zuik Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, -2, D:1) a +0 dagger (5, 8, D:1) 12 arrows (15, -17, D:1) 19 arrows (18, -28, D:1) 25 stones (22, -12, D:1) a +0 whip (30, 10, D:1) a +0 hand axe (35, -16, D:1) a +0 club (36, -18, D:1) a +0 dagger (42, 6, D:1) a +0 mace (59, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, -3, D:2) a +0 club (19, 31, D:2) a +0 dagger (24, -15, D:2) a +0 club (24, 18, D:2) 6 needles of sleeping (27, 29, D:2) 27 arrows (27, 31, D:2) a +0 hunting sling 18 stones (27, 33, D:2) a +0 club a +0 dagger a +0 spear a +0 animal skin a +0 helmet (30, 26, D:2) a +0 dagger (37, 27, D:2) 5 tomahawks (43, -1, D:2) a stone (43, 12, D:2) a stone (44, 12, D:2) a cursed +0 spear (44, 13, D:2) a +0 club (45, 13, D:2) a +0 club 15 stones a +0 chain mail a +2 dagger of flaming (46, 13, D:2) a stone (49, 22, D:2) 27 sling bullets Level 3 of the Dungeon (6, -19, D:3) a +0 hunting sling (17, -14, D:3) a +0 whip (23, -20, D:3) a +0 dagger (23, -11, D:3) a +0 giant spiked club (39, -29, D:3) 25 stones (41, -25, D:3) a +0 dagger (43, 8, D:3) a +0 spear (50, 5, D:3) a +0 shield a +0 robe a +0 whip of freezing Level 4 of the Dungeon (0, 0, D:4) 14 arrows (1, 5, D:4) 3 tomahawks (7, 1, D:4) 21 stones (9, 12, D:4) a +0 robe a +0 trident (16, 11, D:4) 22 stones (18, 13, D:4) a +0 leather armour (29, 9, D:4) a +0 longbow (35, -2, D:4) a +0 pair of gloves (41, -17, D:4) a +0 giant spiked club (42, -16, D:4) a +0 spear (45, -17, D:4) a +0 flail (45, -16, D:4) a +0 whip (45, -6, D:4) a +0 rapier a +0 leather armour (47, -18, D:4) a +0 spear (47, -16, D:4) a cursed -3 club (unseen) (51, -13, D:4) 13 arrows Level 5 of the Dungeon (11, -5, D:5) 18 arrows (12, -9, D:5) a +0 ring mail (15, -6, D:5) a +0 whip (15, -5, D:5) a cursed +0 leather armour a cursed -2 club (16, -10, D:5) a cursed -2 mace (17, -11, D:5) a cursed +0 whip a +0 leather armour 3 tomahawks a +0 dagger (18, -11, D:5) a +0 robe a +3 dagger (24, 0, D:5) 25 sling bullets (33, 12, D:5) a +0 mace (44, 2, D:5) an uncursed ring of attention Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (10, -18, D:6) a +0 whip (11, -19, D:6) a +0 spear (17, -8, D:6) a +0 pair of gloves (30, 15, D:6) 30 stones (30, 24, D:6) 11 sling bullets (33, 13, D:6) a +0 chain mail (34, 6, D:6) a +0 whip (35, 23, D:6) a +0 ring mail (38, 22, D:6) 17 bolts (46, 14, D:6) a +0 ring mail (49, 6, D:6) a +0 whip (55, 21, D:6) a +0 hand axe (57, 11, D:6) a +0 spear (57, 18, D:6) a +0 chain mail (59, 17, D:6) a +0 dagger (64, -2, D:6) 2 scrolls of random uselessness Level 7 of the Dungeon [Shop] Noozar's Distillery a potion of resistance (130 gold) a potion of agility (52 gold) 2 potions of magic (208 gold) 2 potions of ambrosia (208 gold) a potion of ambrosia (104 gold) a potion of agility (52 gold) [Shop] Piygiann's Jewellery Boutique an uncursed ring of protection from magic (350 gold) a +4 ring of slaying (1092 gold) a cursed -4 ring of strength (28 gold) a cursed amulet of inaccuracy (28 gold) a +5 ring of dexterity (576 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of protection from cold (350 gold) a cursed ring of attention (63 gold) an uncursed ring of flight (245 gold) a +2 ring of dexterity (105 gold) an uncursed ring of flight (245 gold) [Shop] Qankumm's Jewellery Shoppe the ring of Vehumet's Outrage {rF+ rN++} (595 gold) [ring of protection from fire] It protects you from fire. It greatly protects you from negative energy. an uncursed