Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4041551099513111575 4 zielscheibe the Caller (level 1, -1/14 HPs) Began as a Merfolk Summoner on July 1, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (186 turns). zielscheibe the Caller (Merfolk Summoner) Turns: 186, Time: 00:01:02 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 1/3 EV: 12 Int: 14 God: Gold: 1 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} Skills: + Level 0.3 Fighting + Level 0.4 Polearms + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! The ball python barely misses your rat. The ball python grabs your rat. The ball python constricts your rat. The quokka barely misses your rat. The ball python bites your rat. The ball python constricts your rat. Your rat barely misses the ball python. Your bat barely misses the quokka. Your bat hits the ball python. An endoplasm comes into view. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your bat closely misses the quokka. Your bat closely misses the ball python. The quokka bites your bat. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Your bat misses the quokka. You closely miss the quokka. Your bat hits the quokka. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka is moderately wounded. The endoplasm hits you but does no damage. The quokka barely misses you. Your bat barely misses the quokka. You hit the quokka. The quokka is heavily wounded. Your bat barely misses the quokka. The endoplasm freezes you. You are frozen. The quokka misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ####### #.# .[..†.# #.# #####.########.# #####.#........# ........# #..## #####.### #...# ##.#######...####.# ###...#........@r...# #...#..........bJ...# #.#....†.......###.## #.##..#####..#....... # #..# #....###.##.. .......# #....# . ##.##..# #..### # #..# #..# #... .... You could see an endoplasm, a quokka (ally target) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zielscheibe the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Summon Small Mamm || 11 Armour: Robe || 6 Dodge: Dodged || 4