zibby Level 1 of the Dungeon (19, 1, D:1) a +0 dagger (29, -7, D:1) a +0 dagger 5 stones (31, -36, D:1) 4 stones (34, -38, D:1) a +0 hand axe (50, -48, D:1) a +0 scale mail (53, -16, D:1) a +0 dagger (63, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 20, D:2) a +0 club (10, 41, D:2) a +0 club (13, 26, D:2) a +0 dagger (14, 26, D:2) a +0 club (19, 39, D:2) a +0 club (20, 4, D:2) a +0 quick blade (22, 10, D:2) the +3 quarterstaff of Siuliwei {holy, rElec MP+9 Stlth+} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (22, 36, D:2) a +0 club (45, 29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (10, 3, D:3) a +0 hand axe (18, -2, D:3) a +0 scale mail (21, 19, D:3) 6 stones (23, 16, D:3) a +0 club a +0 scale mail (26, 13, D:3) a +0 dagger (28, 13, D:3) a +0 whip (31, 10, D:3) a +0 quarterstaff (46, 7, D:3) a +0 hand axe (54, 47, D:3) 7 stones (58, -5, D:3) 3 stones (61, 47, D:3) a +0 club (62, 45, D:3) a +0 shortbow (64, -7, D:3) a +0 robe (64, -2, D:3) a +0 club (64, 9, D:3) a +0 robe (66, -5, D:3) a scroll of noise a scroll of torment Level 4 of the Dungeon [Shop] Galaco's Weapon Shoppe a +7 sling (423 gold) a +3 heavy war axe (256 gold) a +1 quarterstaff of speed (209 gold) a +0 glaive (71 gold) a +2 trident of venom (178 gold) a +0 war axe (38 gold) a +1 great sword of protection (162 gold) a +0 lajatang (165 gold) [Shop] Dylluc's Book Boutique a book of Changes (216 gold) the Discursus on the Flock (504 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Dragon's Call Summoning 9 a book of Beasts (456 gold) a book of Burglary (240 gold) a book of Death (528 gold) a book of Air (264 gold) a book of Armaments (432 gold) a manual of Summonings (960 gold) the Anthology of the Burning Chill (528 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Inner Flame Hexes/Fire 3 c - Ice Form Ice/Transmutation 4 d - Ignition Fire 8 a book of Conjurations (240 gold) [Shop] Duysuuh's Magic Scroll Boutique a scroll of vulnerability (48 gold) a scroll of magic mapping (90 gold) a scroll of amnesia (48 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of fog (48 gold) (0, 0, D:4) 5 stones (0, 7, D:4) a +0 leather armour (0, 13, D:4) a +0 dagger 4 stones (2, -6, D:4) 7 stones (5, -11, D:4) a +0 long sword (6, 20, D:4) a +0 hammer (10, -16, D:4) a +0 club (13, 30, D:4) a +0 dagger (19, 17, D:4) a +0 halberd (19, 29, D:4) a +0 short sword 3 stones (19, 34, D:4) 7 stones (27, 17, D:4) a +0 long sword (37, 29, D:4) a +0 club (41, 4, D:4) a +0 flail a +0 club (41, 7, D:4) a +0 flail a +0 club a +0 leather armour (41, 9, D:4) a +0 spear (41, 12, D:4) a +0 flail (43, 14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 war axe (2, 0, D:5) a +0 club (3, -1, D:5) a +0 club (4, 29, D:5) a +0 club (9, 13, D:5) a +0 shortbow (12, 36, D:5) 7 stones (14, 2, D:5) a +0 ring mail (18, -7, D:5) 5 stones (37, -2, D:5) a +0 hand axe a +0 hand axe a +0 ring mail a +0 whip a +0 hand axe a +0 mace (39, -4, D:5) 5 stones (42, -4, D:5) a +0 short sword (54, 14, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, 11, D:6) the ring of the Republic {rF+ rN+ Will+ MP+9 Int-4} [ring of magical power] Int: It affects your intelligence (-4). