zoran Level 1 of the Dungeon (0, 0, D:1) 165 stones (4, -3, D:1) a +0 club (5, -12, D:1) 97 stones (8, 29, D:1) a +0 dagger (12, 18, D:1) a +0 club (14, 16, D:1) 115 stones (26, 26, D:1) 173 sling bullets (27, 29, D:1) a +0 dagger (32, 31, D:1) a +0 whip 5 stones (43, 42, D:1) a +0 hand axe (48, 40, D:1) 203 arrows (63, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 139 bolts (2, 1, D:2) a +0 club (6, -20, D:2) 142 stones (9, 3, D:2) 119 poisoned needles (12, -22, D:2) a +0 short sword (15, -21, D:2) a +0 robe (17, 11, D:2) a +0 leather armour (18, -10, D:2) 134 stones (22, 10, D:2) a +0 hunting sling (23, 11, D:2) a cursed -1 club (27, -24, D:2) a +0 club (28, -19, D:2) a +0 leather armour (unseen) (37, 10, D:2) a +0 barding (50, -26, D:2) a +0 short sword (51, -24, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -13, D:3) a +0 medium shield (4, -5, D:3) a +0 dagger (9, -46, D:3) a +0 club (14, -9, D:3) 107 poisoned needles (15, -3, D:3) a +0 quarterstaff (23, -17, D:3) a +0 flail 92 exploding tomahawks a +0 leather armour (28, -53, D:3) a +0 quarterstaff (28, -23, D:3) 122 stones (28, -19, D:3) a +0 whip (32, -53, D:3) a +0 spear (33, -11, D:3) a +0 whip (33, 0, D:3) a +0 club (36, -51, D:3) a +0 hand axe a +0 flail a +0 scale mail a +0 falchion (38, -49, D:3) a +0 club a +0 scale mail (38, -19, D:3) a +0 short sword (52, -39, D:3) a +0 club (52, -33, D:3) 62 stones (52, -31, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 76 javelins of penetration {=f} (3, 26, D:4) 195 arrows (3, 36, D:4) (unseen) (13, 30, D:4) a +0 whip a +0 leather armour a +0 club (14, 30, D:4) a +0 spear (17, 15, D:4) a +1 flail of venom (20, 24, D:4) a +0 club (21, 24, D:4) a +0 halberd (24, 8, D:4) 82 poisoned needles (24, 22, D:4) 155 arrows (27, 13, D:4) a +0 leather armour (28, 17, D:4) a +0 giant club (31, 3, D:4) 177 stones (32, 3, D:4) a +3 whip (33, 34, D:4) (unseen) (37, 9, D:4) a +0 scale mail (38, 38, D:4) 186 stones (40, 37, D:4) (unseen) (46, 37, D:4) (unseen) (47, 12, D:4) 173 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 4, D:5) a +0 flail (3, -5, D:5) a +0 giant club (5, 2, D:5) (unseen) (13, 4, D:5) a +0 giant club a +0 mace (24, 22, D:5) a +0 robe a +0 dagger (24, 24, D:5) a cursed -1 short sword (25, 26, D:5) a +0 ring mail (29, -1, D:5) a +0 robe (30, -1, D:5) a cursed +0 halberd (31, 26, D:5) a +0 dagger (32, 26, D:5) a +0 mace (38, 24, D:5) a +4 hand axe a +0 robe a +0 dagger (40, 25, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Eluekuz's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) 3 scrolls of identify (78 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:6) a +0 chain mail (5, 46, D:6) a +0 giant club (8, 48, D:6) a +0 scythe (9, 47, D:6) a +0 scythe a +0 robe (10, 48, D:6) a +0 robe a +0 scythe (10, 49, D:6) a +0 scythe a +0 robe a +0 robe (10, 50, D:6) a +0 scythe (11, 49, D:6) a +0 robe (25, 33, D:6) a +0 dagger (27, 31, D:6) a +3 trident a +0 chain mail (28, 20, D:6) 114 stones (28, 33, D:6) a +0 short sword (33, 36, D:6) a +0 