Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6903432858253611159 1965 zielscheibe the Caller (level 9, -2/59 HPs) Began as a Merfolk Summoner on July 9, 2024. Was a Follower of Hepliaklqana. Slain by Joseph ... wielding a +0 quarterstaff (11 damage) ... on level 7 of the Dungeon. The game lasted 00:19:07 (8552 turns). zielscheibe the Caller (Merfolk Summoner) Turns: 8552, Time: 00:19:08 Health: -2/59 AC: 9 Str: 12 XL: 9 Next: 19% Magic: 15/15 EV: 19 Int: 25 God: Hepliaklqana [*.....] Gold: 481 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . q - +0 trident rCold . . . (no shield) rNeg . . . J - +0 steam dragon scales rPois + A - +2 helmet of Viudgh {Will++ Str+4 Dex-3 Stlth+} rElec . (no cloak) rCorr . (no gloves) SInv . L - +0 pair of boots Will +++.. v - amulet "Jivig" {RegenMP rPois Will+} Stlth +++ c - +6 ring of intelligence HPRegen 0.29/turn e - +5 ring of evasion MPRegen 0.54/turn %: no passive effects @: unable to call your familiar A: reduced essence, (nimble swimmer 2), mertail a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 7 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 481 gold pieces. Inventory: Hand Weapons q - a +0 trident (weapon) C - a +0 bardiche Armour a - a +0 kite shield d - the +2 pair of gloves of Fenues {rElec Will++ Int-5 Dex+2} (You found it on level 3 of the Dungeon) Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. j - a +0 buckler A - the +2 helmet of Viudgh (worn) {Will++ Str+4 Dex-3 Stlth+} (You took it off Robin on level 4 of the Dungeon) Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. J - +0 steam dragon scales (worn) L - a +0 pair of boots (worn) Jewellery c - a +6 ring of intelligence (left hand) e - a +5 ring of evasion (right hand) i - an amulet of regeneration l - a ring of willpower n - a ring of see invisible s - an amulet of guardian spirit v - the amulet "Jivig" (around neck) {RegenMP rPois Will+} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rPois: It protects you from poison Will+: It increases your willpower. y - a ring of protection from cold Talismans K - a maw talisman Wands M - a wand of iceblast (8) Scrolls h - a scroll of immolation {unknown} m - 3 scrolls of vulnerability {unknown} o - a scroll of fear {unknown} p - 3 scrolls of teleportation {unknown} r - a scroll of butterflies {unknown} t - 3 scrolls of enchant armour {unknown} z - 2 scrolls of silence {unknown} D - a scroll of identify {unknown} F - a scroll of noise {unknown} G - a scroll of fog {unknown} Potions b - 2 potions of magic f - 5 potions of curing {unknown} g - a potion of lignification {unknown} k - 2 potions of haste {unknown} u - a potion of ambrosia {unknown} w - a potion of brilliance {unknown} x - 3 potions of might {unknown} B - a potion of degeneration {unknown} E - a potion of cancellation {unknown} H - a potion of heal wounds {unknown} I - a potion of attraction {unknown} Skills: + Level 4.4 Fighting + Level 5.4 Polearms + Level 6.1 Dodging - Level 2.1 Stealth + Level 4.5 Spellcasting * Level 7.2 Summonings * Level 3.2 Fire Magic + Level 2.