zoran Level 1 of the Dungeon (0, 0, D:1) 101 stones (10, 10, D:1) 161 sling bullets (19, 0, D:1) a +0 scale mail (25, -3, D:1) a +0 ring mail (30, 10, D:1) 156 stones (33, -4, D:1) a +0 falchion (34, -3, D:1) a +0 club (36, 6, D:1) 180 bolts (39, 4, D:1) 188 stones (41, -6, D:1) a +0 hand axe (41, -5, D:1) 43 needles of frenzy {=f} (47, 29, D:1) a +0 club (48, 28, D:1) 248 sling bullets Level 2 of the Dungeon (3, 16, D:2) a +3 scythe of pain a +0 robe (8, 17, D:2) 160 bolts (11, 16, D:2) a cursed +0 leather armour (12, 30, D:2) a +0 mace (14, 5, D:2) a +0 leather armour (14, 22, D:2) a +0 dagger (22, 30, D:2) a +0 dagger (24, 6, D:2) 132 stones (25, 22, D:2) 255 sling bullets (41, -10, D:2) 124 poisoned needles (45, -6, D:2) a +0 spear (53, 19, D:2) a +0 dagger a stone (53, 20, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (4, 24, D:3) a +0 dagger a +0 robe (4, 25, D:3) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (9, 24, D:3) a +0 club 110 stones (10, 24, D:3) a cursed -1 falchion (29, 33, D:3) a +0 club (30, 34, D:3) a +0 spear (48, -14, D:3) (unseen) (51, 6, D:3) a +0 dagger (56, -18, D:3) a cursed +0 short sword (62, 25, D:3) a +0 whip a +0 blowgun 42 poisoned needles (63, 19, D:3) 175 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -1, D:4) 123 stones (25, 19, D:4) a +0 rapier (27, 14, D:4) 136 stones (37, -11, D:4) a +1 ring mail of positive energy Level 5 of the Dungeon [Shop] Noca's Antique Armour Boutique a +0 buckler (108 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +2 scale mail of poison resistance (432 gold) the +5 robe of the Harvest {rElec} (952 gold) It insulates you from electricity. a +0 ring mail (96 gold) the cursed +0 robe "Puarr" {-Cast rPois rC++ MR+} (600 gold) It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. It has a curse placed upon it. the +1 leather armour "Heery" {Dex+5} (588 gold) It affects your dexterity (+5). a +0 robe (16 gold) the +5 chain mail of Impermeability {*Slow rF+++ Slay+3 Stlth+} (1917 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to fire. It may slow you when you take damage. It makes you more stealthy. a +1 leather armour of poison resistance (264 gold) (0, 0, D:5) a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe (1, 0, D:5) a +0 trident (6, 15, D:5) a +0 long sword (7, -2, D:5) 128 stones (11, 16, D:5) a +0 robe (12, 12, D:5) a +0 mace (12, 13, D:5) a +0 trident a +0 leather armour (12, 34, D:5) (unseen) (14, 12, D:5) a +0 trident (27, 11, D:5) a +0 falchion a +0 leather armour (37, 2, D:5) a +0 club (39, 25, D:5) a +0 mace Level 6 of the Dungeon [Shop] Xiened's Antique Weapon Boutique a +0 mace (75 gold) the +0 war axe of Yeast {venom, rF+ rN+ Str-2 Int+2} (560 gold) It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. a +0 flail (87 gold) a +2 war axe of flaming (457 gold) a +3 whip of flaming (537 gold) the +4 hand axe of Pride {chop, SInv} (892 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. a +1 trident of pain (392 gold) a +3 long sword of protection (530 gold) a +0 mace (75 gold) (4, -11, D:6) a +0 dagger a +0 robe (5, -12, D:6) a +0 morningstar a +0 scale mail (5, -11, D:6) a +0 dagger a +0 robe (5, -10, D:6) a +0 mace 75 poisoned tomahawks a +0 leather armour (6, -12, D:6) a +0 club a +0 chain mail (11, 18, D:6) a +0 leather armour (15, 17, D:6) a +0 long sword (18, -11, D:6) a cursed +0 giant spiked club (22, -10, D:6) (unseen) (25, 23, D:6) a +0 dagger (26, 12, D:6) a +0 pair of gloves (27, -14, D:6) a +0 leather armour (28, 