zeros Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 25, D:1) a stone (7, 25, D:1) a stone (8, 18, D:1) 14 sling bullets (19, 5, D:1) a +0 club (26, 43, D:1) a stone (26, 44, D:1) a stone 21 sling bullets (26, 46, D:1) a stone (27, 47, D:1) a +0 mace (30, 26, D:1) a +0 dagger (30, 37, D:1) 14 bolts (31, 36, D:1) 19 stones (35, 34, D:1) a +0 hunting sling (36, 43, D:1) a +0 club (39, 43, D:1) a +0 leather armour (40, 36, D:1) a +0 dagger (42, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -34, D:2) a +0 dagger (7, -35, D:2) a stone (8, -35, D:2) 2 stones (13, -7, D:2) a stone (13, -6, D:2) a +0 hunting sling a +0 club 26 stones (17, -10, D:2) a +0 whip (23, -38, D:2) a +0 dagger a stone (23, -32, D:2) a stone (24, -37, D:2) a +0 mace a +2 ring mail of cold resistance (29, -13, D:2) a +3 quarterstaff of chaos a +0 cloak (30, -16, D:2) a +0 mace (37, -5, D:2) a +0 leather armour (39, 1, D:2) 9 bolts (45, -32, D:2) a +0 club (45, -24, D:2) a +0 club (47, -29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 5, D:3) 28 arrows (17, 8, D:3) 23 stones (20, 21, D:3) a +0 club (25, 3, D:3) a +0 scale mail (26, 17, D:3) a +0 leather armour (27, 13, D:3) 9 bolts (28, 2, D:3) 29 arrows (34, 4, D:3) a +0 chain mail Level 6 of the Dungeon (1, -11, D:6) 6 needles of sleeping (5, -3, D:6) a scroll of blinking (6, 21, D:6) a +0 shortbow 13 arrows (7, -13, D:6) a +0 war axe (8, -11, D:6) a cursed +0 scale mail (15, 16, D:6) a +0 ring mail (15, 22, D:6) a +0 quarterstaff (17, 26, D:6) a scroll of teleportation (19, 16, D:6) a scroll of immolation (19, 22, D:6) an arrow the +10 trident of Wyrd {pain, rPois Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from poison. (20, 21, D:6) an arrow (20, 23, D:6) an arrow (21, 20, D:6) 3 arrows (22, 20, D:6) an arrow (23, -10, D:6) a +0 robe (23, 16, D:6) a scroll of random uselessness (23, 22, D:6) a potion of heal wounds (24, 26, D:6) a scroll of remove curse (27, 15, D:6) a +4 hand axe a +0 robe (27, 25, D:6) a ration (28, -8, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Omamyone's Antique Weapon Emporium a +1 hand axe of distortion (420 gold) a +3 short sword of protection (597 gold) a +1 short sword of venom (307 gold) a +0 scimitar (116 gold) a +3 morningstar of holy wrath (701 gold) a +0 halberd (116 gold) a +1 whip of venom (290 gold) a +0 quarterstaff (116 gold) a +1 scythe of slicing (333 gold) [Shop] Linefoal's Book Boutique a book of Debilitation (440 gold) a Young Poisoner's Handbook (440 gold) a book of Cantrips (220 gold) a book of Enchantments (550 gold) a book of Air (385 gold) a book of Party Tricks (550 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) a manual of Evocations (1214 gold) a book of Minor Magic (220 gold) [Shop] Ujaife Daerch's Book Boutique a book of Cantrips (280 gold) a book of Flames (490 gold) a book of Debilitation (560 gold) a book of the Sky (910 gold) a Necronomicon (1545 gold) a book of Callings (420 gold) a book of Battle (560 gold) a book of Misfortune (280 gold) a book of Cantrips (280 gold) the Reference Book on Flames (676 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. a book of Spatial Translocations (910 gold) a