zerkas Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -16, D:1) a +0 ring mail (5, -6, D:1) a +0 dagger 4 stones (10, 11, D:1) a +0 chain mail (12, 24, D:1) a +0 dagger (13, -16, D:1) a +0 dagger (22, -20, D:1) 6 stones (29, -7, D:1) a +0 mace (37, -7, D:1) a +0 leather armour (43, 4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (2, -40, D:2) a +1 dagger of venom (10, -20, D:2) a +0 club (12, -28, D:2) 4 stones (13, -53, D:2) a +0 club (24, -55, D:2) a +0 club (27, -22, D:2) a +0 hammer (27, -21, D:2) a +0 hammer (27, -20, D:2) a +0 hammer (28, -24, D:2) a +0 hammer (28, -22, D:2) a +0 hammer (28, -21, D:2) a +0 hammer (29, -28, D:2) a +0 hammer (29, -26, D:2) a +0 hammer (29, -25, D:2) a +0 hammer (29, -22, D:2) a +0 hammer (29, -21, D:2) a +0 hammer (29, -20, D:2) a +0 hammer (30, -29, D:2) the +0 hammer "Huyttaer" {vamp, rC+ Will+ Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). rC: It protects you from cold. Will: It increases your willpower. (30, -27, D:2) a +0 hammer (39, -41, D:2) a +0 sling a +0 hand axe 9 stones (42, -16, D:2) a +0 sling (43, -15, D:2) a +0 dagger (51, -25, D:2) a +0 dagger (52, -35, D:2) a +4 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -12, D:3) a +0 dagger (14, -11, D:3) 6 stones (14, -10, D:3) the +5 sling "Faaza" {vorpal, rPois Str+8 Dex-5} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+8). Dex: It affects your dexterity (-5). rPois: It protects you from poison. (15, 11, D:3) a +0 long sword (17, 16, D:3) a stone (19, 35, D:3) a +0 dagger (25, 20, D:3) a +0 whip Level 4 of the Dungeon (10, -12, D:4) a +0 short sword (11, 21, D:4) 8 stones (13, -12, D:4) a +0 spear (18, 8, D:4) 3 stones (21, -24, D:4) a +0 mace (22, -10, D:4) a +0 chain mail (22, 5, D:4) a +0 club (22, 9, D:4) a +0 dagger (23, 9, D:4) a +0 club (24, 5, D:4) a +1 hat (26, 13, D:4) a +1 flail of holy wrath a +0 leather armour (34, -10, D:4) a +0 cloak (36, 19, D:4) a +0 club (45, -2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 0, D:5) a scroll of acquirement (4, -6, D:5) a +0 dagger a +0 robe (5, -6, D:5) a +0 giant club (6, -12, D:5) a quokka corpse (skeletalised by now) (16, -22, D:5) 16 gold pieces (41, -6, D:5) 3 scrolls of enchant armour an amulet of faith (45, -5, D:5) a +0 giant club (46, 3, D:5) 6 stones (47, -6, D:5) a ring of see invisible (48, -32, D:5) a +0 robe (49, -1, D:5) a scroll of vulnerability a +0 leather armour a +0 club