zielscheibe Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (5, 7, D:1) a bat skeleton (5, 9, D:1) a +0 whip 4 stones a kobold skeleton (8, 6, D:1) a bat skeleton (9, 3, D:1) a +0 club (11, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 9, D:1) a +0 ring mail (16, 27, D:1) a hobgoblin skeleton (18, 27, D:1) a hobgoblin skeleton (20, 11, D:1) a hobgoblin skeleton (21, 13, D:1) a bat skeleton a frilled lizard skeleton (24, 10, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (25, 43, D:1) a +0 mace (26, -1, D:1) a +0 dagger (26, 46, D:1) a rat corpse (skeletalised by now) (32, 0, D:1) a +0 robe (35, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 32, D:1) a +0 short sword (57, 9, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, 9, D:1) 5 poisoned darts (59, 30, D:1) a +0 short sword (60, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sovivy's Distillery a potion of heal wounds (unknown) (112 gold) a potion of moonshine (14 gold) a potion of attraction (unknown) (42 gold) a potion of heal wounds (unknown) (112 gold) 2 potions of curing (84 gold) a potion of brilliance (unknown) (56 gold) a potion of cancellation (unknown) (112 gold) a potion of ambrosia (unknown) (112 gold) a potion of magic (112 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (6, -14, D:2) 5 darts of disjunction (7, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -10, D:2) a frilled lizard skeleton (10, -17, D:2) 4 silver javelins (13, -12, D:2) a ball python skeleton (19, -9, D:2) a +0 mace (26, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, 1, D:2) a +0 spear (28, 2, D:2) 2 stones (31, 15, D:2) a +0 dagger (45, 1, D:2) a quokka skeleton (50, -12, D:2) a +0 mace (53, 1, D:2) a +0 spear Level 3 of the Dungeon (4, 9, D:3) a +0 robe (8, 11, D:3) a bat skeleton (13, 4, D:3) 4 curare-tipped darts (15, -8, D:3) a scroll of blinking (16, -10, D:3) a potion of curing (16, 11, D:3) a +0 dagger (17, -8, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (18, -10, D:3) 2 potions of heal wounds (18, 11, D:3) a hobgoblin skeleton (19, -9, D:3) a +0 club (19, -8, D:3) a scroll of teleportation (23, 11, D:3) a +0 quarterstaff (28, 7, D:3) 2 stones (37, 6, D:3) a +0 short sword (37, 36, D:3) a rat corpse (skeletalised by now) (40, 0, D:3) a +0 hammer (40, 39, D:3) a frilled lizard corpse (skeletalised by now) (42, 36, D:3) a +2 leather armour of willpower Level 4 of the Dungeon (0, 6, D:4) a large rock (1, 3, D:4) 5 stones (7, -8, D:4) a +0 leather armour (9, 5, D:4) 5 stones (18, -1, D:4) a +0 short sword 4 stones a kobold skeleton (22, 14, D:4) a +0 club (23, 21, D:4) 3 poisoned darts (26, 4, D:4) a +0 whip a +0 spear a gnoll skeleton (26, 5, D:4) a +0 whip (27, 24, D:4) 7 stones (31, 2, D:4) a +0 dagger an orc skeleton (35, 7, D:4) a +0 club (37, 23, D:4) a jackal skeleton (40, 21, D:4) a rimehorn talisman (44, -14, D:4) an amulet of guardian spirit (48, -13, D:4) a +0 chain mail (48, 24, D:4) a +0 short sword a stone (51, -8, D:4) a hobgoblin corpse (skeletalised by now)