amulet of the gourmand (420 gold) an uncursed ring of magical power (280 gold) an uncursed ring of stealth (245 gold) a cursed -3 ring of dexterity (28 gold) an uncursed ring of protection from cold (350 gold) a cursed amulet of inaccuracy (28 gold) a +2 ring of evasion (140 gold) the amulet of Jeimilesch {-Tele +Rage rF++ Int-4 Dex+3} (795 gold) [amulet of rage] It affects your intelligence (-4). It affects your dexterity (+3). It greatly protects you from fire. It lets you go berserk. It prevents most forms of teleportation. an uncursed ring of protection from fire (350 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of ice (350 gold) [Shop] Qasoxzed's Armour Shop a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) the cursed +0 pair of boots of the Hot Ocelot {rN+} (152 gold) It protects you from negative energy. It has a curse placed upon it. [Shop] Imalacsi's Jewellery Shop an uncursed amulet of rage (400 gold) a cursed ring of attention (45 gold) a +3 ring of slaying (450 gold) an uncursed ring of flight (175 gold) an uncursed ring of resist corrosion (200 gold) a +5 ring of protection (550 gold) a +2 amulet of reflection (75 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of resist corrosion (200 gold) (0, 0, D:7) a scroll of random uselessness (4, -5, D:7) 2 sling bullets (5, -6, D:7) a sling bullet (6, -20, D:7) a +0 dagger 2 poisoned needles (7, -20, D:7) a poisoned needle (7, -6, D:7) a +0 quarterstaff a +0 hunting sling of freezing 12 sling bullets a +0 leather armour (8, -20, D:7) a cursed -3 short sword a poisoned needle (8, -19, D:7) a +0 blowgun a +0 dagger 8 poisoned needles (12, -26, D:7) a +0 helmet (13, -11, D:7) a +0 mace (15, 5, D:7) a +0 leather armour (15, 7, D:7) 21 arrows (24, 1, D:7) a +0 robe (25, -6, D:7) a +0 club (26, -19, D:7) a +0 whip a +0 blowgun 17 poisoned needles (26, -14, D:7) 18 arrows (27, -12, D:7) a cursed +0 helmet (28, -5, D:7) a +0 short sword a +0 leather armour (30, -46, D:7) a +0 giant club (31, -27, D:7) 19 sling bullets (31, -16, D:7) a cursed -1 short sword (32, -22, D:7) a +3 scimitar (32, -21, D:7) a +0 mace (32, -17, D:7) a +0 club a +0 club (32, -6, D:7) a +0 flail (33, -21, D:7) a +0 club (33, -12, D:7) 15 stones (34, -11, D:7) a +0 robe (35, -5, D:7) 16 stones (36, -11, D:7) a +0 hand axe a +0 leather armour (38, -20, D:7) 25 stones (38, -5, D:7) a +0 dagger (39, -6, D:7) a +1 dagger of draining (39, -5, D:7) a +0 flail (40, -20, D:7) a +0 club (40, -8, D:7) 2 stones (41, -9, D:7) a +0 short sword a +0 blowgun 13 poisoned needles (42, -17, D:7) a +0 dagger a +0 rapier (42, -8, D:7) 3 stones (42, -6, D:7) a +0 club (43, -17, D:7) a +0 club (49, -49, D:7) 3 javelins (49, -12, D:7) a +0 dagger a +0 robe (49, -11, D:7) a +0 dire flail a +0 chain mail (49, -10, D:7) a +0 club (50, -43, D:7) a +0 robe a +0 dagger (50, -12, D:7) a cursed +0 scale mail (51, -43, D:7) a +0 robe (still there?) a +0 giant club (still there?) a +0 dagger of draining (still there?) a cursed +0 mace (still there?) (51, -42, D:7) a +0 leather armour a +0 dagger (51, -40, D:7) a cursed ring of attention (52, -44, D:7) a +0 giant club (54, -10, D:7) an uncursed staff of energy (55, -29, D:7) a +0 flail (56, -10, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 21 sling bullets (8, 21, D:8) 2 tomahawks a +0 leather armour (8, 22, D:8) a +0 broad axe 4 tomahawks a +0 chain mail a +0 hand axe (8, 23, D:8) a +0 club a +0 chain mail (9, -17, D:8) a +0 