zigs Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-3, 5, D:1) 17 arrows (28, 7, D:1) a +0 short sword (-3, 11, D:1) a +0 ring mail (6, 21, D:1) a +0 dagger (2, 27, D:1) 16 arrows (-1, 28, D:1) a +0 hunting sling (-6, 38, D:1) a +0 club (18, 40, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 hand axe (1, 2, D:2) a +0 dagger a +0 ring mail (-38, 12, D:2) 2 steel tomahawks (11, 12, D:2) a +0 ring mail a +0 robe a +0 dagger (-19, 16, D:2) a +0 whip (0, 18, D:2) a +0 club (-6, 22, D:2) a +0 rapier (0, 22, D:2) 4 large rocks (-19, 32, D:2) a +0 scythe a +0 robe (-40, 36, D:2) a +0 scale mail (-32, 42, D:2) a +0 hand axe (-18, 42, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (-31, 7, D:3) a +0 plate armour (-7, 11, D:3) a +0 falchion a cursed +0 scale mail (15, 17, D:3) a +0 cloak (-18, 18, D:3) 17 arrows (11, 26, D:3) a +0 ring mail (-22, 27, D:3) 23 arrows (-21, 32, D:3) a +0 pair of gloves (-14, 35, D:3) a +0 club a +0 ring mail a +0 hand axe (-33, 36, D:3) a +0 robe (-3, 38, D:3) a +0 hand axe (-31, 42, D:3) a scroll of teleportation Level 4 of the Dungeon (-3, 9, D:4) a +0 club (37, 9, D:4) a cursed -2 mace (-3, 10, D:4) a +0 ring mail a +0 mace a +0 dagger a +0 robe (-2, 10, D:4) a +0 trident (-4, 11, D:4) a +0 robe a +0 dagger (39, 13, D:4) a +0 club (42, 13, D:4) a +0 mace (48, 20, D:4) a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 robe (49, 20, D:4) a +0 hand axe (5, 24, D:4) 2 steel tomahawks (6, 24, D:4) a steel tomahawk (7, 26, D:4) a steel tomahawk (9, 27, D:4) a steel tomahawk a +0 dagger a +0 robe (11, 27, D:4) a steel tomahawk (5, 28, D:4) a +0 leather armour a +0 trident (26, 28, D:4) a +0 chain mail (15, 29, D:4) a steel tomahawk (15, 32, D:4) a +0 scale mail (14, 36, D:4) a +0 falchion a +0 leather armour (22, 36, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (15, 6, D:5) a +0 giant club a +0 flail a +0 mace a +0 robe (40, 11, D:5) 14 sling bullets (42, 12, D:5) a scroll of teleportation (0, 14, D:5) a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe (38, 22, D:5) a scroll of blinking (35, 29, D:5) a +0 plate armour (28, 44, D:5) a scroll of noise (27, 46, D:5) 20 arrows (32, 47, D:5) a +0 robe (18, 49, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (-8, 1, D:6) a +0 broad axe (-47, 3, D:6) a +0 giant club (-1, 6, D:6) a +0 club 3 tomahawks a +0 leather armour (-30, 16, D:6) a -1 flail 2 potions of poison (-31, 17, D:6) 14 arrows a +0 whip (-39, 21, D:6) a +0 robe a +0 dagger (-38, 21, D:6) a +0 flail (-37, 21, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 plate armour a cursed -1 short sword (-41, 22, D:6) a +0 leather armour a +0 club (-36, 23, D:6) a cursed +0 robe a +0 dagger (-33, 25, D:6) a +0 leather armour a +0 war axe a +0 short sword (-30, 29, D:6) 2 tomahawks (-44, 30, D:6) 25 bolts (-44, 40, D:6) 25 bolts (-43, 42, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (-42, 42, D:6) a cursed -3 whip a +0 leather armour a +0 hand axe (-44, 43, D:6) 13 steel bolts 48 bolts (-47, 47, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a scroll of recharging (4, 5, D:7) a scroll of identify (-18, 28, D:7) a +0 short sword (-3, 37, D:7) 2 throwing