Dungeon Crawl Stone Soup version 0.13-a0-2640-geebf78d (webtiles) character file. 21 zkyp the Charlatan (level 1, 15/15 HPs) Began as a Djinni Artificer on Aug 6, 2013. Got out of the dungeon alive. The game lasted 00:00:28 (104 turns). zkyp the Charlatan (Djinni Artificer) Turns: 104, Time: 00:00:29 HP 15/15 AC 3 Str 11 XL: 1 Next: 16% MP 0/0 EV 11 Int 12 God: Gold 20 SH 0 Dex 13 Spells: 0 memorised, 0 levels left Res.Fire : + + + See Invis. : . a - +0 short sword Res.Cold : x . . Warding : . e - +0 leather armour Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 short sword (weapon) Armour e - a +0 leather armour (worn) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Potions f - a potion of mutation {unknown} Skills: + Level 1.1 Fighting - Level 0.7 Short Blades - Level 1.7 Dodging - Level 0.7 Stealth - Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History The bat barely misses you. The bat hits you. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! Your Fighting skill increases to level 1! No target in view! No target in view! You start resting. EP restored. Found a stone staircase leading down. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #.# ....#####.# ...........# .######.### #.# #+# ###.######.# #.# ...........# ###.#####.#####..# #..@..# #####..# #######.#######......# +......(......'.###(.# ####.#####.########..# #.#####.##........# +.........'..####..# ####.######.####..# .. #.......# ## #.......# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zkyp, the Djinni Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached skill level 1 in Fighting 104 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Short sword || 12