zikada Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -14, D:1) 2 poisoned darts (28, 1, D:1) a +0 club (29, 2, D:1) a +0 robe (30, -42, D:1) a bat skeleton (30, -3, D:1) a +0 ring mail (31, 5, D:1) a +0 short sword (32, -29, D:1) a jackal skeleton (34, -29, D:1) a jackal skeleton (41, -29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 9, D:2) a +0 short sword (2, 14, D:2) a quokka corpse (skeletalised by now) (12, -2, D:2) the +6 long sword "Saax" {chaos, *Noise rElec MP+5 Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. (14, 19, D:2) a quokka skeleton (17, 41, D:2) a +0 club (18, 8, D:2) a +0 hammer (19, 8, D:2) a +0 hammer (20, 6, D:2) a +0 hammer (20, 27, D:2) a rat skeleton (20, 34, D:2) a +0 club (22, 28, D:2) a frilled lizard skeleton (29, 33, D:2) a +0 club (37, 18, D:2) a scroll of teleportation (38, 25, D:2) a scarf of harm (41, 25, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (9, 0, D:3) a dart slug corpse (10, -21, D:3) a scroll of revelation (15, -18, D:3) a +0 dagger (15, -8, D:3) a ball python corpse (16, -18, D:3) a +0 falchion a +0 flail a +0 dagger an orc corpse a goblin corpse (21, -13, D:3) a quokka corpse (skeletalised by now)