21, D:6) 2 scrolls of amnesia (28, 23, D:6) a +0 scale mail (29, 17, D:6) a cursed +0 leather armour (29, 23, D:6) 90 stones (31, 15, D:6) 80 poisoned needles (36, 20, D:6) a +1 trident of freezing (42, 29, D:6) 80 stones (48, 0, D:6) a +0 robe (48, 15, D:6) a +0 shortbow 179 arrows (51, 22, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (unseen) (2, -2, D:7) 154 javelins (3, -19, D:7) 136 stones (3, -11, D:7) a +0 shortbow 214 arrows a +0 flail a +0 dagger (4, -11, D:7) a +0 war axe a +0 mace a +0 leather armour (7, 20, D:7) a cursed +0 morningstar a +0 robe (8, 20, D:7) a +0 mace a +0 leather armour (8, 21, D:7) a +0 trident 43 poisoned tomahawks (9, 18, D:7) a +0 long sword a +0 robe (9, 19, D:7) a +0 dagger a +0 robe (9, 20, D:7) a +0 shortbow 96 arrows a +2 great sword a +0 robe (10, 18, D:7) a +0 spear a +0 robe a cursed +0 spear a +2 robe of magic recovery (11, -21, D:7) a cursed +0 plate armour (14, -22, D:7) a +0 club (16, 0, D:7) 158 stones (18, 7, D:7) a cursed -3 club a +0 ring mail (18, 8, D:7) a +0 hand axe a +0 chain mail (19, -1, D:7) the +8 arbalest of Imbalance {freeze, rC+ Dex+2} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+2). It protects you from cold. (19, 6, D:7) a +4 dagger a +0 leather armour (22, -10, D:7) a +0 robe (22, 2, D:7) a cursed +0 plate armour (26, -31, D:7) 114 bolts (31, -19, D:7) 105 stones (31, -18, D:7) 182 stones (32, -10, D:7) 176 bolts (35, -8, D:7) 113 stones (36, 5, D:7) a +0 leather armour (37, 9, D:7) a +0 flail (39, 5, D:7) a +0 club a +0 club Level 8 of the Dungeon [Shop] Asienil's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of noise (11 gold) a scroll of fog (22 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:8) a +0 pair of boots (2, -18, D:8) a +0 robe a cursed -3 dagger (2, -17, D:8) a +0 quarterstaff of distortion a +0 short sword (3, -18, D:8) a +0 whip (4, -30, D:8) a +0 giant club a +0 giant club (7, -24, D:8) a +0 giant spiked club (13, -3, D:8) a +0 flail a +0 leather armour (22, -21, D:8) a +0 short sword a +0 ring mail (24, -27, D:8) a +0 dagger a +0 robe (24, -26, D:8) an uncursed ring of teleportation a +0 club a +0 dagger (24, -21, D:8) a +0 dagger a +0 robe (24, -20, D:8) a +0 club (24, -5, D:8) a +0 robe (25, -20, D:8) a +0 dagger a +1 robe of magic recovery a +0 hand axe (26, -21, D:8) a +0 flail a +0 leather armour (26, -20, D:8) a +0 club a +0 club a +0 chain mail a +0 ring mail a +0 mace a +0 chain mail a +0 ring mail (34, -26, D:8) a +0 flail a +0 scale mail (35, -27, D:8) a +0 mace (36, -35, D:8) 50 large rocks (40, -13, D:8) a +0 scale mail (42, -13, D:8) the +4 falchion of the Nexus {speed, rF- rN+ Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). It makes you vulnerable to fire. It protects you from negative energy. (46, -26, D:8) a +0 giant club a +0 giant club (46, 7, D:8) a cursed -1 dire flail a +0 plate armour (47, -27, D:8) a +0 shortbow 146 arrows (50, -5, D:8) a +0 scimitar (62, -17, D:8) 62 poisoned needles (64, 4, D:8) (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, -16, D:9) a +0 leather armour (3, -3, D:9) a +0 robe (8, -18, D:9) a +0 ring mail (8, -16, D:9) a +0 falchion (15, -27, D:9) 138 arrows (15, 4, D:9) a +0 mace (16, 4, D:9) a cursed +0 dagger 2 stones a +0 short sword (17, 4, D:9) a +0 dagger a +0 flail a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe (18, -32, D:9) a bullfrog corpse (skeletalised by now) (18, 4, D:9) a +0 trident a cursed -3 hand crossbow 104 bolts (20, -2, D:9) a +0 leather armour