zuik the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (9, 1, D) a scroll of blinking a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +3 great mace "Plog" {freeze, Int+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a sack of spiders (61, 3, D) a scorpion corpse (61, 8, D) a +3 ring mail of magic resistance (62, 0, D) a lightning rod (4/4) (62, 1, D) a +5 flail of holy wrath (62, 3, D) a scorpion corpse (62, 8, D) a +6 triple sword of holy wrath (67, 2, D) a +0 club (unseen) (68, 0, D) a book of Party Tricks (68, 2, D) a +0 dagger a +0 robe (69, 0, D) a book of Flames (69, 2, D) a +0 hand axe (unseen) (70, 8, D) a book of Clouds (70, 9, D) a +2 great mace of draining (70, 11, D) a +0 battleaxe (71, 8, D) a +2 robe of cold resistance (71, 16, D) a book of Party Tricks (71, 17, D) a +3 leather armour of poison resistance (71, 20, D) a +0 ring mail (unseen) (71, 22, D) a +0 dagger (unseen) (71, 26, D) a lightning rod (4/4) (71, 27, D) a +1 pair of gloves of dexterity (72, 8, D) an uncursed staff of power (72, 9, D) a sack of spiders (72, 11, D) a water moccasin corpse (72, 12, D) a ball python corpse (72, 16, D) a book of the Dragon (72, 17, D) the cursed +0 ring mail of Loil {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. (72, 19, D) a +0 glaive (unseen) (72, 20, D) a +1 flail of protection an orc corpse an orc corpse (72, 26, D) a +0 short sword (72, 27, D) a cursed ring of loudness (73, 16, D) a +3 chain mail of magic resistance (73, 17, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (73, 26, D) the +6 arbalest "Egg" {freeze, rC+ Int+5 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from cold. (73, 27, D) a +1 leather armour of cold resistance (75, 1, D) a sack of spiders