mace (39, 30, D:6) a +0 whip a +0 leather armour (43, 13, D:6) a +0 ring mail (52, 49, D:6) a +0 ring mail (53, 49, D:6) a +0 war axe (54, 49, D:6) a +0 hand axe 78 poisoned tomahawks a +0 leather armour (61, 15, D:6) (unseen) (64, 41, D:6) a +0 shortbow 136 arrows (65, 40, D:6) a +0 robe (65, 41, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (10, 17, D:7) a +0 leather armour (11, 9, D:7) a +0 hand crossbow (12, 2, D:7) a +0 shortbow 220 arrows (13, -5, D:7) a +0 dire flail a +2 mace of protection (14, -7, D:7) a +0 plate armour a +0 hand axe a +0 scale mail (14, -6, D:7) a +0 flail (17, 11, D:7) a +0 dagger (20, 22, D:7) a +0 club (22, -7, D:7) a +0 whip (24, 19, D:7) a +0 dagger a +0 robe (27, 4, D:7) 154 stones (34, 23, D:7) a +0 long sword (35, -1, D:7) a +0 whip (36, 28, D:7) 182 stones (37, -6, D:7) an uncursed amulet of faith (38, 16, D:7) 136 arrows (39, 14, D:7) (unseen) (43, 13, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Attaneba's Magic Scroll Shop a scroll of vulnerability (120 gold) a scroll of identify (32 gold) a scroll of fog (32 gold) a scroll of torment (120 gold) a scroll of remove curse (48 gold) (0, 0, D:8) a +0 dagger (15, -18, D:8) 59 bolts (17, -13, D:8) 16 gold pieces (unseen) (18, -9, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Mocuda Fereu's Jewellery Boutique the ring "Joakhief" {MR++ Int-4 Dex+6 Slay+5} (912 gold) [ring of dexterity] It affects your intelligence (-4). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. the ring "Zoha" {rElec Int+4 Dex-4 Stlth--} (344 gold) [ring of attention] It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. It makes you much less stealthy. an uncursed amulet of faith (512 gold) an uncursed amulet of regeneration (512 gold) a +3 ring of evasion (331 gold) an uncursed amulet of rage (512 gold) an uncursed ring of protection from magic (400 gold) a cursed +6 ring of strength (416 gold) [Shop] Wufrag's Antique Weapon Shop a +0 great sword (182 gold) a +0 scythe (84 gold) a +1 broad axe of flaming (397 gold) the cursed +2 scythe "Jykher" {slice, rF+ Str+2 Dex+4 SInv} (1184 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It lets you see invisible. It has a curse placed upon it. a cursed -3 morningstar (2 gold) a +1 mace of draining (347 gold) a +5 giant spiked club (809 gold) a +0 battleaxe (182 gold) a +0 great sword (182 gold) the +4 flail "Darer" {crush, rC+ MR+ Str-4 Int+3 SInv} (1313 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (-4). It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. a +3 whip (546 gold) a +0 club (28 gold) a +0 mace (84 gold) (0, 0, D:9) 333 sling bullets (2, -36, D:9) a +0 robe of magic recovery (unseen) (4, -28, D:9) (unseen) (4, -27, D:9) (unseen) (4, -26, D:9) (unseen) (8, -23, D:9) a +2 hand axe of chopping (unseen) (10, -29, D:9) a scroll of identify (unseen) (10, -25, D:9) 29 gold pieces (unseen) (18, -30, D:9) a +0 leather armour a +0 flail (19, -15, D:9) 69 arrows (20, -28, D:9) a +0 leather armour a +0 dagger (20, -12, D:9) a cursed -3 