zoran Level 1 of the Dungeon (12, 6, D:1) a +0 hunting sling (28, -4, D:1) a +0 leather armour (35, 21, D:1) a +0 leather armour (41, 5, D:1) a +0 short sword (50, 9, D:1) a +0 falchion (51, 24, D:1) (unseen) (57, 23, D:1) a cursed -3 dagger Level 2 of the Dungeon (1, 38, D:2) a +0 hunting sling (14, -3, D:2) a +0 dagger (17, 7, D:2) a +0 leather armour (30, 6, D:2) a +0 whip (34, 2, D:2) 67 arrows (39, 27, D:2) a +0 ring mail (41, 29, D:2) a +0 barding (42, -8, D:2) a +0 scale mail (42, 9, D:2) a +0 club (42, 25, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 3, D:3) 13 poisoned needles a +0 blowgun (1, 4, D:3) 171 sling bullets (2, 16, D:3) a +0 whip (5, 17, D:3) a +0 ring mail (12, -2, D:3) a +0 chain mail (14, 21, D:3) a +0 scale mail (14, 32, D:3) a +0 spear (14, 35, D:3) 40 poisoned needles (17, 4, D:3) a cursed +0 short sword (24, -8, D:3) a +0 hand axe of freezing a +0 leather armour (28, -16, D:3) a +0 short sword (28, 32, D:3) a +0 short sword (29, -16, D:3) a +0 club a +0 ring mail a +0 whip a +0 ring mail (41, -10, D:3) a +0 dagger a +0 robe (42, -2, D:3) 335 sling bullets (42, 11, D:3) an adder skeleton (51, 13, D:3) a +0 dagger (60, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 giant club "Skullcrusher" {antimagic, -Cast *Drain rN+ MR+ AC+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your AC (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. It causes draining when unequipped. (39, -15, D:4) a quokka corpse (unseen) (39, -10, D:4) 167 arrows (unseen)