Dungeon Crawl Stone Soup version 0.29-a0-297-g7659ce593d (webtiles) character file. Game seed: 2085880183949308953 406 zifer the Vexing (level 6, -2/28 HPs) Began as a Spriggan Enchanter on Mar 20, 2022. Slain by a water moccasin zombie (4 damage) ... in an ossuary. The game lasted 00:10:56 (5835 turns). zifer the Vexing (Spriggan Enchanter) Turns: 5835, Time: 00:10:56 Health: -2/28 AC: 2 Str: 6 XL: 6 Next: 56% Magic: 13/15 EV: 17 Int: 23 God: Gold: 166 SH: 0 Dex: 15 Spells: 5/16 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.09/turn k - +6 ring of intelligence MPRegen 0.14/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 166 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery f - a ring of fire k - a +6 ring of intelligence (left hand) Potions c - 2 potions of invisibility d - 3 potions of haste g - 3 potions of ambrosia {unknown} h - a potion of might i - a potion of mutation {unknown} j - a potion of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 1.1 Short Blades - Level 2.6 Dodging + Level 6.1 Stealth + Level 5.9 Spellcasting + Level 6.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 b - Tukima's Dance Hex 36% N/A 1% 3 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Confusing Touch Hex 36% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Mana Viper Hex/Summ 21% N/A 54% 5 Blade Hands Tmut 3% N/A 94% 5 Irradiate Conj/Tmut 3% 3d14 94% 5 Summon Forest Summ/Tloc 3% N/A 94% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Dragon Form Tmut 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie closely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie closely misses you. Your magical contamination has completely faded away. You completely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. Unknown command. Unknown command. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie misses you. You closely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. You die... #...# #'### #...# #...# #...# #...# #'############ #...#...#Z...# #...#..@ZZZ..+ #...'...#Z.Z.# ############## You could see 2 water moccasin zombies, a hobgoblin zombie, a gnoll zombie, a kobold zombie and an orc zombie (dormant). Vanquished Creatures An ogre (D:2) A water moccasin zombie (Ossuary) An iguana (D:4) 2 orc wizards (D:3) A mummy (D:4) An adder (D:2) 4 adder zombies (Ossuary) 3 worms 5 orcs 3 endoplasms 3 giant cockroaches 2 gnoll zombies (Ossuary) 5 goblins 6 hobgoblins 8 jackals (D:2) 3 quokkas 3 ball pythons 2 bats 2 hobgoblin zombies (Ossuary) 3 kobolds A kobold zombie (Ossuary) An orc zombie (Ossuary) 2 rats 63 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:3) 1 creature vanquished. Vanquished Creatures (others) 20 plants (D:2) 20 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zifer the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 835 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/7 838 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 840 | D:1 | Found a faded altar of an unknown god. 1626 | D:2 | Found a radiant altar of Vehumet. 1991 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/9 1995 | D:2 | Learned a level 3 spell: Tukima's Dance 1999 | D:2 | Learned a level 3 spell: Confusing Touch 3620 | D:2 | Noticed an ogre 3766 | D:2 | Killed an ogre 3767 | D:2 | Reached skill level 5 in Hexes 3767 | D:2 | Reached XP level 4. HP: 21/21 MP: 1/11 3767 | D:2 | Reached XP level 5. HP: 24/24 MP: 1/13 3771 | D:2 | Learned a level 3 spell: Dazzling Flash 4243 | D:3 | Reached skill level 5 in Spellcasting 4646 | D:3 | Found a basalt altar of Yredelemnul. 4680 | D:3 | Noticed an ogre 4695 | D:3 | Killed an ogre 4696 | D:3 | Reached skill level 5 in Stealth 5007 | D:4 | Reached XP level 6. HP: 28/28 MP: 11/15 5150 | D:4 | Found a sand-covered staircase. 5155 | Ossuary | Entered an ossuary 5195 | Ossuary | HP: 1/28 [water moccasin zombie (6)] 5835 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, basic_altar, serial_bayou_lake_a D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, minmay_misc_feat_secret_circle, minivault_26, grunt_ministairs_13 D:4: minmay_opposing_rooms, layout_gridville, kennysheep_mini, nicolae_ossuary_entry_giza, uniq_menkaure, uniq_robin, uniq_pikel Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.9 Hexes | 4 5 6 | 6.4 Stealth | 5 6 | 6.1 Short Blades | | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 143 | 125 || 268 Punch | 1 | || 1 Throw: Dart | 4 | || 4 Cast: Ensorcelled Hiber | 21 | 10 || 31 Tukima's Dance | 3 | 1 || 4 Confusing Touch | | 3 || 3 Use: Scroll | 7 | || 7 Potion | | 1 || 1 Stab: Sleeping | 19 | 12 || 31 Confused | | 1 || 1 Armor: Robe | 11 | 9 || 20 Dodge: Dodged | 104 | 72 || 176 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4789 | 4695 | 94 | 1447 | 2496 | 5 | 957.8 | Dungeon | 4128 | 4034 | 94 | 896 | 2480 | 4 | 1032.0 | Ossuary | 661 | 661 | 0 | 551 | 15 | 1 | 661.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1592 daAuts D:3: 1280 daAuts D:1: 1150 daAuts Ossuary: 661 daAuts D:4: 105 daAuts