Dungeon Sprint DCSS version 0.21.1-1-g345015fe64 (webtiles) character file. 0 zuik the Skirmisher (level 1, 19/19 HPs) Began as a Ghoul Fighter on July 4, 2018. Safely got out of the dungeon. The game lasted 00:02:02 (259 turns). zuik the Skirmisher (Ghoul Fighter) Turns: 259, Time: 00:02:03 Health: 19/19 AC: 26 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: -1 Int: 3 God: Gold: 0 SH: 26 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . E - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + + + Faith . D - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Armour a - a +3 large shield D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. E - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls j - 4 scrolls of blinking k - 4 scrolls of amnesia l - 7 scrolls of fog m - 5 scrolls of identify n - 5 scrolls of remove curse o - 2 scrolls of fear Potions c - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage p - 2 potions of brilliance q - 2 potions of invisibility r - 4 potions of resistance s - a potion of experience t - 5 potions of agility Comestibles d - 7 rations Skills: + Level 3.2 Fighting + Level 2.6 Armour + Level 2.6 Shields + Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. Things that are here: a +3 shield; a +3 buckler You see here an uncursed ring of flight. There is a glowing golden altar of the Shining One here. Unknown command. Press < or > to pray at altars. You kneel at the altar of the Shining One. The Shining One does not accept worship from those such as you! Unknown command. Press < or > to pray at altars. You kneel at the altar of the Shining One. The Shining One does not accept worship from those such as you! Items here: [[[[[[[ There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_............._▓ ▓8........[))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..().....}..._▓ ▓8...).....=...8▓ ▓_......?..|..._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | zuik the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a deep blue altar of Sif Muna. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a transporter. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 6 | D | Banished a spatial maelstrom 31 | D | Found the +6 shillelagh "Devastator" {shatter} 31 | D | Found the +11 plutonium sword {*Contam Stlth-} 31 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 31 | D | Found the +9 sword of Zonguldrok {reap} 31 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 31 | D | Found the +0 sword of Power 31 | D | Found the +0 mace of Variability {chaos} 31 | D | Found the +7 Singing Sword 31 | D | Found the +7 longbow "Piercer" {penet, EV-2} 32 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 32 | D | Found the +10 dark maul {crush} 32 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 32 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 32 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 259 | D | Safely got out of the dungeon.