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. (22, -40, D:6) a +0 shortbow (26, 2, D:6) a +0 club (27, 2, D:6) a +0 club (27, 6, D:6) a +0 whip (27, 14, D:6) a +0 long sword (28, -11, D:6) a +0 sling (29, -44, D:6) a ring of see invisible (29, 4, D:6) a +0 club a +0 leather armour (38, -30, D:6) a +0 leather armour (44, 0, D:6) a +0 club (45, 0, D:6) a +0 hand axe (46, 1, D:6) a +0 club a +0 scale mail (46, 2, D:6) a +0 hand axe a +0 dagger Level 7 of the Dungeon (9, 41, D:7) a +0 quarterstaff (10, 45, D:7) a +0 robe (13, 31, D:7) a +0 giant spiked club (19, 15, D:7) a +0 dagger a +0 robe (19, 17, D:7) a +0 robe (20, 25, D:7) a +0 dagger a +0 robe (20, 26, D:7) a +0 short sword (21, -6, D:7) 5 stones (21, 17, D:7) a +0 club a +0 scale mail (21, 18, D:7) a +0 dagger a +0 robe (21, 25, D:7) a +0 hand axe (26, 40, D:7) a +0 mace (34, 36, D:7) a +0 shortbow (35, 36, D:7) a +0 trident of protection (39, 15, D:7) a +0 whip (41, 31, D:7) a +0 heavy trident a +0 leather armour (42, 30, D:7) a +0 dagger a +0 robe a +0 flail (44, 28, D:7) a +0 mace Level 8 of the Dungeon (4, 2, D:8) 6 stones (5, -4, D:8) a +0 ring mail a +0 morningstar a +1 robe of positive energy a +0 dagger a +0 whip a +0 ring mail a +0 hand axe (5, -3, D:8) a +0 leather armour a +0 flail a +0 plate armour a +0 flail (6, 0, D:8) a +0 club (6, 17, D:8) a +0 trident (12, -2, D:8) a +0 leather armour (12, 10, D:8) a +0 long sword (13, 10, D:8) a +0 dagger a +0 robe (15, 8, D:8) a +0 dagger a +0 robe (15, 12, D:8) 5 potions of mutation (24, 11, D:8) a +2 hat (24, 12, D:8) a +1 hat (25, 12, D:8) a +1 cloak a +0 leather armour (26, 11, D:8) a +0 dagger a +0 robe (32, -6, D:8) a +0 short sword (42, 6, D:8) a scroll of immolation (44, 6, D:8) a +0 trident (44, 7, D:8) a +0 dagger a +0 robe (46, 9, D:8) a +0 trident Level 9 of the Dungeon [Shop] Qassabad's Assorted Antiques a +0 glaive (214 gold) a ring of protection from fire (825 gold) a scarf of shadows (396 gold) a potion of cancellation (264 gold) a staff of poison (825 gold) 2 scrolls of noise (66 gold) the +9 scale mail "Ymiptume" {rC- rN+ Dex+5 Slay+3} (2517 gold) Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +0 scale mail (132 gold) [Shop] Guvitaim's Weapon Shop a +0 morningstar (52 gold) a +0 long sword (45 gold) 3 stones (3 gold) a +2 heavy long sword (237 gold) a +0 dagger (26 gold) the +5 quarterstaff of Grandeur {drain, rF+} (600 gold) rF: It protects you from fire. the +8 demon blade "Leech" {evervamp, Harm Drain rN+} (1177 gold) rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. [Shop] Zyinaenn's Book Emporium a book of Hexes (360 gold) a book of Dreams (240 gold) the Vademecum on Toxic Sciomancy (340 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Anguish Hexes/Necromancy 4 c - Dispel Undead Necromancy 4 d - Olgreb's Toxic Radiance Poison 4 a manual of Ice Magic (800 gold) a manual of Armour (800 gold) a book of the Earth (360 gold) a book of Spectacle (320 gold) (0, 0, D:9) a +0 shortbow (0, 3, D:9) a +0 robe (7, -4, D:9) a +0 trident (7, -3, D:9) a +0 dagger a +0 robe (8, -4, D:9) a +0 short sword (9, -3, D:9) a +0 mace a +0 scale mail (10, -4, D:9) a +0 mace a +0 hand axe a +0 club a +0 dagger a +0 dagger a +0 robe (11, -5, D:9) a +0 short