spear (21, -24, D:9) a +0 robe a +0 dagger (22, -11, D:9) a +0 rapier (25, -6, D:9) a +0 leather armour a +0 dagger (28, -10, D:9) a cursed -1 hand axe (39, -25, D:9) 185 sling bullets Level 10 of the Dungeon (0, 0, D:10) 157 stones (3, -2, D:10) 120 arrows a +0 shortbow (4, -26, D:10) a +0 scale mail (16, 2, D:10) a +0 giant spiked club (29, 3, D:10) a +0 mace (30, -20, D:10) a +0 large shield (unseen) (30, 18, D:10) a +0 leather armour 54 exploding tomahawks a +0 dagger (30, 22, D:10) a +0 club a +0 leather armour a +0 short sword (30, 23, D:10) a +0 robe a +0 scimitar a +0 chain mail a +0 short sword (31, 23, D:10) a +0 robe a +0 mace of protection a +2 robe of magic recovery a +0 dagger a +0 flail a cursed +0 scale mail a +0 club a +0 robe a cursed -2 dagger (32, -24, D:10) a +0 shortbow 129 arrows (32, 23, D:10) a +0 chain mail a +0 mace (32, 24, D:10) a +0 robe a +0 scimitar (33, 23, D:10) a +1 robe of magic recovery a +0 halberd a +0 leather armour a +2 hand axe of chopping (33, 24, D:10) a +0 robe a +0 hand axe (34, 24, D:10) a +0 chain mail a +0 flail (35, 22, D:10) a cursed +0 animal skin (37, 25, D:10) a +0 animal skin (42, 23, D:10) a +0 plate armour a +0 long sword 3 potions of degeneration (53, 22, D:10) a +0 club (56, 24, D:10) a +2 leather armour of fire resistance a +0 hand axe (60, 20, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 falchion 99 poisoned tomahawks (8, 20, D:11) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +2 robe of magic recovery (13, 27, D:11) a +0 giant club a +0 giant club (16, 27, D:11) a +0 dagger (18, 9, D:11) a +0 dagger a +0 leather armour a potion of degeneration (18, 36, D:11) a +0 battleaxe a +0 plate armour (20, 31, D:11) 159 stones (20, 33, D:11) a +0 battleaxe of flaming (21, 14, D:11) 148 stones (21, 16, D:11) a +1 scimitar of flaming (23, 32, D:11) a +4 shortbow of flaming 235 arrows (24, 33, D:11) a +0 mace (24, 39, D:11) a +0 longbow of flaming 179 arrows (27, 36, D:11) a +0 large shield (30, 23, D:11) 137 arrows (33, 25, D:11) a +0 hand crossbow of flaming 147 bolts (33, 26, D:11) a +0 short sword (33, 31, D:11) a +0 rapier (34, 24, D:11) a +0 short sword 5 stones (34, 33, D:11) a +0 club (35, 23, D:11) 4 stones (35, 24, D:11) a +0 dagger of venom 2 stones (35, 26, D:11) 2 stones a +0 dagger a +0 robe (35, 33, D:11) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (36, 26, D:11) a +0 hand axe a +0 leather armour (36, 34, D:11) a +0 flail of crushing a +0 leather armour (47, 46, D:11) 148 stones (49, 14, D:11) a +0 dagger a +0 robe (49, 15, D:11) a +0 club (49, 36, D:11) a +0 longbow 107 arrows (50, 15, D:11) a +0 short sword (52, -1, D:11) 103 stones (58, 7, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) 150 stones a +0 hunting sling (0, 1, D:12) 200 sling bullets a +0 quarterstaff a +0 fustibalus (2, -1, D:12) 176 stones a +0 trident a +0 fustibalus (2, 0, D:12) a +0 quarterstaff (2, 1, D:12) a +0 giant club a +0 giant club (2, 3, D:12) a +0 quarterstaff (3, -2, D:12) 165 stones a +0 hunting sling (3, 2, D:12) 137 stones a +0 hunting sling (3, 3, D:12) 153 arrows a +0 longbow (3, 4, D:12) a +0 chain mail 103 javelins a +1 demon trident of electrocution (4, 0, D:12) 150 stones a +0 hunting sling (4, 1, D:12) 69 stones a +0 hunting sling (4, 2, D:12) 208 stones a +0 trident a +0 hunting sling (7, 0, D:12) a +0 plate armour (9, -15, D:12) 138 arrows (10, 2, D:12) 68 large rocks (12, -32, D:12) a +0 whip (16, -8, D:12) a +0 ring mail (16, 12, D:12) a +0 glaive (16, 14, D:12) a +0 mace (19, -30, D:12) an uncursed ring of teleportation (29, 6, D:12) a +0 giant spiked club a +0 giant club (35, 1, D:12) 64 poisoned needles (36, -30, D:12) a +0 giant club a +0 giant spiked club (36, -7, D:12) a +0 flail (38, -17, D:12) 17 gold pieces (38, -13, D:12) 22 gold pieces (39, -17, D:12) 10 gold pieces (39, -13, D:12) 23 gold pieces (40, -17, D:12) 18 gold pieces (40, -13, D:12) 12 gold pieces (41, -17, D:12) 16 gold pieces (41, -13, D:12) 12 gold pieces (52, -30, D:12) a +1 quarterstaff of protection (52, -24, D:12) a +0 ring mail (52, -15, D:12) (unseen) (54, -4, D:12) 93 arrows (58, -24, D:12) a +0 mace the Ecumenical Temple (0, 0, Temple) (unseen) (0, 4, Temple) (unseen) (0, 9, Temple) (unseen) (8, 0, Temple) (unseen) (8, 4, Temple) (unseen) (8, 9, Temple) (unseen) the Orcish Mines [Shop] Mijy's Armour Emporium a +0 ring mail (56 gold) a +0 robe (9 gold) a +4 chain mail of cold resistance (441 gold) the +0 helmet "Suireokh" {-Cast rF++} (308 gold) It greatly protects you from fire. It prevents spellcasting. a +0 medium shield (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) the +0 scale mail "Ufuefupi" {MR++ Str+5 Slay-2} (301 gold) It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It affects your resistance to hostile enchantments. a +0 leather armour (28 gold) [Shop] Qosatwu's Antique Weapon Boutique a +0 shortbow (108 gold) a +0 broad axe of chopping (288 gold) a +2 scimitar of holy wrath (691 gold) a +0 great mace (234 gold) a +0 falchion (108 gold) a +2 short sword of speed (756 gold) a +0 arbalest (162 gold) a +3 quarterstaff (756 gold) a +0 club (36 gold) a +0 trident of protection (223 gold) [Shop] Voressal's Antique Weapon Boutique a +0 rapier (140 gold) a +1 falchion of slicing (402 gold) a +0 mace (105 gold) a +0 short sword (105 gold) a +0 glaive (227 gold) a +0 short sword (105 gold) a +3 broad axe of freezing (847 gold) a +0 great sword (227 gold) a +0 hunting sling of flaming (164 gold) [Shop] Nuhydd's Antique Armour Shop a +0 buckler (144 gold) a +2 robe of magic recovery (566 gold) a +0 leather armour of magic resistance (288 gold) a +0 scale mail (128 gold) a +0 plate armour (736 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) a +3 scale mail (672 gold) a +2 robe (406 gold) a +2 pair of gloves of strength (688 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 pair of gloves (144 gold) [Shop] Pedel's Armour Shop a +0 scale mail (68 gold) a +0 plate armour (391 gold) a +0 chain mail (76 gold) a +0 pair of boots (76 gold) a +0 ring mail (68 gold) a +3 chain mail of poison resistance (399 gold) a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +1 chain mail of fire resistance (280 gold) (0, 0, Orc) a +1 dagger of protection a +0 chain mail (0, 1, Orc) a +0 flail (1, 1, Orc) a +0 flail a +0 leather armour (2, 0, Orc) a +0 whip a +0 leather armour (4, 19, Orc) a +0 mace a +0 chain mail (4, 20, Orc) a +0 halberd a cursed +0 plate armour (5, 19, Orc) a +3 dagger of venom a +2 robe (6, 11, Orc) a +0 ring mail a +0 flail (6, 12, Orc) a +0 hand axe (6, 13, Orc) a +0 dagger a +0 robe (6, 14, Orc) a +0 club (6, 16, Orc) a +0 dagger (6, 23, Orc) a +0 falchion (7, 11, Orc) a +0 dagger (7, 12, Orc) a +0 falchion (7, 13, Orc) a +0 dagger a +0 robe (7, 14, Orc) a +0 dire flail a +3 plate armour of positive energy (7, 15, Orc) a +0 whip (7, 16, Orc) a cursed -2 dagger a +0 robe (7, 18, Orc) a +1 long sword of draining a +0 plate armour a +0 club a +0 leather armour a +0 war axe a +0 chain mail (7, 19, Orc) a +0 flail a +0 chain mail (7, 20, Orc) a +0 club a +0 leather armour (8, 12, Orc) a +0 trident a cursed +0 leather armour (8, 14, Orc) a +0 trident (8, 17, Orc) a +0 mace (8, 18, Orc) a +0 club a +0 club a +0 robe a +0 broad axe a +0 plate armour (8, 19, Orc) a +0 club a +0 robe a cursed -1 club a +0 chain mail a +0 halberd a +0 plate armour (8, 20, Orc) a +0 dagger (8, 23, Orc) a +0 mace 41 poisoned tomahawks a +0 leather armour (9, 11, Orc) a +0 scale mail (9, 15, Orc) a +0 club a +0 ring mail (9, 19, Orc) a +0 club (10, 16, Orc) a +0 dagger (10, 20, Orc) a +0 mace 59 poisoned tomahawks (11, -16, Orc) a +0 flail (12, -15, Orc) a +0 club a +0 leather armour (14, -15, Orc) a +0 dagger a +0 robe (15, -15, Orc) a +0 club 53 poisoned tomahawks a +0 leather armour (15, -14, Orc) a +0 war axe a +0 ring mail (15, -11, Orc) a +0 dagger (15, -4, Orc) (unseen) (16, -13, Orc) a +0 club (16, -11, Orc) a +0 falchion a +0 scale mail (17, 14, Orc) a +0 giant club (22, 27, Orc) a +0 flail a +0 scale mail a +0 flail (23, 26, Orc) a +0 leather armour (23, 27, Orc) a +0 mace (26, -10, Orc) a +0 leather armour (27, -10, Orc) a +0 club a +0 leather armour (31, 9, Orc) a +0 giant spiked club a +0 dire flail (35, 25, Orc) a +0 mace (35, 31, Orc) a +0 chain mail a +0 falchion (38, 28, Orc) a +0 chain mail a +0 short sword (39, 30, Orc) a +0 mace (40, -9, Orc) a +0 dagger a +0 robe (41, -9, Orc) a +0 dagger a +0 robe (41, -8, Orc) a +0 dagger (42, -9, Orc) a +0 club a +0 ring mail (42, 19, Orc) a +0 hand axe a +0 plate armour (44, 15, Orc) a +0 mace a +0 leather armour (44, 16, Orc) a cursed -3 glaive a +0 plate armour (44, 18, Orc) a +0 flail a +0 chain mail (44, 19, Orc) a +0 dagger (44, 20, Orc) a +0 mace 136 poisoned tomahawks a +0 plate armour (45, -6, Orc) (unseen) (45, 15, Orc) a +0 dagger a +0 robe (45, 16, Orc) a cursed -1 dagger a +0 robe (45, 17, Orc) a +0 glaive a +0 plate armour (45, 20, Orc) a +0 dagger (46, 15, Orc) a +0 mace (46, 18, Orc) a +0 flail a +0 scale mail (47, 35, Orc) a +0 short sword a +0 scale mail (48, 32, Orc) a +0 dagger