zuik Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -3, D:1) 16 sling bullets (8, -20, D:1) a +0 short sword (8, -18, D:1) a stone (9, -15, D:1) 2 stones (9, 11, D:1) 25 stones (14, -10, D:1) a +0 dagger (28, -8, D:1) a +0 spear (30, -2, D:1) a +0 robe (41, -15, D:1) 16 stones (42, -5, D:1) a +0 club (44, -17, D:1) 2 tomahawks (48, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (2, 29, D:2) a +0 dagger (7, 9, D:2) a +0 short sword 3 stones (11, 7, D:2) a stone (27, 30, D:2) a +0 ring mail (30, -12, D:2) a +0 club (30, -5, D:2) a +0 robe (41, -4, D:2) a +0 club (44, 15, D:2) a +0 short sword 4 stones (57, 28, D:2) a +0 club (67, -15, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club (3, -5, D:3) 18 sling bullets (8, -17, D:3) a +1 leather armour of positive energy (10, -20, D:3) 2 needles of confusion (10, -17, D:3) an uncursed ring of positive energy (12, -15, D:3) a +0 dagger (12, 9, D:3) a +0 leather armour (16, 8, D:3) a +0 mace (19, -20, D:3) a +0 robe (25, -2, D:3) a +0 rapier (26, -15, D:3) a +0 dagger 2 tomahawks a +0 scale mail (26, -5, D:3) 6 stones (27, -15, D:3) a +0 club a +0 hunting sling a +0 club 25 stones (29, -15, D:3) a +0 club (30, -15, D:3) a stone (33, -15, D:3) a tomahawk a stone (34, -9, D:3) 2 stones (34, 8, D:3) a +0 spear (36, -12, D:3) a +0 short sword (40, -15, D:3) a cursed -3 hunting sling 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (2, -3, D:4) a +0 whip (2, 16, D:4) a +0 club (3, 17, D:4) a +0 leather armour (4, -12, D:4) 5 stones (23, -27, D:4) 3 large rocks (27, -8, D:4) a stone (27, 0, D:4) 13 arrows a +0 shortbow (27, 4, D:4) an arrow (29, -19, D:4) a +0 hand axe of freezing (29, -7, D:4) a stone (30, -6, D:4) a stone (31, -1, D:4) 26 arrows (32, -4, D:4) a stone (34, -3, D:4) a javelin (36, 0, D:4) a stone (38, 4, D:4) a stone (39, -1, D:4) a stone (39, 5, D:4) a stone (40, 7, D:4) a stone (40, 9, D:4) a javelin (41, -1, D:4) a javelin (43, -4, D:4) a +0 mace (47, 17, D:4) 21 sling bullets (51, 8, D:4) a +0 giant spiked club (54, 6, D:4) 28 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 0, D:5) a tomahawk (4, 0, D:5) a tomahawk (5, 0, D:5) 2 tomahawks (10, 5, D:5) a +0 hand axe (11, 37, D:5) a +0 ring mail (16, -4, D:5) 26 stones (26, 18, D:5) 11 stones (26, 28, D:5) a +0 leather armour (28, 28, D:5) a +0 rapier a +0 leather armour (31, 20, D:5) 3 potions of degeneration (33, 1, D:5) a +0 mace a +0 mace a +0 leather armour (33, 2, D:5) a +0 dagger (37, 29, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 13 stones (5, -8, D:6) a +0 leather armour (6, -33, D:6) 25 sling bullets (7, -33, D:6) 11 sling bullets (8, -36, D:6) a +0 flail (12, -11, D:6) a +0 great mace (35, -15, D:6) a +0 dagger (41, 4, D:6) a +0 robe a +0 dagger (42, -19, D:6) 23 stones (42, 4, D:6) a +0 robe a cursed +0 robe a +0 dagger a cursed -3 dagger (51, -4, D:6) a +0 dagger (52, -5, D:6) 18 arrows (55, -21, D:6) 8 stones (55, -18, D:6) 2 stones (55, -17, D:6) a stone (56, -26, D:6) 3 tomahawks (56, -21, D:6) 3 stones (56, -20, D:6) 5 stones (56, -18, D:6) a stone (57, -21, D:6) 7 stones (57, -19, D:6) a stone (57, -18, D:6) 2 stones (58, -31, D:6) a +0 scale mail (65, -26, D:6) a +0 hand axe a +1 leather armour of positive energy (66, -25, D:6) a +0 scale mail (66, -24, D:6) a +0 falchion a +0 giant club a +0 war axe a +0 ring mail (67, -25, D:6) a +1 short sword of venom (67, -6, D:6) 7 stones Level 7 of the Dungeon [Shop] Ulow's Magic Scroll Shop a scroll of fog (30 gold) a scroll of teleportation (45 gold) a scroll of noise (15 gold) a scroll of fog (30 gold) a scroll of teleportation (45 gold) a scroll of teleportation (45 gold) [Shop] Soduq's Antique Armour Emporium a +0 plate armour (667 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a scarf of cloud immunity (203 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 plate armour (667 