill the goblin! You feel drained. 😨 MP[-1] You now have 14 max hp (-3). You lost 1 mp, and now have 2/3 mp. You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! 😎 HP[+9] MP[+1] Your hp is fully restored (14). Your mp is fully restored (3). The goblin hits you with a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 13/14 hp. You hit the goblin. The goblin hits you with a +0 dagger. A rat comes into view. 😕 HP[-1] You take 1 damage, and now have 12/14 hp. You completely miss the goblin. The rat squeaks loudly. The goblin hits you but does no damage. The rat bites the plant. The plant begins to die. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 11/14 hp. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. 😮 HP[-3] You take 3 damage, and now have 8/14 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Kiss of Death (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The fragment of death hits the goblin! The goblin is drained! You kill the goblin! You feel drained. 😮 HP[+1] MP[-1] You now have 13 max hp (-1). You lost 1 mp, and now have 2/3 mp. A nearby plant withers and dies. W - a ring of magical power 😕 HP[+1] There are no items here. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! You hit the bush but do no damage. The rat bites you. 😮 HP[-2] You take 2 damage, and now have 8/13 hp. You hit the rat. You kill the rat! You hit the bush but do no damage. 😮 HP[+1] Found a stone staircase leading down. 😎 HP[+4] MP[+1] Your hp is fully restored (13). Your mp is fully restored (3). e - a scroll labelled ZYHOSO YRCHAF An endoplasm comes into view. Found 12 gold pieces. Found a stone staircase leading down. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A quokka comes into view. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you. The quokka closely misses you. 😕 HP[-2] You take 2 damage, and now have 11/13 hp. You hit the endoplasm. You hit the quokka but do no damage. The endoplasm hits you. The quokka bites you. 😮 HP[-4] You take 4 damage, and now have 7/13 hp. MASSIVE DAMAGE!! (PAUSE) 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.11.3] Welcome back, zeramoth the Mountain Dwarf Reaver. Press ? for a list of commands and other information. Okay, then. There are monsters nearby! There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Hand axe || 24 Cast: Kiss of Death || 2 Armour: Leather armour || 17 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_side_room, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_1, serial_shops, shop, nicolae_shop_real_fake_doors, st_stairs_10, grunt_decor_one_mirror, minmay_unequal Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Mountain Dwarf Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 12 | D:1 | Found Medocy's Magic Scroll Shop. 77 | D:1 | Found Cecw's Assorted Antiques. 277 | D:1 | magus.rc [v1.11.3] 277 | D:1 | Quit the game Vanquished Creatures A giant cockroach (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Hand axe || 24 Cast: Kiss of Death || 2 Armour: Leather armour || 17 Dodge: Dodged || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 0 | 212 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 0 | 212 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts