zluc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -7, D:1) a +0 leather armour (3, 9, D:1) a +0 leather armour (7, 10, D:1) 19 bolts (8, -1, D:1) 14 stones (9, 12, D:1) 10 stones (10, -11, D:1) 19 stones (16, -12, D:1) 17 stones (17, 5, D:1) a +0 dagger (18, 3, D:1) a +0 club (19, -14, D:1) a +0 dagger (19, 6, D:1) a +0 spear (20, -14, D:1) a +0 club (20, 11, D:1) 10 stones (30, -17, D:1) a +0 robe (30, 1, D:1) a -3 ring of protection an uncursed ring of teleportation (34, 2, D:1) a +0 club (34, 12, D:1) 12 stones (36, 21, D:1) a +0 club (37, 3, D:1) a stone (38, 3, D:1) a stone (39, 3, D:1) a stone (48, 0, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -10, D:2) a +0 club (7, -10, D:2) a +0 club (21, -1, D:2) 14 sling bullets (24, -29, D:2) 21 stones (28, 13, D:2) a +0 dagger (29, 0, D:2) a +0 dagger (31, 2, D:2) 18 stones (37, -21, D:2) a cursed -3 hunting sling (38, 26, D:2) a +0 hand axe (40, 12, D:2) a +0 ring mail (41, -6, D:2) 23 stones (41, 7, D:2) a stone (44, 7, D:2) a stone (45, -6, D:2) a +0 spear a +0 dagger of freezing (48, -5, D:2) a +0 dagger (48, 0, D:2) 22 stones (49, -6, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 17, D:3) a +0 club (15, 24, D:3) a +0 spear (22, 10, D:3) a +0 club (22, 20, D:3) a +0 whip (23, 21, D:3) a cursed -1 club (26, 40, D:3) a +0 dagger (28, 3, D:3) a +0 club (28, 22, D:3) a +0 hunting sling (31, 11, D:3) a +0 whip (35, -14, D:3) a +0 trident of protection (36, 30, D:3) a +0 helmet (39, 4, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (40, 17, D:3) 17 stones a +0 hunting sling a +0 dagger (48, 8, D:3) a +0 leather armour a +0 club (48, 9, D:3) a +0 rapier a +0 leather armour a +0 leather armour a +0 mace (48, 11, D:3) a +0 leather armour (59, 6, D:3) a +0 club Level 4 of the Dungeon (5, -26, D:4) a +0 ring mail a +0 club (6, -25, D:4) a +0 robe a +0 dagger (7, -25, D:4) a +0 leather armour a +0 dagger (21, -1, D:4) a +0 giant club (21, 5, D:4) 10 poisoned needles (31, -25, D:4) 18 arrows (34, -2, D:4) a +0 robe a +0 dagger (35, -3, D:4) a +0 leather armour a +0 club (36, -15, D:4) a +0 hand axe a +0 chain mail (40, -26, D:4) a +0 dagger a +0 ring mail (40, -25, D:4) a +0 dagger a +0 robe (43, -7, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 16, D:5) an arrow (3, 14, D:5) a +0 shortbow 2 arrows (15, 3, D:5) a +0 halberd (17, 38, D:5) a +0 short sword (19, 6, D:5) a +0 trident (23, 34, D:5) a +0 dagger (23, 35, D:5) a +0 war axe (27, 16, D:5) 22 sling bullets (28, 15, D:5) a +0 club a cursed +0 leather armour (28, 16, D:5) a +0 dagger a +0 robe (37, 28, D:5) a +0 leather armour (40, 3, D:5) 21 bolts (41, 34, D:5) 22 stones (44, 19, D:5) a +0 whip (46, 17, D:5) 24 stones (46, 22, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Veipo's Gadget Emporium a wand of disintegration (15) (209 gold) a sack of spiders (220 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) a sack of spiders (220 gold) a box of beasts (220 gold) a wand of flame (26) (154 gold) a wand of iceblast (9) (143 gold) a wand of clouds (8) (396 gold) a wand of iceblast (3) (77 gold) a fan of gales (440 gold) (0, 0, D:6) a +0 leather armour (7, -26, D:6) a cursed -3 trident (8, -26, D:6) a +0 trident a +0 leather armour (8, -3, D:6) a +0 ring mail (9, -26, D:6) a cursed +0 trident a +0 ring mail (10, -26, D:6) a +0 short sword (12, 1, D:6) a +0 robe a +0 scimitar (14, -6, D:6) a +0 leather