zibby Level 1 of the Dungeon (8, -36, D:1) 3 stones (9, 2, D:1) a +0 ring mail (10, -9, D:1) a +0 dagger (12, -12, D:1) 4 stones (12, -7, D:1) a +0 short sword (13, -3, D:1) a +0 whip 3 stones (14, -31, D:1) a +0 club (15, -40, D:1) a +0 helmet (15, 5, D:1) a +0 ring mail (17, -2, D:1) a +0 spear (22, 8, D:1) a +0 spear (24, -7, D:1) a +0 hand axe (28, -35, D:1) a +0 club 3 stones (32, -30, D:1) a +0 whip (34, -42, D:1) a +0 short sword (37, -38, D:1) a +0 leather armour (38, -14, D:1) a +0 club (43, -32, D:1) 2 stones (45, -26, D:1) 9 stones Level 2 of the Dungeon [Shop] Qiopn's Armour Emporium the +0 toga "Victory" {*Victory Clar} (720 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. a +0 robe (8 gold) a +0 ring mail (48 gold) a +1 ring mail of cold resistance (192 gold) the +3 plate armour of the Wicked God {Regen+ rCorr Dex+3} (682 gold) Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 pair of boots (54 gold) a +0 leather armour (24 gold) [Shop] Pixae's Weapon Emporium a +0 club (14 gold) a +4 mace of protection (358 gold) a +2 vampiric falchion (294 gold) a +2 flail of venom (226 gold) a +0 great sword (91 gold) a +0 trident (49 gold) a +4 morningstar of draining (408 gold) the +6 great sword "Iklek" {pain, *Slow rElec rPois Str+5} (970 gold) Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. [Shop] Balah's Weapon Shoppe a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 war axe (42 gold) 5 large rocks (90 gold) the +3 arbalest of the Countless Violins {penet, rN+ Dex+4} (549 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. 6 stones (7 gold) [Shop] Saohug's Distillery a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) (11, -1, D:2) a +0 dagger (18, 18, D:2) a +1 dagger of electrocution a +0 robe a +0 dagger a +0 club (18, 19, D:2) a +0 club (22, 13, D:2) a +0 hand axe (24, -1, D:2) a +0 dagger (25, -3, D:2) a +0 club (28, 16, D:2) 5 boomerangs (31, 26, D:2) a +0 club (38, 7, D:2) a +0 ring mail (45, -11, D:2) a +0 spear a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, 15, D:3) 6 stones (7, 8, D:3) a +0 dagger (8, 12, D:3) an adder corpse (9, 11, D:3) a +0 hammer a goblin corpse (11, 19, D:3) a +0 long sword (12, 14, D:3) a +0 sling (14, 0, D:3) a +0 short sword (15, 18, D:3) a +0 mace a +0 ring mail (16, -4, D:3) a ball python corpse (skeletalised by now) (16, 9, D:3) a +0 ring mail (18, 6, D:3) a ring of ice (18, 11, D:3) 2 boomerangs (21, -4, D:3) a ball python corpse (skeletalised by now) (24, 21, D:3) a ball python corpse (26, 17, D:3) a potion of curing (26, 20, D:3) a giant cockroach corpse (27, 13, D:3) a +0 hammer (27, 14, D:3) a +0 hammer (28, 12, D:3) a +0 hammer of protection (unseen) (28, 13, D:3) a +0 hammer (28, 14, D:3) a +0 hammer (28, 15, D:3) a +0 hammer (29, 12, D:3) a +0 hammer (29, 13, D:3) a +0 hammer (29, 14, D:3) a +0 hammer (29, 16, D:3) a potion of attraction (30, 13, D:3) a +0 hammer (30, 14, D:3) a +0 hammer (30, 15, D:3) a +0 dagger