Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 8369974352750482185 41 zibbyzibby the Vexing (level 3, 0/26 HPs) Began as a Formicid Hexslinger on Feb 21, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:34 (1449 turns). zibbyzibby the Vexing (Formicid Hexslinger) Turns: 1449, Time: 00:06:34 Health: 0/26 AC: 2 Str: 14 XL: 3 Next: 75% Magic: 5/5 EV: 12 Int: 14 God: Gold: 72 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith + (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + i - amulet of faith HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 dagger of holy wrath Missiles d - 6 boomerangs Armour c - a +0 robe (worn) Jewellery i - an amulet of faith (around neck) Scrolls b - a scroll of poison f - 2 scrolls of brand weapon {unknown} g - a scroll of amnesia {unknown} Potions h - a potion of lignification {unknown} j - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 3.1 Ranged Weapons + Level 1.8 Dodging + Level 1.4 Spellcasting + Level 4.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 14% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Portal Projectile Hex/Tloc 12% N/A 32% 3 Cause Fear Hex 6% N/A 43% 4 Blade Hands Tmut 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as you move away! The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. You die... #..⌠..##'###.## ##...##†..##..# .##.##.....##.# ..'''...8...#'# .##.##.....##.## ##...##...##...#### #.....##+##..⌠..'.# ##...## {##...##.# ##.## ##.##@.# #+# {++##S## #.# ##....... { ....... ....... ....... ....>.. ....... You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 bats 5 frilled lizards (D:1) 3 rats 28 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zibbyzibby the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 155 | D:1 | Reached skill level 4 in Hexes 155 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/3 651 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/4 1448 | D:2 | HP: 1/26 [poisoned by an adder] 1449 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, hangedman_decor_slide_cut D:2: cheibrodos_old_hovel, layout_rooms, basic_altar, nicolae_hexahallways, kennysheep_generic_room_16, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Ranged Weapons | 3 | 3.1 Fighting | | 1.4 Dodging | | 1.8 Spellcasting | | 1.4 Action || total ---------------------------++------- Fire: Sling || 103 Cast: Slow || 27 Armour: Robe || 14 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1476 | 1476 | 0 | 0 | 1142 | 2 | 738.0 | Dungeon | 1476 | 1476 | 0 | 0 | 1142 | 2 | 738.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1101 daAuts D:2: 375 daAuts