Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8432374147338139046 3 zielscheibe the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on July 10, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (108 turns). zielscheibe the Apothecary (Octopode Alchemist) Turns: 108, Time: 00:00:26 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is moderately wounded. The adder misses you. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The adder misses you. You miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the adder but do no damage. You grab the adder. The adder is heavily wounded. You constrict the adder, but do no damage. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You completely miss the adder. The adder is severely wounded. You constrict the adder. The adder barely misses you. You tentacle-slap the adder but do no damage. The adder is severely wounded. You constrict the adder. The adder closely misses you. You tentacle-slap the adder. The adder is almost dead. You constrict the adder, but do no damage. The adder barely misses you. The adder bites you. You die... #. #. ###+##. ....... ....... .......#######. #....S....... #@....##+ ....#.###.... #.#.#......... #.#.#.####.... #.#.#......... #.#.#.######+# #.#.#.# #.#.#.###.# #####'#'#.....# You could see an adder (poisoned). Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zielscheibe the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | You fall into a shaft and drop 1 floor! 108 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, serial_curves, eino_curves_02, eino_curves_04, hangedman_decor_slide_cut, minmay_ruptured D:2: layout_basic, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Cast: Sting || 7 Armour: Skin || 6 Dodge: Dodged || 9