zikada Level 1 of the Dungeon (9, 9, D:1) a hobgoblin corpse (skeletalised by now) (16, -3, D:1) a ball python corpse (skeletalised by now) (16, 0, D:1) a rat corpse (skeletalised by now) (17, -1, D:1) a +0 dagger (20, -9, D:1) a +0 dagger (23, 27, D:1) a ball python corpse (skeletalised by now) (24, -26, D:1) a rat corpse (skeletalised by now) (26, -18, D:1) a +0 dagger (28, 17, D:1) a +0 club (29, -18, D:1) 2 flux baubles (32, -31, D:1) a +0 short sword (32, 23, D:1) a rat corpse (skeletalised by now) (33, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 0, D:1) 4 poisoned darts (35, -31, D:1) a frilled lizard corpse (skeletalised by now) (36, -6, D:1) a +0 club a goblin skeleton (37, 10, D:1) a +0 dagger (40, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a hobgoblin skeleton (2, 7, D:2) a +0 club a goblin skeleton (5, -4, D:2) a bat skeleton (10, -9, D:2) a +0 club (16, -24, D:2) a +0 club (18, -6, D:2) a +0 dagger (21, -14, D:2) a +0 club a goblin skeleton (22, -1, D:2) a +0 robe (22, 4, D:2) a bat skeleton (24, 5, D:2) 5 boomerangs (31, -27, D:2) a jackal corpse (skeletalised by now) (37, 4, D:2) the +1 mace of Destiny {spect, ^Drain Fly rF+ rN+} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. (37, 5, D:2) a ball python corpse (skeletalised by now) (38, -29, D:2) a hobgoblin corpse (skeletalised by now) (42, -20, D:2) a +0 long sword (45, 13, D:2) a +0 leather armour (46, -3, D:2) a quokka skeleton (50, -2, D:2) a +0 short sword (55, -4, D:2) a ball python skeleton Level 3 of the Dungeon (2, 2, D:3) a +0 plate armour (4, 1, D:3) a +0 ring mail (11, 18, D:3) a scarab talisman (12, -7, D:3) a +0 short sword (15, 3, D:3) a +0 dagger (16, -6, D:3) 2 flux baubles (16, 5, D:3) a +0 quarterstaff (18, 2, D:3) a rat skeleton (18, 17, D:3) an adder skeleton (25, -2, D:3) a hobgoblin skeleton (25, 19, D:3) a +0 robe (28, 2, D:3) a bat skeleton (35, 21, D:3) a bat skeleton (45, 16, D:3) a frilled lizard skeleton (50, 14, D:3) an adder skeleton (52, -5, D:3) a bat skeleton (53, 12, D:3) a +0 short sword a kobold skeleton (56, 9, D:3) a +0 dagger a quokka skeleton a goblin skeleton Level 4 of the Dungeon (15, 11, D:4) a +0 long sword (18, 28, D:4) a book of Winter (28, 11, D:4) an iguana corpse (skeletalised by now) (30, 19, D:4) an adder skeleton (38, 23, D:4) a +0 spear (46, 35, D:4) a staff of alchemy (50, 12, D:4) the +1 long sword "Boalearu" {holy, rPois rN++ Dex-4} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). (52, 37, D:4) a quill talisman (54, 27, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) the scarab talisman of Daqauf {+Inv rElec Str-5 SInv} [scarab talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (2, 3, D:5) a human corpse (skeletalised by now) (2, 5, D:5) a human corpse (skeletalised by now) (3, 5, D:5) a human corpse (skeletalised by now) (4, 0, D:5) a +0 scale mail (5, 2, D:5) a human corpse (skeletalised by now) (6, 2, D:5) a human corpse (skeletalised by now) (6, 5, D:5) a +0 short sword a kobold corpse (skeletalised by now) (7, 0, D:5) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (7, 1, D:5) a +0 dagger a kobold corpse (skeletalised by now) (8, 19, D:5) a +0 leather armour (10, 0, D:5) a +0 dagger (10, 1, D:5) a +0 club (11, 0, D:5) a +0 dagger (12, -13, D:5) a +0 leather armour (12, -1, D:5) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -2, D:5) a +0 short sword a +0 whip (14, -3, D:5) a +0 short sword a kobold corpse (skeletalised by now) (15, -3, D:5) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (18, -6, D:5) a +1 short sword of venom a kobold corpse (skeletalised by now) (18, -5, D:5) a +2 whip of freezing (18, -4, D:5) a +0 dagger (19, -4, D:5) a +0 club 7 poisoned darts (29, -16, D:5) a +0 ring mail (29, -7, D:5) a water moccasin