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 82% N/A 1% 2 c - Call Canine Familiar Summ 41% N/A 1% 3 d - Summon Blazeheart Go Fire/Summ 31% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 23% N/A 6% 3 Summon Lightning Spire Summ/Air 23% N/A 19% 4 Ignite Poison Fire/Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 13% 2d5 41% 4 Summon Mana Viper Hex/Summ 23% N/A 47% 5 Brom's Barrelling Bould Conj/Erth 5% 2d3 65% 4 Fireball Conj/Fire 6% 3d5 77% 5 Iskenderun's Battlesphe Conj 5% 2d6 94% 5 Monstrous Menagerie Summ 20% N/A 98% 7 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Orb of Destruction Conj 2% 9d5 100% 7 Ignition Fire 10% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:6 Dowan, Duvessa D:7 Joseph Temple 2 transporters Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Joseph but does no damage. You hit Joseph. Joseph is heavily wounded. Joseph hits you but does no damage. Your cerulean imp closely misses Joseph. You hit Joseph. Joseph is heavily wounded. Joseph hits you but does no damage. Your cerulean imp hits Joseph with a +0 spear. You closely miss Joseph. Joseph is heavily wounded. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Joseph but does no damage. You hit Joseph. Joseph is heavily wounded. Joseph closely misses you. Your cerulean imp hits Joseph with a +0 spear. You hit Joseph. Joseph is severely wounded. Joseph barely misses you. Your cerulean imp hits Joseph but does no damage. You hit Joseph. Joseph is severely wounded. Joseph misses you. Your cerulean imp hits Joseph but does no damage. You puncture Joseph! Joseph is almost dead. Joseph barely misses you. Your cerulean imp hits Joseph but does no damage. You closely miss Joseph. Joseph is almost dead. Joseph completely misses you. Your cerulean imp hits Joseph but does no damage. You hit Joseph but do no damage. Joseph is almost dead. Joseph hits you with a +0 quarterstaff! You die... ### ### ### #.#### #.##### #># ##.#.# ##.##.# # #.# ##.#####...## .# #R# #......##..## .# R## ##...##...#..##.# R# ###.#...###.###...# R#####........##@####..# ..##.......#...#.@9...#... .......#...##....5....# .... .....####.####........##.... ..)..# #.# ##.......... @. ....## #.# #.......... . ....#####.# #......#.. .......##.# #)..####.. .....>....## ##...)...... You could see Joseph (ally target), a friendly blazeheart golem (summoned, paralysed) and a friendly cerulean imp (summoned). Vanquished Creatures Grinder (D:3) A wyvern (D:7) A black bear (D:6) A centaur (D:6) A bombardier beetle (D:5) A hound (D:4) A gnoll bouda (D:6) 2 iguanas (D:6) Robin (D:4) A gnoll (D:7) A dart slug (D:2) 5 orcs 2 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 3 quokkas 2 ball pythons 3 kobolds 43 creatures vanquished. Vanquished Creatures (collateral kills) Prince Ribbit (D:7) A steam dragon (D:6) A black bear (D:5) 2 ogres (D:6) A bullfrog (D:6) A gnoll sergeant (D:7) A scorpion (D:5) 2 bombardier beetles 2 hounds 2 iguanas 2 orc wizards 10 gnolls 8 adders 2 white imps (D:7) A ribbon worm (D:2) 3 dart slugs (D:2) 13 orcs 2 bats 3 endoplasms A giant cockroach (D:3) 15 goblins 9 hobgoblins 3 jackals (D:5) 2 kobolds A quokka (D:2) 3 ball pythons A frilled lizard (D:1) 4 rats 97 creatures vanquished. Vanquished Creatures (others) 2 ancestors (D:7) 2 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zielscheibe the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 366 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 375 | D:1 | Learned a level 2 spell: Call Imp 918 | D:2 | Reached skill level 1 in Polearms 952 | D:2 | Found a glowing silver altar of Zin. 966 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1013 | D:2 | Reached skill level 1 in Fighting 1459 | D:2 | Learned a level 3 spell: Call Canine Familiar 1494 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 2188 | D:3 | Identified the +2 pair of gloves of Fenues {rElec Will++ | Int-5 Dex+2} 2277 | D:3 | Found a shimmering blue altar of Sif Muna. 2338 | D:3 | You fall into a shaft and drop 1 floor! 