zidoval Level 1 of the Dungeon (0, 9, D:1) a +0 dagger (6, 2, D:1) a +0 dagger (10, 8, D:1) a +0 dagger (12, -1, D:1) a +0 dagger 3 stones (12, 4, D:1) a stone (12, 5, D:1) a stone (14, 26, D:1) a +0 robe (14, 37, D:1) 24 stones (16, 11, D:1) 23 stones (18, 15, D:1) a +0 club (21, 0, D:1) 17 stones (22, 1, D:1) a +0 hunting sling (23, 31, D:1) a +0 leather armour (31, 20, D:1) a stone (52, 20, D:1) a stone (53, 24, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -3, D:2) a +0 hand axe (7, 8, D:2) 11 poisoned needles (8, -10, D:2) 23 arrows (19, -29, D:2) 28 stones (19, -10, D:2) a +0 whip (19, 12, D:2) 16 stones (21, -1, D:2) a +0 dagger (26, -2, D:2) a +0 dagger (29, -6, D:2) 16 stones (35, -27, D:2) a +0 flail (44, -6, D:2) a +0 hand axe a +0 animal skin a +0 dagger Level 3 of the Dungeon (3, -3, D:3) a +0 whip (4, -4, D:3) a +0 long sword (9, -21, D:3) a +0 club (18, -5, D:3) a +0 dagger a +0 robe (18, -4, D:3) a +0 dagger a cursed +0 club a +0 chain mail (18, -3, D:3) a +0 leather armour (21, -1, D:3) 30 stones (24, -9, D:3) a +0 scale mail a +0 short sword a tomahawk a +0 war axe (25, -12, D:3) a +0 chain mail (25, -9, D:3) 3 tomahawks (27, -3, D:3) a +0 halberd (28, -10, D:3) a +0 ring mail a +0 flail (34, -5, D:3) a +0 leather armour (38, -43, D:3) a +0 club a +1 short sword of freezing Level 4 of the Dungeon [Shop] Geigicsa's Weapon Emporium a +0 dagger (26 gold) 21 stones (27 gold) the +4 mace of Variability {chaos} (910 gold) Each time it hits an enemy it has a different, random effect. a +3 scimitar of slicing (299 gold) a +0 blowgun (32 gold) a +0 dagger (26 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (838 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 trident (2, 0, D:4) a +0 trident (2, 1, D:4) a +0 dagger a +0 robe (4, 9, D:4) 18 bolts (4, 17, D:4) a +0 whip a +0 ring mail (11, 2, D:4) 15 bolts (12, 6, D:4) a +0 naga barding (13, 19, D:4) 27 arrows (14, 0, D:4) a +0 dagger (14, 6, D:4) a +0 hand axe (14, 22, D:4) 3 large rocks (21, -2, D:4) a +0 giant club 18 sling bullets (21, 2, D:4) a +0 dagger (30, 29, D:4) a +0 flail a +0 short sword a +0 chain mail a +0 ring mail (33, -1, D:4) 27 stones (34, 7, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Tunek's Magic Scroll Shoppe a scroll of random uselessness (15 gold) a scroll of random uselessness (15 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a scroll of blinking (112 gold) (0, 0, D:5) a +0 rapier (0, 5, D:5) a +0 hand axe (2, 13, D:5) a book of Changes 2 scrolls of amnesia 2 scrolls of noise (4, -1, D:5) a +0 scale mail (6, 5, D:5) 21 stones (22, 24, D:5) a +0 club (23, 8, D:5) a +0 club a +0 leather armour a +0 hand axe (23, 22, D:5) a +0 hand axe (24, 7, D:5) a +0 flail (24, 22, D:5) a +0 short sword a +0 scale mail a cursed -2 flail a +0 scale mail (25, 22, D:5) a +0 hand axe a +0 scale mail (28, 3, D:5) a +0 halberd (28, 4, D:5) a +0 whip (28, 20, D:5) 13 stones (37, -11, D:5) a +0 centaur barding (37, 31, D:5) a +0 dagger (39, 11, D:5) a +0 spear (48, 10, D:5) an arrow (49, 10, D:5) 2 arrows (51, 12, D:5) a +0 shortbow 6 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -13, D:6) 25 stones (33, 21, D:6) a +0 robe (40, 26, D:6) 20 sling bullets (50, 7, D:6) a +0 club (51, 8, D:6) a +0 vampiric long sword (57, -3, D:6) a cursed -1 mace a +0 animal skin (58, -2, D:6) a +0 animal skin a +0 animal skin (58, -1, D:6) a +0 dagger a +0 robe a +0 dagger (59, -2, D:6) a +0 animal skin (60, 19, D:6) a +0 robe Level 7 of the Dungeon [Shop] Piosar's Book Boutique a book of Maledictions (325 gold) a book of the Sky (845 gold) a book of Conjurations (390 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) a book of Air (455 gold) the Collected Works on Sinister Feathers (1413 gold) Spells Type Level a - Agony Necromancy 5 b - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a book of Party Tricks (650 gold) a book of Party Tricks (650 gold) (0, 0, D:7) the +10 spear "Tirph" {pierce, *Noise rN+ Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. It may make noises in combat. (0, 23, D:7) 18 stones (15, 0, D:7) a +0 dagger (16, -11, D:7) 8 stones (24, 3, D:7) a +0 trident (25, 4, D:7) 7 curare-tipped needles (30, -12, D:7) an uncursed staff of summoning (31, -22, D:7) 10 stones (38, -14, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) 5 large rocks (11, 21, D:8) a +0 falchion (12, 20, D:8) a +0 club (12, 21, D:8) a +0 whip a +0 scale mail (12, 22, D:8) a +0 dagger a +0 leather armour (16, -5, D:8) a +2 scimitar of flaming a +0 robe of cold resistance (21, 1, D:8) the +1 leather armour of Inference {*Drain rC+++ Dex-3 Slay+4} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to cold. It causes draining when unequipped. (30, 24, D:8) a +0 quarterstaff (38, 25, D:8) an arrow (39, 24, D:8) an arrow (41, 23, D:8) an arrow (43, 16, D:8) an uncursed amulet of rage (43, 22, D:8) a +0 shortbow an arrow (48, 9, D:8) 26 arrows