skeleton (34, 3, D:5) a +0 short sword (36, 3, D:5) a +0 short sword (37, -4, D:5) a hound skeleton (37, 3, D:5) a +0 mace a +0 dagger a +0 ring mail a +0 club a +0 leather armour an orc skeleton an orc skeleton (42, 5, D:5) a quokka skeleton (48, 27, D:5) a quokka skeleton (49, 19, D:5) a +0 whip an orc skeleton (50, -6, D:5) a +0 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (50, 20, D:5) a +0 trident an orc skeleton (50, 21, D:5) a +0 short sword a +0 scale mail a +0 whip a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (51, 11, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -1, D:6) a +0 flail (9, 4, D:6) an adder skeleton (12, -17, D:6) a book of the Tundra (16, -6, D:6) an iguana skeleton a hound skeleton (20, -18, D:6) a +0 mace (24, -7, D:6) a +0 war axe (27, -8, D:6) a +0 whip (27, 14, D:6) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (28, 14, D:6) a +0 whip (30, -6, D:6) a +3 short sword a +0 robe (30, -5, D:6) a +4 spear a +0 robe (30, -4, D:6) a +4 great sword a +0 robe (30, 13, D:6) a +0 short sword a kobold corpse (skeletalised by now) (32, 12, D:6) a +0 robe (35, -18, D:6) a +0 club a +0 scale mail (38, -2, D:6) a +0 chain mail (39, -12, D:6) a +0 quarterstaff (40, -20, D:6) a yak corpse (skeletalised by now) a yak skeleton (40, -16, D:6) a scroll of identify (40, -15, D:6) a +0 club (41, -10, D:6) the +6 quarterstaff of the Hurtling Fool {heavy, rPois rC+ Dex+2} rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (42, -9, D:6) 14 gold pieces (42, -7, D:6) a +0 great mace (43, -8, D:6) a scroll of enchant armour Level 7 of the Dungeon [Shop] Zanneama's Elemental Accessories a +0 quarterstaff of flaming (143 gold) a staff of cold (unknown) (325 gold) the Papyrus of the Zephyr (416 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Vhi's Electric Charge Translocation/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 (0, 0, D:7) a +3 vampiric trident a +0 robe an orb of energy (17, 33, D:7) a +0 plate armour (19, 29, D:7) a +0 hand axe an orc skeleton (20, 29, D:7) a +0 mace a +0 leather armour a +0 mace a +0 whip a +0 scale mail a +1 whip of freezing a +0 whip a +0 short sword a +0 plate armour an orc skeleton an iguana skeleton (24, 24, D:7) a +0 shortbow an iguana skeleton a centaur skeleton (25, 21, D:7) a +0 robe (25, 33, D:7) a scarab talisman (26, 23, D:7) a +0 shortbow a centaur skeleton (26, 24, D:7) a +0 shortbow a centaur skeleton (39, 8, D:7) a book of Burglary (39, 24, D:7) a bullfrog skeleton a black bear skeleton (63, 25, D:7) a water moccasin skeleton (66, 31, D:7) 2 scrolls of amnesia a potion of berserk rage (67, 30, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) 3 silver javelins (4, 8, D:8) a +3 spear a +0 robe (6, 9, D:8) a +2 short sword a +0 robe a +0 hand axe a +0 robe (7, 12, D:8) a +3 short sword a +0 robe (7, 15, D:8) a +0 dire flail a +0 robe (13, 33, D:8) a +0 broad axe (14, 23, D:8) a potion of brilliance (15, -2, D:8) a +0 ring mail (20, 16, D:8) a spider talisman (20, 35, D:8) a +0 ring mail a +0 club (26, 36, D:8) a +0 dagger a +0 robe a scarab talisman an orc corpse (skeletalised by now) (31, 36, D:8) a +1 battleaxe a +0 robe (33, 31, D:8) the +1 war axe of Axadd {heavy, *Rage rC++} *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. (33, 36, D:8) a +0 falchion a +0 robe (35, 6, D:8) a book of Callings (35, 36, D:8) a +3 war axe a +0 robe (35, 47, D:8) a water moccasin skeleton (42, 39, D:8) a +0 plate armour a +0 flail an orc corpse (43, 39, D:8) a +0 robe a +0 dagger an orc corpse (45, 39, D:8) a +0 chain mail a +0 short sword an orc corpse (55, 18, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 25 gold pieces (13, 1, D:9) a howler monkey corpse (13, 2, D:9) a howler monkey corpse a yak corpse (17, 0, D:9) a +0 trident