zkyp Level 1 of the Dungeon (0, 0, D:1) a cursed -1,-3 club (20, 14, D:1) a +1,+0 short sword (-7, 17, D:1) a +0,+0 club (19, 18, D:1) a +0,+0 dagger (-10, 24, D:1) a +0,+0 short sword (-8, 24, D:1) a +0,+0 club (3, 25, D:1) a +0,+0 club a +0,+0 club (-30, 27, D:1) a +0,+2 short sword (-30, 28, D:1) a +0,+0 club (2, 36, D:1) 21 arrows (-14, 51, D:1) a +0,+0 club (-3, 52, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) a +0,+1 hand axe of electrocution (-3, 2, D:2) a +1,+0 dagger (18, 4, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-10, 5, D:2) a bread ration (17, 6, D:2) a +0,+0 club an adder corpse (skeletalised by now) (-25, 16, D:2) a +0 leather armour (14, 16, D:2) a +0,+0 whip (-5, 17, D:2) a +0,+0 dagger a goblin corpse (skeletalised by now) (19, 18, D:2) a dart (-1, 19, D:2) a rotting kobold corpse (15, 19, D:2) a +0,+0 short sword a kobold skeleton (17, 19, D:2) a dart a rat corpse (skeletalised by now) (14, 21, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-6, 25, D:2) a jackal corpse (22, 25, D:2) a +0,+0 club (17, 27, D:2) 13 arrows of frost (10, 28, D:2) a rotting goblin corpse Level 3 of the Dungeon (0, 0, D:3) a giant gecko corpse (-5, 12, D:3) a bread ration (-5, 16, D:3) a throwing net