a +0 robe (48, 33, Orc) a cursed -3 trident (48, 36, Orc) a +0 dagger a +0 robe (54, -8, Orc) a +0 short sword a +0 whip a cursed +0 falchion a +0 ring mail (54, -7, Orc) a +0 club a +0 scale mail (56, 14, Orc) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 265 sling bullets (1, 12, Lair:1) a +0 long sword (8, -13, Lair:1) the +6 falchion of Patterns {slice, rF- SInv Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (14, -11, Lair:1) (unseen) (15, -12, Lair:1) 123 arrows (unseen) (19, 15, Lair:1) a +0 ring mail (34, 11, Lair:1) (unseen) (53, 17, Lair:1) a +1 quarterstaff of crushing (unseen) (57, 8, Lair:1) a cursed -1 falchion (unseen) (59, -14, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (3, 9, Lair:2) a +0 spear (4, 8, Lair:2) a +0 chain mail (5, 10, Lair:2) 177 stones (18, 45, Lair:2) a +0 ring mail (33, 24, Lair:2) 102 stones (39, -4, Lair:2) a +0 buckler (unseen) (40, 2, Lair:2) a +0 robe (unseen) (47, 16, Lair:2) 179 arrows (48, 4, Lair:2) 83 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 165 stones (10, 5, Lair:3) a +0 robe (unseen) (18, 10, Lair:3) a +0 chain mail (unseen) (18, 15, Lair:3) 112 poisoned needles (21, 17, Lair:3) (unseen) (23, 8, Lair:3) a +0 spear a +0 buckler (24, 17, Lair:3) 41 needles of confusion Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of fire (2, -11, Lair:4) a +0 arbalest (5, -8, Lair:4) a +0 chain mail (6, -6, Lair:4) a +0 whip (10, -4, Lair:4) a +0 club (11, -13, Lair:4) a +0 leather armour (11, -7, Lair:4) (unseen) (12, 4, Lair:4) a +1 helmet (29, 11, Lair:4) a cursed -3 hand axe (34, -1, Lair:4) a +0 quarterstaff (43, -14, Lair:4) a +0 robe a +0 dagger (44, -20, Lair:4) a +0 short sword (55, -35, Lair:4) 6 potions of degeneration (58, -32, Lair:4) a +0 whip (60, 9, Lair:4) 188 sling bullets (63, 1, Lair:4) a +0 buckler Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 37, Lair:5) a +0 leather armour (3, 18, Lair:5) (unseen) (3, 33, Lair:5) 136 stones (6, 14, Lair:5) an uncursed amulet of the gourmand (19, 13, Lair:5) a +1 cloak (27, 39, Lair:5) 148 stones (36, 35, Lair:5) a +0 buckler (37, 34, Lair:5) a +0 blowgun (38, 14, Lair:5) 98 poisoned needles (unseen) (38, 16, Lair:5) 101 arrows (unseen) (42, 34, Lair:5) (unseen) (44, -4, Lair:5) a +0 robe (unseen) Level 6 of the Lair of Beasts (0, 0, Lair:6) 135 arrows (unseen) (2, -27, Lair:6) a +0 war axe (unseen) (2, 22, Lair:6) 216 sling bullets (unseen) (5, -21, Lair:6) (unseen) (7, -11, Lair:6) a +0 quarterstaff (unseen) (24, -21, Lair:6) a +0 ring mail (31, -8, Lair:6) a +0 robe (37, -25, Lair:6) a +1 rapier of distortion 124 stones a +2 robe of magic resistance (45, 21, Lair:6) an uncursed ring of attention (46, 20, Lair:6) 86 stones (58, 9, Lair:6) a +1 pair of gloves (59, -3, Lair:6) a +0 dagger (59, 7, Lair:6) a +2 war axe of venom (unseen) (66, -38, Lair:6) 95 arrows (unseen) (68, -37, Lair:6) (unseen) (68, -13, Lair:6) a +2 rapier of distortion (69, -3, Lair:6) a +5 falchion of holy wrath Level 1 of the Swamp (0, 0, Swamp:1) 21 gold pieces (2, -19, Swamp:1) 