Dungeon Sprint DCSS version 0.34-a0-718-g1fd3e0fab4 (webtiles) character file. Game seed: 639007334637504861 0 zippu the Conjurer (level 1, -14/14 HPs) Began as a Draconian Conjurer on Aug 29, 2025. Killed from afar by Ijyb (16 damage) ... with a bolt of acid ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (10 turns). zippu the Conjurer (Draconian Conjurer) Turns: 10, Time: 00:00:23 Health: -14/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of acid (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of acid (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Your tail-slap misses Ijyb. Ijyb is lightly wounded. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Your tail-slap misses Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zippu the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 3 Armour: None || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts