Dungeon Crawl Stone Soup version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 6002641619425220866 9 zorb987 the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on July 5, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (316 turns). zorb987 the Conjurer(Octopode Conjurer) Turns: 316, Time: 00:01:52 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 3/5 EV: 12 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -11), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Missiles b - 5 poisoned darts Scrolls c - 5 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} g - a scroll of acquirement {unknown} Potions a - a potion of magic f - a potion of enlightenment {unknown} h - a potion of cancellation {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth * Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An adder comes into view. Found a stone staircase leading up. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You barely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder barely misses you. You barely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... #..........# #..........# #..........### #............. #............. #............. #<...SS.....# #@# #.# #. #.###. #.##.. #.##.. #.##.# #.##.# #.##.# #.##.# You could see 2 adders. Vanquished Creatures A dart slug (D:1) 2 goblins (D:2) A hobgoblin (D:2) 2 ball pythons A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorb987 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | You fall into a shaft and drop 1 floor! 217 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 316 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, glass_columns_b D:2: layout_rooms, uniq_sigmund, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 3 Cast: Magic Dart || 12 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 315 | 315 | 0 | 124 | 16 | 2 | 157.5 | Dungeon | 315 | 315 | 0 | 124 | 16 | 2 | 157.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 179 daAuts D:1: 136 daAuts