Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10643180003621543621 39 zuh666 the Magician (level 3, 19/19 HPs) Began as a Deep Elf Hedge Wizard on Nov 28, 2024. Quit the game on level 2 of the Dungeon on Dec 1, 2024. The game lasted 00:09:58 (1145 turns). zuh666 the Magician (Deep Elf Hedge Wizard) Turns: 1145, Time: 00:09:58 Health: 19/19 AC: 2 Str: 7 XL: 3 Next: 28% Magic: 10/11 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 14 Spells: 5/12 levels left rFire . . . e - +0 dagger (elec) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 dagger of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of fear {unknown} j - a scroll of identify {unknown} k - a scroll of fog {unknown} m - 2 scrolls of noise {unknown} Potions d - a potion of magic f - 3 potions of attraction {unknown} g - a potion of curing {unknown} i - 2 potions of might {unknown} l - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 5.4 Spellcasting + Level 2.4 Conjurations + Level 1.4 Summonings + Level 1.5 Necromancy + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Call Imp Summ 22% N/A 10% 2 c - Grave Claw Necr 22% 2d8 9% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. A ribbon worm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#######.## ###.##..........# ###.##########..#####.# ....# ####)..w....# .#### #......###### .# #.##.#.# >#### # #.#.# ....# ..#.## ....# ####@.# +'..# #ß.ß.# ∩+.## ..∩$..# '+.# ##ß.ß..... ...# ......... ##.# # ###.#...# .#.##. ...... ....... ...... ...##.. You could see a ribbon worm (wandering). Vanquished Creatures 2 bats 2 endoplasms (D:1) 6 goblins 3 hobgoblins A quokka (D:1) 8 ball pythons A frilled lizard (D:2) 2 kobolds A rat (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zuh666 the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 291 | D:1 | Reached skill level 5 in Spellcasting 890 | D:1 | Learned a level 2 spell: Call Imp 893 | D:1 | Learned a level 2 spell: Grave Claw 896 | D:1 | Learned a level 2 spell: Blink 948 | D:2 | Found Ontuy's Antique Armour Shop. 1002 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 1122 | D:2 | Found Hieqoahu's General Store. 1145 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, chequers_garden, minmay_misc_feat_nine_boxes, minmay_shallow_snake_nest D:2: layout_loops_cross, serial_shops, shop, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_tiny_real_fake_doors, shop, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.4 Stealth | 3 | 3.0 Dodging | | 2.5 Conjurations | | 2.4 Summonings | | 1.4 Necromancy | | 1.5 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 55 Call Imp || 1 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 15