2407 | D:4 | Identified the +2 helmet of Viudgh {Will++ Str+4 Dex-3 | Stlth+} 2407 | D:4 | Noticed Robin 2441 | D:4 | Killed Robin 2576 | D:4 | Reached XP level 5. HP: 38/38 MP: 1/9 2941 | D:3 | Identified the amulet "Jivig" {RegenMP rPois Will+} 3099 | D:3 | Noticed Grinder 3113 | D:3 | Killed Grinder 3114 | D:3 | Reached skill level 5 in Summonings 3114 | D:3 | Reached XP level 6. HP: 43/46 MP: 9/11 3403 | D:4 | Found a basalt altar of Yredelemnul. 3873 | D:5 | Entered Level 5 of the Dungeon 3879 | D:5 | Learned a level 4 spell: Summon Blazeheart Golem 3899 | D:5 | Noticed a black bear 3917 | D:5 | Killed a black bear 3918 | D:5 | Reached XP level 7. HP: 28/51 MP: 9/12 4393 | D:5 | Reached skill level 1 in Fire Magic 4986 | D:6 | Reached skill level 6 in Summonings 5369 | D:6 | Reached skill level 5 in Dodging 5440 | D:6 | Reached XP level 8. HP: 58/58 MP: 13/13 5708 | D:6 | Found a staircase to the Ecumenical Temple. 5740 | Temple | Found a transporter. 5740 | Temple | Found a transporter. 5740 | Temple | Found a transporter. 5740 | Temple | Found a transporter. 5740 | Temple | Entered the Ecumenical Temple 5956 | Temple | Became a worshipper of Hepliaklqana the Forgotten 6179 | D:6 | Noticed Duvessa 6179 | D:6 | HP: 1/60 [steam dragon/ball of steam (17)] 6179 | D:6 | Noticed Dowan 6332 | D:5 | Reached skill level 1 in Invocations 7435 | D:7 | Noticed Prince Ribbit 7454 | D:7 | Killed Prince Ribbit 7455 | D:7 | Reached skill level 5 in Polearms 7455 | D:7 | Reached skill level 7 in Summonings 7455 | D:7 | Reached XP level 9. HP: 42/65 MP: 15/15 7825 | D:7 | Reached * piety under Hepliaklqana 8337 | D:7 | Found an iron altar of Okawaru. 8507 | D:7 | Noticed Joseph 8552 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minivault_23, minmay_cupped D:2: layout_rooms, basic_altar, corexii_corridor_pit D:3: layout_basic, mainiacjoe_overflow_24_doors, dreamdust_wishing_well, kennysheep_generic_room_15, uniq_grinder D:4: layout_cave_pools, yredelemnul_altar_generic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, uniq_robin D:5: layout_basic D:6: layout_loops_ring, minmay_temple_entry_waves, roderic_serpentine_path, minmay_misc_feat_enclosed, minmay_ogre_servants, uniq_duvessa D:7: layout_layer_cave, kennysheep_little_box, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, lightli_orcish_oven, uniq_joseph, uniq_prince_ribbit1 Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 | 6.1 Polearms | 1 2 3 4 5 | 5.4 Fighting | 1 2 3 4 | 4.4 Spellcasting | 3 4 | 4.5 Summonings | 5 6 7 | 7.2 Fire Magic | 1 3 | 3.2 Invocations | 1 2 | 2.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 48 | 6 | || 54 Punch | 3 | | 2 || 5 Trident | | 49 | 131 || 180 Cast: Summon Small Mamm | 26 | 28 | 34 || 88 Call Imp | 10 | 22 | 32 || 64 Call Canine Famil | | 16 | 31 || 47 Summon Blazeheart | | | 7 || 7 Stab: Distracted | | 4 | 1 || 5 Sleeping | | 3 | 1 || 4 Armour: Robe | 11 | 32 | 40 || 83 Steam dragon scal | | | 18 || 18 Dodge: Dodged | 34 | 41 | 100 || 175