zorro123

Level 1 of the Dungeon
(0, 0, D:1)
  a +3 leather armour
(5, 9, D:1)
  a +0 club
(15, 22, D:1)
  17 sling bullets
(15, 30, D:1)
  a cursed -1 club
(22, -8, D:1)
  10 sling bullets
(25, 16, D:1)
  12 stones
(29, 13, D:1)
  a +0 club
(29, 24, D:1)
  4 large rocks
(36, 11, D:1)
  16 stones
(53, 20, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 club
(1, 2, D:2)
  a +0 club
(9, 0, D:2)
  a +0 club
(10, 19, D:2)
  a +0 club
(13, 23, D:2)
  a +0 club
(21, 10, D:2)
  23 stones
(25, 3, D:2)
  a +0 ring mail
(29, -9, D:2)
  8 javelins
(30, 5, D:2)
  a +0 dagger
(38, 1, D:2)
  18 arrows
(38, 6, D:2)
  a +0 hunting sling
(43, 7, D:2)
  a +0 short sword
(43, 8, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 hunting sling
(11, 1, D:3)
  10 gold pieces
(14, -23, D:3)
  a poisoned dart
(15, -23, D:3)
  a poisoned dart
(17, -19, D:3)
  a poisoned dart
(19, -16, D:3)
  a poisoned dart
(21, -27, D:3)
  a +0 mace
  a +0 ring mail
  a +0 dagger
(23, -27, D:3)
  a +0 flail
  a +0 robe
  a +0 whip
  a +0 chain mail
(26, -28, D:3)
  21 arrows
(29, 3, D:3)
  a +0 dagger
(31, 5, D:3)
  a stone
(33, 6, D:3)
  a stone
(49, -13, D:3)
  a +0 flail
(50, 2, D:3)
  a +0 robe

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 war axe
(0, 2, D:4)
  a +0 whip
(13, 24, D:4)
  a +0 dagger
  a +0 robe
(13, 26, D:4)
  a +0 whip
  4 boomerangs
  a +0 club
(14, 27, D:4)
  a +0 mace
  a +0 leather armour
(21, 4, D:4)
  a cursed -2 scale mail
(28, 21, D:4)
  a +0 chain mail
(29, 15, D:4)
  24 stones
(30, 10, D:4)
  a +0 hand axe
  a +0 leather armour
  a +0 dagger
  a +0 robe
  a +0 flail
  a +0 chain mail
(35, 2, D:4)
  a +0 falchion
(36, 2, D:4)
  a +0 leather armour
(36, 21, D:4)
  a cursed -2 club
(37, 2, D:4)
  a +0 hand axe
(44, 36, D:4)
  a +1 flail of protection
(49, 3, D:4)
  a +0 short sword

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 mace
(4, -6, D:5)
  a +0 spear
(4, -2, D:5)
  a +0 trident
(13, 18, D:5)
  the +9 flail of Conscience {elec, rElec SInv}
    Occasionally, upon striking a foe, it will discharge some electrical energy
    and cause terrible harm.
    
    It insulates you from electricity.
    It lets you see invisible.
(13, 19, D:5)
  6 gold pieces
(15, 18, D:5)
  an uncursed ring of fire
(21, 10, D:5)
  a +0 rapier
(30, 5, D:5)
  a +0 plate armour
(38, 1, D:5)
  7 datura-tipped darts
(48, 12, D:5)
  a +0 giant club

the Ecumenical Temple