armour (26, -17, D:6) a +0 helmet (27, -25, D:6) a +0 whip (28, -25, D:6) a +0 whip (31, -24, D:6) a +0 club (34, -29, D:6) a +0 flail (34, -28, D:6) a +0 spear (34, -27, D:6) a +0 giant spiked club (36, -10, D:6) a +0 robe a +3 scimitar (37, -17, D:6) a +0 club (37, -10, D:6) a +0 robe a +0 flail (44, 20, D:6) a +0 trident Level 7 of the Dungeon [Shop] Liereof's Book Boutique a book of Maledictions (400 gold) a book of Air (560 gold) a book of Flames (560 gold) a book of Enchantments (800 gold) a book of Fire (1040 gold) a book of Fire (1040 gold) a book of Misfortune (320 gold) a book of Debilitation (640 gold) a book of Maledictions (400 gold) the Almanac of Feathery Self-Knowledge (720 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Summon Lightning Spire Summoning/Air 4 f - Freezing Cloud Conjuration/Ice/Air 6 (0, 0, D:7) a +0 scythe (13, 3, D:7) a +0 giant club (14, -15, D:7) a +0 short sword (15, -5, D:7) a +0 robe a +0 long sword (15, -4, D:7) a +0 robe a cursed +0 hand axe a +0 battleaxe a +0 robe (15, 15, D:7) 26 stones (24, 9, D:7) a +0 hand axe (30, 6, D:7) a cursed +3 halberd a +0 robe (32, 16, D:7) 18 arrows (38, 26, D:7) 19 arrows (40, -1, D:7) a +0 dagger (41, 0, D:7) a +0 robe a cursed +3 scimitar (44, 32, D:7) the +0 leather armour of Neruf {rN+ Str+3 Int-2 Dex+3} It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+3). It protects you from negative energy. (56, -7, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 cloak a +0 dagger of speed (1, -26, D:8) a +0 hand axe (10, -21, D:8) a +0 scale mail (11, -22, D:8) a +0 falchion a +2 leather armour of cold resistance (12, -25, D:8) a +0 falchion (12, -23, D:8) a +0 whip (13, -23, D:8) a +0 dagger a +0 robe (16, -25, D:8) a cursed -2 club (38, -22, D:8) 15 sling bullets (42, -33, D:8) 19 stones (48, -18, D:8) a +0 hand axe a +0 leather armour (53, -28, D:8) a +0 short sword (53, -26, D:8) a +0 dagger a +0 robe (55, 5, D:8) a +0 war axe (56, -29, D:8) a +1 dagger of protection a +0 robe (61, -30, D:8) a +0 mace Level 9 of the Dungeon (13, -6, D:9) a +2 centaur barding (23, -3, D:9) an arrow (24, 11, D:9) a +0 quarterstaff (25, -1, D:9) 2 arrows (29, 28, D:9) an uncursed ring of magical power an uncursed ring of wizardry the amulet "Litunog" {Harm *Drain rN+} [amulet of harm] It increases damage dealt and taken. It protects you from negative energy. It causes draining when unequipped. (29, 32, D:9) a +0 short sword (29, 33, D:9) a +0 mace a +0 ring mail (29, 34, D:9) a +0 dagger a +0 robe (32, 1, D:9) 14 gold pieces (32, 41, D:9) the +7 dagger "Kiejeuq" {flame, *Noise rElec Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It insulates you from electricity. It may make noises in combat. (34, 2, D:9) an arrow (34, 41, D:9) a +0 giant club (40, 44, D:9) an uncursed ring of attention the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (1, -12, Lair:1) a +2 dagger of venom (8, 4, Lair:1) 25 sling bullets (8, 13, Lair:1) 20 stones (13, 7, Lair:1) a -1 spear a +0 animal skin (18, -7, Lair:1) a +0 leather armour (27, 4, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 scale mail (3, 2, Lair:2) a bullfrog corpse (20, 33, Lair:2) a water moccasin corpse (skeletalised by now) (31, 8, Lair:2) 11 stones (34, -7, Lair:2) 2 large rocks (40, -7, Lair:2) 2 large rocks (40, -6, Lair:2) a large rock (43, 42, Lair:2) a water moccasin corpse (skeletalised by now)