book of Air (490 gold) a book of Unlife (910 gold) the Disquisition on Weightlessness and Necromancy (932 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Excruciating Wounds Charms/Necromancy 5 f - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. [Shop] Cufi's General Store 18 arrows (46 gold) a +0 scale mail (52 gold) a wand of scattershot (8) (468 gold) a scroll of teleportation (39 gold) a +1 hunting sling of freezing (126 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a ration (65 gold) a +0 helmet (58 gold) a +1 pair of gloves of archery (214 gold) a +0 leather armour (26 gold) (0, 0, D:7) 18 stones (1, 30, D:7) a cursed -2 ring of strength (2, 16, D:7) 6 stones (3, 14, D:7) a cursed -1 dagger 3 stones (3, 15, D:7) a cursed +0 shortbow 20 arrows (3, 16, D:7) a stone a cursed -3 blowgun 7 poisoned needles (3, 17, D:7) a +0 club a +0 club a stone (3, 19, D:7) 3 poisoned needles a +0 giant club (4, 15, D:7) a cursed -2 short sword a stone (7, 2, D:7) a book of Maledictions (12, 16, D:7) a +0 shortbow 11 arrows (13, 17, D:7) an arrow (15, 17, D:7) an arrow (16, 17, D:7) an arrow (20, 17, D:7) 19 arrows (25, -2, D:7) a +0 short sword (30, 0, D:7) a +3 leather armour of fire resistance (31, 1, D:7) the Tome of the Mountains and Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Throw Flame Conjuration/Fire 2 d - Static Discharge Conjuration/Air 3 e - Conjure Flame Conjuration/Fire 3 f - Lightning Bolt Conjuration/Air 5 g - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. (34, 2, D:7) a +2 plate armour of magic resistance (36, 1, D:7) an uncursed staff of power (36, 2, D:7) a +0 mace a +0 chain mail (36, 22, D:7) a +0 whip (37, 1, D:7) a cursed +0 shortbow an uncursed staff of summoning 27 arrows a +1 robe of cold resistance (38, 1, D:7) an arrow (47, 30, D:7) a +0 hand axe a +0 ring mail (48, 29, D:7) 22 stones a +0 leather armour (49, 27, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, -10, D:8) a jackal skeleton (4, -10, D:8) a jackal skeleton (5, -10, D:8) a jackal corpse (13, -33, D:8) a +0 giant spiked club an ogre skeleton (15, -46, D:8) 10 poisoned needles (17, -45, D:8) a +0 shortbow 9 arrows a centaur skeleton (17, -1, D:8) a +0 dagger (20, -1, D:8) a +0 short sword a cursed +0 ring mail (21, -42, D:8) 3 arrows (21, -28, D:8) a +0 falchion a +0 club a +0 falchion a +1 leather armour of cold resistance an orc skeleton an orc skeleton (21, -1, D:8) a +0 scale mail a +0 great sword a +0 robe a +0 giant club a +0 whip a +0 club (22, -41, D:8) an arrow (22, -29, D:8) 16 bolts (22, -1, D:8) a +0 flail a +0 leather armour (23, -40, D:8) an arrow (23, -39, D:8) 2 arrows (23, -32, D:8) 12 stones (23, -15, D:8) a +0 giant spiked club (24, -7, D:8) a +0 shield (25, -36, D:8) 7 stones (26, -22, D:8) 15 sling bullets (29, 5, D:8) a +0 mace (29, 6, D:8) a +0 dagger a +0 robe (29, 8, D:8) a +0 dagger a +0 robe (40, -3, D:8) a +0 flail a +0 robe a +3 war axe of freezing a +0 robe a +1 falchion of protection (41, -3, D:8) a +0 dagger a +0 battleaxe a +0 plate armour a cursed +2 scimitar a +0 robe a +0 dagger a +0 robe (49, -35, D:8) a +0 battleaxe (50, -46, D:8) 7 stones (52, -41, D:8) 19 arrows