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) the +3 robe of Clouds {+Fly rElec} (922 gold) It insulates you from electricity. It lets you fly. the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2821 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 hat (464 gold) [Shop] Saanoare's Distillery a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of might (48 gold) a potion of agility (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) (0, 0, D:7) a +0 whip a +0 scale mail a +0 dire flail a cursed +0 chain mail a +0 hand axe a cursed +0 scale mail (2, 6, D:7) an uncursed ring of poison resistance (4, -11, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (5, -12, D:7) a +0 hand axe (17, -21, D:7) a +0 dagger (22, -15, D:7) a +0 robe (24, -20, D:7) a +0 leather armour (25, 1, D:7) a +0 flail (28, -4, D:7) a +0 scale mail a +0 hand axe (29, -4, D:7) a +0 robe a cursed +0 dagger a cursed +0 chain mail (32, -29, D:7) 18 sling bullets (33, 0, D:7) a +0 mace (34, -1, D:7) a +0 robe a +0 dagger (35, -3, D:7) a stone (35, -1, D:7) 21 stones (36, -4, D:7) a stone (48, 4, D:7) 20 stones Level 8 of the Dungeon [Shop] Tuproum's Book Shoppe a book of Air (525 gold) a book of the Tempests (1050 gold) a book of Air (525 gold) a book of Frost (525 gold) a book of Misfortune (300 gold) a book of Beasts (825 gold) a book of Death (1050 gold) the Grimoire of the Damaging Voyage (1237 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Lightning Bolt Conjuration/Air 5 d - Controlled Blink Translocation 8 a book of Summonings (1050 gold) (0, 0, D:8) a +0 robe (9, 4, D:8) a +0 dagger a +0 robe (17, 11, D:8) a stone (19, 9, D:8) a stone (22, 9, D:8) the +3 scythe of Offence {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). 17 stones a +0 cloak (28, 38, D:8) a +0 falchion (32, 10, D:8) a +3 dagger a +0 robe (33, 6, D:8) a +0 short sword a +0 leather armour (34, 6, D:8) a +0 giant club a +0 giant club (34, 9, D:8) a +0 dagger of speed a +0 robe (36, 11, D:8) 15 arrows (39, 35, D:8) a +0 flail (39, 36, D:8) a +0 dagger a +0 robe (40, 36, D:8) a +0 short sword of venom (41, 36, D:8) a +0 falchion (44, 35, D:8) a tomahawk (45, 35, D:8) a tomahawk (49, 1, D:8) 3 stones (49, 13, D:8) the +8 dagger of the Pariah {freeze, rC- MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (50, 2, D:8) a +2 short sword of speed a stone (50, 3, D:8) a +0 short sword 2 stones (51, 2, D:8) a +0 dagger (51, 4, D:8) a +0 club (52, 1, D:8) a stone (52, 4, D:8) 2 stones (52, 8, D:8) 19 stones (57, 15, D:8) a +0 chain mail (58, -2, D:8) a +0 giant club (62, 27, D:8) a +0 helmet (67, 22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 plate armour (1, 2, D:9) a +1 dagger of electrocution a +0 robe a +4 mace a +0 ring mail (2, 4, D:9) a +0 dagger a +0 robe (3, 4, D:9) a +0 dagger a +0 ring mail (4, 1, D:9) a fan of gales (4, 19, D:9) a +0 flail (5, 18, D:9) a +4 dagger (5, 19, D:9) a +0 flail a +0 robe (7, 21, D:9) a +0 dagger a +0 robe (7, 22, D:9) a +0 dagger (7, 27, D:9) a +0 mace (8, -5, D:9) a +1 scimitar of flaming a +0 robe (8, 22, D:9) a +0 hand axe (9, 0, D:9) a +0 chain mail (10, 16, D:9) a +0 club (11, 3, D:9) 19 arrows (11, 31, D:9) a +0 pair of gloves (31, 30, D:9) a +0 whip (32, 11, D:9) a +0 ring mail (34, 14, D:9) a +0 robe a +2 dagger of flaming (36, 16, D:9) a +0 whip (39, 20, D:9) 18 arrows (44, 25, D:9) a cursed +2 morningstar a +0 robe a cursed +2 falchion a +0 robe a +3 falchion a +0 robe a +0 scimitar a +0 robe a +0 flail a +0 robe a +0 giant club a +0 giant club (49, 17, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a potion of heal wounds (6, -8, D:10) a ration (19, 40, D:10) a +0 mace a +0 plate armour a +0 club an orc skeleton (20, 40, D:10) a +2 antimagic trident (22, -2, D:10) a +0 dagger (26, 23, D:10) an arrow (26, 25, D:10) a +0 shortbow 9 arrows (28, 4, D:10) a +0 dagger a +0 leather armour an orc skeleton