nets Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (16, 0, D:8) 17 arrows (36, 2, D:8) an arrow (37, 2, D:8) a +0 shortbow 20 arrows (20, 10, D:8) a +0 robe (46, 11, D:8) a +0 leather armour (11, 17, D:8) 2 potions of poison (12, 18, D:8) a potion of poison (16, 18, D:8) a +0 short sword (39, 26, D:8) a +0 plate armour (-17, 27, D:8) 9 arrows (27, 27, D:8) 2 arrows of frost (45, 27, D:8) a +0 battleaxe a +0 robe (27, 29, D:8) an arrow of frost (45, 29, D:8) a +0 flail a +0 robe (45, 30, D:8) a +0 long sword a +0 robe (28, 31, D:8) a +0 shortbow (43, 31, D:8) a +0 morningstar a +0 robe (46, 41, D:8) a +0 club (48, 43, D:8) a +0 club (31, 47, D:8) a cursed +0 giant club (45, 52, D:8) a +0 whip of flaming a +0 whip of venom Level 9 of the Dungeon (0, 0, D:9) a +0 trident a cursed +0 plate armour (48, 0, D:9) a cursed +1 spear a +0 robe (37, 3, D:9) a +0 giant club (1, 5, D:9) a +0 club (50, 7, D:9) a +2 falchion of freezing a cursed +0 robe (34, 8, D:9) a cursed -3 shortbow 4 arrows of dispersal (50, 10, D:9) a +0 mace a +0 club a +0 ring mail a +0 long sword a +0 chain mail a cursed +2 halberd of freezing a +0 robe (12, 12, D:9) a +0 dire flail a +0 chain mail (23, 12, D:9) a +0 giant spiked club (55, 12, D:9) 8 sling bullets (47, 13, D:9) a +0 hand axe a +0 robe (13, 14, D:9) a +0 chain mail a +0 flail a +0 flail (14, 14, D:9) a +0 morningstar a +0 plate armour (14, 15, D:9) a +0 short sword a +0 plate armour (17, 16, D:9) a +0 dagger a +1 robe of positive energy a +0 club a +1 dagger of protection a +0 robe (41, 23, D:9) a +0 rapier (24, 32, D:9) a +0 great sword a +0 robe (35, 35, D:9) a +0 club a scroll of teleportation a +0 short sword (36, 36, D:9) a +0 mace (40, 37, D:9) a +0 whip (24, 40, D:9) a +3 long sword a +0 robe (49, 44, D:9) a +0 cloak Level 10 of the Dungeon [Shop] Anlass's Antique Weapon Emporium a +0 broad axe (148 gold) a +0 rapier (148 gold) a +2 rapier of venom (148 gold) a +0 whip (92 gold) a +0 quarterstaff (148 gold) a +0 scythe (111 gold) a +1 demon whip of draining (555 gold) a +0 morningstar (148 gold) a +0 battleaxe (240 gold) a +0 hunting sling (55 gold) (0, 0, D:10) a troll hide (50, 9, D:10) 28 arrows (0, 10, D:10) a +0 rapier of venom (13, 23, D:10) a +0 robe a +3 flail (15, 23, D:10) a +4 blowgun (15, 32, D:10) a +0 robe a cursed +3 spear (43, 33, D:10) a +2 scimitar of freezing a +0 robe (16, 38, D:10) a +0 chain mail a +0 club (19, 40, D:10) a cursed -1 dagger (unseen) (21, 40, D:10) a +3 great sword a +0 robe (22, 40, D:10) a cursed -2 short sword a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 giant club (24, 41, D:10) the +8 hand axe of Stickiness {flame, rF+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. (31, 41, D:10) a cursed +2 dire flail a +0 robe (40, 41, D:10) a +0 shortbow 21 arrows (19, 43, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe of venom (-33, 2, Lair:1) a cursed -2 long sword (-30, 2, Lair:1) 14 bolts (-18, 17, Lair:1) a river rat corpse (skeletalised by now) (-24, 18, Lair:1) a river rat corpse (-17, 19, Lair:1) a plain deck of defence (-29, 25, Lair:1) a +0 robe (-33, 26, Lair:1) a yak corpse (-32, 27, Lair:1) a black mamba corpse (-11, 35, Lair:1) a scroll of teleportation