Dungeon Crawl Stone Soup version 0.30-a0-1014-g3371b13838 (webtiles) character file. Game seed: 13161764796937143279 18 zordking the Magician (level 2, -2/22 HPs) Began as a Djinni Air Elementalist on Apr 6, 2023. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (345 turns). zordking the Magician (Djinni Air Elementalist) Turns: 345, Time: 00:01:15 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 18 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} c - a potion of cancellation {unknown} d - a potion of flight Skills: * Level 1.1 Fighting - Level 2.4 Dodging - Level 1.8 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 b - Static Discharge Conj/Air 20% 2-3/arc 10% 2 c - Swiftness Air 10% N/A 21% 3 d - Airstrike Air 5% 2d(1-17) 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The zap misses the gnoll. The gnoll hits you from afar with a +0 spear. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. There is an open door here. It was a potion of flight. You feel more buoyant. The gnoll hits you from afar with a +0 spear. You die... #.# ##########.# ##########.###........... ......................... .....#####.##.......).... ####. ###...........## # #...........#.# # #.####....#.#.# ### #.# #....'...# ..##.###.####...@######### #.##........+....'g$...... #.######.####....######### #.######'####....# ...........####### ...........# ...........# ...........# ..>........# You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) A goblin (D:2) A kobold (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zordking the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | zordking set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 213 | D:1 | You are sucked into a shaft and drop 1 floor! 233 | D:2 | Reached skill level 1 in Fighting 342 | D:2 | HP: 1/22 [gnoll/+0 spear (9)] 345 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 1.8 Spellcasting | | 2.6 Action || total ---------------------------++------- Cast: Shock || 27 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 344 | 344 | 0 | 0 | 286 | 2 | 172.0 | Dungeon | 344 | 344 | 0 | 0 | 286 | 2 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts D:2: 131 daAuts