27 gold pieces (27, 5, Swamp:1) a +0 spear (28, 5, Swamp:1) a +2 buckler of reflection a +0 spear (29, 6, Swamp:1) a +0 spear (35, 6, Swamp:1) a +0 chain mail (37, -6, Swamp:1) 72 stones (39, 24, Swamp:1) 35 gold pieces Level 2 of the Swamp (0, 0, Swamp:2) a +0 ring mail (15, 3, Swamp:2) a potion of ambrosia (25, 18, Swamp:2) 26 gold pieces (28, 7, Swamp:2) a scroll of identify Level 3 of the Swamp (0, 0, Swamp:3) a +0 hunting sling (5, 3, Swamp:3) a +0 spear (10, 31, Swamp:3) an uncursed staff of power (24, 20, Swamp:3) a +0 robe a +0 quarterstaff (27, 20, Swamp:3) a +0 leather armour (41, 13, Swamp:3) 29 needles of frenzy (42, 20, Swamp:3) a +0 lajatang Level 1 of the Spider Nest [Shop] Xof Hugy's Antique Weapon Shoppe the +5 long sword "Sero" {pain, Fragile rN+++ Dex+3 SInv} (2331 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It renders you almost immune to negative energy. It lets you see invisible. It will be destroyed if unequipped. the +4 hand axe "Vela Tauri" {venom, Int+2} (1218 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). a +4 mace of holy wrath (959 gold) a +0 dagger of flaming (196 gold) a +6 blowgun (1207 gold) a +4 rapier of protection (938 gold) a +2 flail of protection (567 gold) a +5 scimitar of slicing (1155 gold) a +0 spear of flaming (259 gold) the +10 falchion of the Fortune-Teller {flame, Int+4} (2478 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your intelligence (+4). a +0 great mace of protection (343 gold) a +2 war axe of electrocution (724 gold) a +1 whip of electrocution (462 gold) a +1 trident of venom (392 gold) [Shop] Saro's Antique Weapon Shop a +2 mace of protection (546 gold) a +4 hunting sling of flaming (864 gold) a +1 great mace of speed (927 gold) a +1 arbalest of flaming (528 gold) a +2 mace of distortion (682 gold) a +2 hand crossbow of flaming (640 gold) a +2 rapier of holy wrath (672 gold) a +7 blowgun (1382 gold) a +0 broad axe of flaming (322 gold) a +0 morningstar of protection (238 gold) a +2 hand crossbow of freezing (640 gold) [Shop] Yginattaol's Antique Weapon Shop a +2 vampiric broad axe (696 gold) a +6 scythe of slicing (1058 gold) the cursed +1 mace "Dragonbane" {speed, *Corrode rElec rF+++ rN+} (1699 gold) Attacks with this weapon are significantly faster. It renders you almost immune to fire. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +2 long sword of holy wrath (530 gold) a +2 whip of distortion (527 gold) a +4 great mace of holy wrath (977 gold) the +6 shortbow of Calamity {freeze, MR+ Str+3} (1574 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+3). It affects your resistance to hostile enchantments. a +2 dagger of venom (417 gold) (0, 0, Spider:1) (unseen) (4, 15, Spider:1) 112 bolts (13, 16, Spider:1) 89 arrows (21, 15, Spider:1) 109 stones (25, 12, Spider:1) a cursed +0 leather armour (30, 21, Spider:1) a +0 helmet (34, 1, Spider:1) a +1 dagger (35, 7, Spider:1) 104 stones Level 2 of the Spider Nest (0, 0, Spider:2) 204 arrows (17, -10, Spider:2) 154 arrows (18, -4, Spider:2) 