sword a +0 chain mail a +0 club (14, -3, D:9) a +0 dagger a +0 leather armour (16, 7, D:9) a +0 morningstar (19, -9, D:9) a +0 whip (33, 9, D:9) a scroll of immolation (37, 14, D:9) a +0 ring mail (38, -28, D:9) a +0 flail (38, 0, D:9) a +0 falchion 6 stones a +0 scale mail (39, 15, D:9) a +1 war axe of pain (41, 0, D:9) a +0 dagger (43, -25, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (43, -24, D:9) a +0 dagger a +0 robe a +0 hand axe (43, -23, D:9) a +0 dagger of speed a +0 robe (43, -8, D:9) a +0 whip a +0 robe (43, -7, D:9) a +0 war axe 4 stones (45, -12, D:9) a +2 dagger of venom (53, -15, D:9) a +0 hand axe (53, -8, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (2, -25, D:10) a +0 giant spiked club a +0 giant spiked club (8, -11, D:10) a +0 shortbow (12, -29, D:10) a +0 scale mail (13, 5, D:10) a +0 chain mail (20, -20, D:10) a +0 robe a +0 dagger (21, -33, D:10) a +0 halberd (21, -23, D:10) a +0 leather armour a +0 trident (21, -12, D:10) a +0 trident (23, -25, D:10) a +0 hand axe a +0 shortbow (24, -33, D:10) a +0 robe (24, -8, D:10) a +0 giant club a +0 giant club (24, -6, D:10) a +0 trident (25, -33, D:10) a +0 hand axe a +0 robe (26, -33, D:10) a +0 hand axe a +0 robe (26, -13, D:10) 5 stones a +0 short sword a +0 dagger (27, -33, D:10) a +2 spear a +0 robe (27, -17, D:10) a +0 club (27, -13, D:10) a +0 whip (28, -16, D:10) 5 stones a +0 club Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (6, -2, D:11) a +0 plate armour (12, 1, D:11) 5 stones (14, 21, D:11) a +0 rapier (24, 27, D:11) 2 potions of degeneration (28, 12, D:11) a +0 dagger (29, 3, D:11) a +0 leather armour (30, -15, D:11) a +0 long sword (37, 3, D:11) a +0 ring mail (40, -9, D:11) 5 large rocks (41, 14, D:11) +0 acid dragon scales Level 12 of the Dungeon [Shop] Ziefaug's Weapon Shop a +0 falchion (42 gold) a +2 shortbow of freezing (243 gold) 7 stones (9 gold) a +0 broad axe (56 gold) a +0 club (14 gold) 3 stones (4 gold) a +0 dagger (28 gold) the +11 hand axe of Karma {freeze, Int+3} (1031 gold) Int: It affects your intelligence (+3). 5 stones (7 gold) a +0 morningstar (56 gold) (0, 0, D:12) a +0 shortbow a centaur skeleton (0, 1, D:12) a +0 shortbow a centaur skeleton (0, 10, D:12) a +0 ring mail (1, 2, D:12) a +0 shortbow a vampire mosquito corpse a centaur skeleton (2, 0, D:12) a +0 ring mail a +0 hand axe an orc skeleton (2, 2, D:12) a +0 robe a +0 dagger an ugly thing skeleton (3, -11, D:12) a +0 ring mail (12, -15, D:12) a +0 club (14, 3, D:12) 4 large rocks (21, 0, D:12) a +0 giant spiked club a +0 giant club (22, 10, D:12) a +0 dagger a +0 robe (25, -24, D:12) 4 stones (27, 4, D:12) a scroll of noise (28, -12, D:12) an ugly thing corpse (skeletalised by now) (49, 24, D:12) a +0 hand axe (51, -18, D:12) a +0 scimitar a +0 ring mail (57, 17, D:12) a potion of degeneration (64, -14, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a curare-tipped dart (5, -21, D:13) 19 gold pieces (9, 3, D:13) a +0 short sword (11, -16, D:13) a +1 heavy flail (14, -4, D:13) a +0 shortbow a centaur corpse (20, -10, D:13) a +0 robe a +0 dagger of venom (21, -12, D:13) a +0 heavy shortbow a centaur skeleton (22, -14, D:13) a +0 ring mail a +0 hand axe an orc corpse