zigs Level 1 of the Dungeon (0, 0, D:1) 10 stones (-2, 2, D:1) a +0 helmet (0, 13, D:1) a +0 dagger (-18, 15, D:1) a stone (-44, 17, D:1) a cursed -3 hunting sling (-19, 17, D:1) a stone (-13, 17, D:1) a +0 club (-21, 18, D:1) 2 stones (-22, 19, D:1) a stone (-23, 20, D:1) a +0 short sword (-8, 20, D:1) a +3 dagger (-2, 23, D:1) a +0 dagger (-42, 24, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-13, 10, D:2) a +0 dagger (-31, 16, D:2) a +0 dagger (13, 23, D:2) a +0 club (3, 27, D:2) a +0 club (-14, 37, D:2) a +0 dagger (-33, 42, D:2) a +0 halberd (-21, 43, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (-16, 1, D:3) a +0 trident (-15, 1, D:3) a +0 leather armour (-17, 2, D:3) a +0 dagger a +0 club (-17, 5, D:3) a cursed -2 dagger (-19, 21, D:3) a +0 dagger (-5, 22, D:3) a +0 shield of cold resistance (-37, 24, D:3) a stone (-34, 24, D:3) 10 stones a +3 leather armour (2, 24, D:3) a +0 leather armour a cursed -2 hand axe (4, 27, D:3) a +0 ring mail a +0 falchion (5, 27, D:3) a +0 mace (19, 28, D:3) a +0 rapier (-29, 31, D:3) 22 sling bullets (-28, 31, D:3) a +0 robe a +1 dagger of venom (-16, 37, D:3) 16 bolts of flame (-21, 38, D:3) a +0 whip (-25, 40, D:3) 16 arrows (-24, 40, D:3) a +0 short sword (-30, 41, D:3) a stone (-29, 41, D:3) a stone (-28, 41, D:3) a stone (-27, 41, D:3) a stone (-3, 46, D:3) a +0 hand axe (-7, 50, D:3) a +0 club (-16, 56, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-8, 9, D:4) a +0 longbow (4, 9, D:4) 24 stones (-3, 10, D:4) 15 arrows (-31, 19, D:4) a +0 morningstar (-29, 33, D:4) a +0 leather armour (-18, 44, D:4) a +0 club (-19, 52, D:4) a +0 spear (-25, 53, D:4) 25 stones (-15, 53, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 club (1, 0, D:5) a +0 scale mail a cursed -3 falchion (-9, 2, D:5) a +0 giant club (-3, 2, D:5) 23 stones (2, 3, D:5) a +0 leather armour a +0 hand axe (-20, 7, D:5) the +10 long sword of Makhleb's Delight {vamp, *Confuse rElec Str+2 Int+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your intelligence (+5). It insulates you from electricity. It may confuse you when you take damage. The Shining One disapproves of the use of such an item. (-40, 27, D:5) 13 arrows (-3, 28, D:5) 19 poisoned needles a +2 flail of draining (-37, 36, D:5) a plain deck of changes Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (26, 2, D:6) a +0 short sword (9, 3, D:6) 21 arrows (-1, 8, D:6) a +0 dagger (8, 10, D:6) a +0 dagger (12, 10, D:6) a +0 pair of gloves (4, 16, D:6) a +0 club a +0 club a +0 dagger a +0 leather armour (5, 16, D:6) a +0 scimitar a +0 plate armour (-5, 21, D:6) a +0 short sword (18, 23, D:6) 15 silver bolts (-5, 25, D:6) a +0 club a +0 leather armour (10, 26, D:6) 24 stones (29, 42, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a cursed -1 giant club (2, 12, D:7) 2 arrows (-46, 16, D:7) a +0 short sword (-25, 16, D:7) a +0 club (1, 16, D:7) an arrow (-21, 18, D:7) a +0 dagger (-20, 18, D:7) a +0 flail a +0 leather armour (-19, 18, D:7) a +0 battleaxe a +0 chain mail (2, 19, D:7) a +0 shortbow 10 arrows (-22, 30, D:7) a +0 war axe a cursed +0 chain mail (-29, 31, D:7) 23 arrows (-46, 35, D:7) a +0 dagger a +0 robe (-54, 36, D:7) a +0 giant club (-30, 36, D:7) a +0 leather armour (-21, 37, D:7) a +0 dagger a +0 robe (-21, 38, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-40, 43, D:7) a +0 leather armour Level 8 of the Dungeon (-3, 1, D:8) a necrophage corpse (7, 1, D:8) a killer bee corpse (14, 5, D:8) a bread ration the Ecumenical Temple