209 sling bullets (26, 32, Spider:2) an uncursed staff of power (37, 31, Spider:2) a scroll of fear (48, 10, Spider:2) a +0 blowgun (52, 17, Spider:2) 203 stones (55, -10, Spider:2) (unseen) (58, 20, Spider:2) 71 stones Level 3 of the Spider Nest (4, 23, Spider:3) (unseen) (8, -17, Spider:3) 176 stones (12, -10, Spider:3) a +1 hand axe of freezing (12, -9, Spider:3) a book of Callings (13, -10, Spider:3) a +0 scimitar (13, -9, Spider:3) a +0 plate armour (14, 13, Spider:3) a +0 club (15, 20, Spider:3) a +0 leather armour (26, -20, Spider:3) a +0 scale mail (29, -19, Spider:3) a +0 chain mail (29, -14, Spider:3) a cursed +0 flail (35, -4, Spider:3) a +0 cloak (38, -6, Spider:3) 156 stones (40, 5, Spider:3) a +0 battleaxe Level 1 of the Vaults [Shop] Kilein's Antique Weapon Shop a +2 whip of freezing (775 gold) a +0 shortbow (141 gold) a +0 fustibalus (705 gold) the +5 arbalest of the Hungering Mosquito {freeze, *Contam rElec rF+} (2279 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. the +4 hunting sling of Owoum {velocity, +Inv rPois rN+ Dex-3} (1800 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It lets you turn invisible. a +0 long sword (164 gold) [Shop] Kimaereub's Jewellery Emporium an uncursed ring of stealth (272 gold) an uncursed ring of protection from fire (400 gold) a +3 amulet of reflection (312 gold) a +4 ring of protection (564 gold) a +3 ring of protection (331 gold) an uncursed ring of protection from fire (400 gold) a cursed ring of ice (272 gold) a +4 ring of evasion (564 gold) (0, 0, Vaults:1) 16 gold pieces (12, -50, Vaults:1) a +0 war axe (13, -51, Vaults:1) 26 gold pieces (13, -49, Vaults:1) a +0 ring mail (15, -57, Vaults:1) 9 gold pieces a +0 dagger a +0 robe (15, -45, Vaults:1) a +0 dire flail a +0 scale mail (15, -7, Vaults:1) 12 gold pieces (17, -47, Vaults:1) a +0 arbalest 98 bolts (19, -56, Vaults:1) 29 gold pieces (19, -40, Vaults:1) a +3 vampiric whip a cursed +0 chain mail (28, -54, Vaults:1) a +0 dagger a +0 robe (28, -48, Vaults:1) 51 large rocks (33, -45, Vaults:1) 178 stones (37, -21, Vaults:1) 27 gold pieces (42, -58, Vaults:1) (unseen) (42, -45, Vaults:1) a cursed -1 war axe a +0 scale mail (45, -56, Vaults:1) a +0 arbalest 101 bolts (50, -48, Vaults:1) a +0 giant spiked club a +0 giant club (51, -47, Vaults:1) a cursed -1 giant spiked club a cursed -3 dire flail (51, -46, Vaults:1) a +0 dire flail a +0 giant club a +0 halberd a +0 robe (51, -43, Vaults:1) a +0 giant spiked club a +0 giant spiked club (52, -47, Vaults:1) a +0 giant club (53, -47, Vaults:1) 104 arrows (56, -60, Vaults:1) a +0 club (58, -31, Vaults:1) a +0 arbalest 186 bolts (60, -59, Vaults:1) 39 large rocks (61, -34, Vaults:1) a +0 dire flail a +1 scale mail of fire resistance (61, -33, Vaults:1) a +0 arbalest 130 bolts (61, -31, Vaults:1) a +2 falchion of electrocution a +0 ring mail (63, -32, Vaults:1) a +1 dire flail of protection a +0 plate armour (64, -33, Vaults:1) a +0 morningstar a +0 scale mail (65, -33, Vaults:1) a +0 great sword a +0 chain mail