dagger a +0 robe (9, 21, D:8) a tomahawk a +0 club (10, 21, D:8) 2 tomahawks (11, 20, D:8) a tomahawk (14, -10, D:8) a +0 long sword (18, 25, D:8) a +0 falchion (19, 10, D:8) 18 stones (23, 28, D:8) 21 arrows (29, 8, D:8) a +0 leather armour (31, 18, D:8) 26 arrows a +0 shortbow (31, 21, D:8) an arrow (33, 23, D:8) an arrow (34, -4, D:8) a +0 short sword (45, -2, D:8) 15 stones (45, 3, D:8) 17 arrows (47, 12, D:8) a +0 chain mail (50, -8, D:8) a +0 long sword (50, -4, D:8) a +0 mace a cursed +0 plate armour (59, 5, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +2 short sword of speed (2, 7, D:9) a +0 whip (2, 31, D:9) a +0 dagger a +0 robe (3, 31, D:9) a +0 dagger a +0 robe (3, 32, D:9) a +0 glaive a +0 chain mail (5, 26, D:9) a +0 club (6, 28, D:9) a +0 short sword (7, 0, D:9) a +0 scimitar (11, 21, D:9) 17 stones (14, 4, D:9) 26 stones (14, 6, D:9) a +0 long sword (19, 1, D:9) a stone (20, 27, D:9) a +0 mace 12 stones a +0 chain mail (22, 28, D:9) a stone (23, -1, D:9) a stone (23, 28, D:9) a stone a +0 scale mail (24, -2, D:9) a +0 dagger (25, 46, D:9) a +0 ring mail (26, -5, D:9) a +0 whip a stone (28, -5, D:9) a stone (29, -5, D:9) a stone (29, 30, D:9) a +2 leather armour of fire resistance (29, 31, D:9) a +0 leather armour (30, 2, D:9) 16 poisoned needles (30, 4, D:9) a +0 scimitar (30, 30, D:9) a +0 ring mail (30, 31, D:9) a +0 broad axe a +0 leather armour (46, 28, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Cosoh's Antique Weapon Shoppe a +0 short sword (66 gold) a +1 dagger of venom (206 gold) a +0 battleaxe (143 gold) a +3 quarterstaff of protection (479 gold) a +0 flail (77 gold) a +2 flail of draining (402 gold) a +0 falchion (66 gold) a +1 hunting sling of flaming (213 gold) (21, 14, D:10) a +0 mace (50, -6, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (6, -42, D:11) a +0 scimitar (20, 4, D:11) the +0 robe "Baigioha" {rN+} It protects you from negative energy. (33, -41, D:11) a +0 shortbow 17 arrows (36, -41, D:11) an arrow (59, -48, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) the +3 robe of Safutwish {-Tele rF++ rCorr SInv} It greatly protects you from fire. It lets you see invisible. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (11, -27, D:12) an adder corpse (12, -22, D:12) 12 gold pieces (13, -19, D:12) a +0 pair of boots (13, -18, D:12) 16 gold pieces (14, -21, D:12) a +0 war axe (unseen) (15, -23, D:12) a bolt (38, 0, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 21 gold pieces Level 2 of the Orcish Mines [Shop] Elausegg's Antique Weapon Emporium a +5 vampiric whip (1000 gold) a +0 long sword (101 gold) a +2 halberd of venom (487 gold) a +7 blowgun (1145 gold) a +0 rapier of draining (266 gold) a +0 long sword (101 gold) a +0 scimitar (116 gold) a +0 rapier (116 gold) a +4 dagger of speed (812 gold) a +3 scimitar (609 gold) [Shop] Byosol's General Store a +0 scimitar (60 gold) a book of Party Tricks (750 gold) a +4 ring of slaying (1170 gold) 15 stones (22 gold) the cursed +1 plate armour of Wygrous {rPois rC+ SInv} (711 gold) It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +0 chain mail (67 gold) a potion of curing (45 gold) a scroll of teleportation (45 gold) a phantom mirror (450 gold) a phantom mirror (450 gold) a +0 hand crossbow (52 gold) a potion of lignification (45 gold) [Shop] Donk's Weapon Boutique a +0 scimitar (52 gold) a +0 whip (32 gold) a +1 broad axe of electrocution (221 gold) a +4 hand axe of flaming (356 gold) a +0 dagger (26 gold) 18 arrows (46 gold) a +0 flail (45 gold) a +4 falchion of holy wrath (356 gold) 16 stones (20 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +0 shortbow (39 gold) a +4 war axe of chopping (353 gold) 19 stones (24 gold) [Shop] Ostropp's Jewellery Emporium a cursed -2 ring of intelligence (32 gold) an uncursed ring of wizardry (480 gold) a +1 ring of slaying (96 gold) a cursed ring of attention (72 gold) an uncursed ring of ice (400 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of rage (640 gold) an uncursed ring of flight (280 gold) an uncursed ring of protection from fire (400 gold) a cursed ring of positive energy (272 gold) the ring "Vaynejicu" {+Blink +Fly rC- MR+ Str+4} (680 gold) [ring of protection from magic] It affects your strength (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. a cursed -2 ring of dexterity (32 gold) a +4 ring of strength (432 gold) (0, 0, Orc:2) a +0 giant club (53, -17, Orc:2) a +0 dire flail a +0 hand axe a cursed +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 arrows (18, -21, Lair:1) a +0 great sword (20, -18, Lair:1) a +0 chain mail (20, -4, Lair:1) 8 poisoned needles (24, -11, Lair:1) a +0 flail (40, -12, Lair:1) a +0 mace (47, 1, Lair:1) a sack of spiders Level 2 of the Lair of Beasts (7, -22, Lair:2) a +0 war axe (12, 37, Lair:2) 24 arrows (15, 37, Lair:2) 19 arrows (23, 36, Lair:2) 19 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of random uselessness (2, -29, Lair:3) a lamp of fire (3, -15, Lair:3) a +0 flail (4, -3, Lair:3) a +0 rapier (6, -28, Lair:3) a +0 dire flail (6, -3, Lair:3) 23 arrows (10, 1, Lair:3) a +0 long sword (15, -8, Lair:3) 20 arrows (22, -3, Lair:3) a +0 robe (36, -3, Lair:3) a +1 cloak (48, -33, Lair:3) 23 stones (49, -34, Lair:3) a +0 spear (50, -27, Lair:3) 23 bolts (59, -16, Lair:3) a cursed -2 long sword (59, 6, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (7, 2, Lair:4) a +0 war axe (11, 1, Lair:4) 13 poisoned needles (18, 13, Lair:4) a potion of invisibility (25, -38, Lair:4) a +0 cloak (28, -35, Lair:4) a +0 spear (46, -39, Lair:4) 28 arrows (51, -12, Lair:4) the +3 scale mail "Ycubol" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (55, -24, Lair:4) 6 curare-tipped needles Level 5 of the Lair of Beasts (10, -7, Lair:5) 27 sling bullets (13, 9, Lair:5) 24 bolts (14, -20, Lair:5) an uncursed ring of magical power (14, 11, Lair:5) a +0 mace (15, -32, Lair:5) 25 stones (24, -29, Lair:5) a +0 hand crossbow (26, 3, Lair:5) 26 arrows (29, -24, Lair:5) 17 stones (30, -27, Lair:5) a crystal ball of energy (35, 4, Lair:5) a +0 chain mail (36, 2, Lair:5) 15 poisoned needles (44, -5, Lair:5) a +0 giant club Level 6 of the Lair of Beasts (0, 0, Lair:6) the ring of Tompothy {rN+ Int+4} [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. (40, 20, Lair:6) the amulet "Nygis" {RegenMP rN+ MR- Str+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +1 short sword of Inquiry {flame, MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 7, Slime:5) the +10 trident of Departure {drain, rElec rF+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It makes you more stealthy. (1, -1, Slime:5) the +0 cloak of a volcano {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (8, -1, Slime:5) the Tome of Dark Rituals and Creation Spells Type Level a - Pain Necromancy 1 b - Summon Butterflies Summoning 1 c - Sublimation of Blood Necromancy 2 d - Summon Hydra Summoning 7