Dungeon Crawl Stone Soup version 0.30-a0-372-g0ce2686038 (console) character file. Game seed: 7087013523270296826 31 zsiga the Grave Robber (level 3, -4/26 HPs) Began as a Ghoul Necromancer on Nov 23, 2022. Slain by Terence ... wielding a +1 mace of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:09:42 (1098 turns). zsiga the Grave Robber (Ghoul Necromancer) Turns: 1098, Time: 00:09:43 Health: -4/26 AC: 0 Str: 11 XL: 3 Next: 22% Magic: 0/5 EV: 12 Int: 12 God: Gold: 74 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . (no body armour) rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe Scrolls d - a scroll of fear {unknown} e - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of flight {unknown} Skills: + Level 2.2 Dodging - Level 2.1 Stealth + Level 1.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 44% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 24% 2d7 11% 1 Vampiric Draining Necr 11% 2d6 14% 3 Summon Small Mammal Summ 4% N/A 26% 1 Animate Dead Necr 11% N/A 43% 4 Dispel Undead Necr 11% 3d9 43% 4 Call Canine Familiar Summ 1% N/A 63% 3 Confusing Touch Hex 1% N/A 63% 3 Summon Guardian Golem Hex/Summ 1% N/A 63% 3 Agony Necr 11% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You start resting. Your adder skeleton crumbles into dust! HP restored. You see here a +0 chain mail. You open the door. There is an open door here. Terence shouts! Terence screams, "I'm going to kill you!" Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (chance to affect: 73%) Terence writhes in agony. You scratch Terence. Terence is moderately wounded. Terence misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (moderately wounded, chance to affect: 73%) Terence writhes in agony. Terence hits you with a +1 mace of protection! You scratch Terence. Terence is severely wounded. Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (severely wounded, chance to affect: 73%) Terence struggles to resist. Terence closely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (severely wounded, chance to affect: 73%) Terence writhes in agony. Terence closely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (severely wounded, chance to affect: 73%) Terence struggles to resist. Terence hits you with a +1 mace of protection! You die... ......##########.# ..... #.# .... #.# #'# ######### #.# #.# #.......####.# ##### #.###.#####.#..#.# #...# #.........#.#..#>. #.#.# #.###.###.#....... #####'#.# #.....#...#....... ........# #@######.##.#.###. ........########@# #.##.#..... .................######.##.#.#### ........................##.#.# # ....[..#####.............#.#(# # .......# #.............#.#.# .......# #.............#.#.# .......# #.............#.#.# .......# #.............#.#.# .......# ##########....#†#># ######## #.##.....#### #.#########.# You could see Terence. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:2) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) 2 kobolds (D:1) 3 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zsiga the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 77 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 213 | D:1 | Reached skill level 1 in Unarmed Combat 695 | D:2 | HP: 1/20 [goblin/+0 club (5)] 848 | D:2 | Noticed Terence 984 | D:2 | Reached XP level 3. HP: 8/26 MP: 2/5 1098 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, minmay_misc_feat_cross D:2: layout_basic, dk_noncrumbling_2, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Unarmed Combat | 1 | 1.3 Stealth | | 2.1 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 51 Punch || 1 Cast: Necrotise || 26 Armor: Robe || 4 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1076 | 20 | 164 | 146 | 2 | 548.0 | Dungeon | 1096 | 1076 | 20 | 164 | 146 | 2 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 655 daAuts D:2: 441 daAuts