zuik Level 1 of the Dungeon (0, 0, D:1) 16 arrows (6, -8, D:1) 7 tomahawks (14, 1, D:1) a +0 dagger (18, 4, D:1) a +0 club (21, -10, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) 19 arrows (17, -13, D:2) a +0 robe (24, 9, D:2) a +0 war axe (27, -15, D:2) a +0 club (27, 5, D:2) a +0 club (33, -23, D:2) a +0 dagger (41, 6, D:2) a +0 leather armour (46, 12, D:2) a +0 leather armour Level 3 of the Dungeon (1, 6, D:3) a +0 short sword (7, -10, D:3) a +0 dagger (8, -30, D:3) 17 arrows (9, -27, D:3) a +0 chain mail a +0 club a +0 club a +0 war axe (15, -27, D:3) a tomahawk (15, -26, D:3) a tomahawk (15, -11, D:3) a +0 robe a cursed -3 dagger (15, -10, D:3) a +0 leather armour a +0 war axe (16, -25, D:3) a +0 robe (17, -11, D:3) a +0 hand axe of freezing (20, 8, D:3) a +0 ring mail (23, -21, D:3) a +0 scale mail (27, -2, D:3) a +0 leather armour (30, -30, D:3) 24 arrows (31, -11, D:3) an uncursed ring of teleportation (36, 15, D:3) a +0 plate armour (45, 2, D:3) a +0 robe (46, 5, D:3) a cursed +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 4, D:4) a cursed +0 leather armour a +0 flail (20, 7, D:4) a +0 club (28, 14, D:4) a +0 flail (29, 14, D:4) a +0 dagger a +0 robe (35, -16, D:4) 18 bolts (37, 32, D:4) a +0 giant club (38, 39, D:4) 26 sling bullets (42, 12, D:4) a +0 war axe (44, 2, D:4) a +0 giant club (48, 14, D:4) a +0 leather armour a +0 dagger (56, 29, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of freezing (1, -3, D:5) a +0 trident (1, -2, D:5) a +0 ring mail (14, 14, D:5) a +0 robe a +0 scythe (16, 15, D:5) a +0 scimitar a +0 robe (28, 4, D:5) a +0 robe a +0 rapier a +0 leather armour (33, 16, D:5) a cursed +0 scale mail (42, -13, D:5) a +0 giant spiked club (44, 20, D:5) 10 bolts (46, -21, D:5) a +0 robe a +0 dagger (47, -21, D:5) a +0 ring mail a +0 robe a +0 dagger (48, -21, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour a +0 leather armour a +0 club (0, 3, D:6) a +0 club a +0 ring mail (1, 1, D:6) a +0 trident a +0 ring mail (5, -37, D:6) an arrow (6, -37, D:6) a +0 shortbow 25 arrows (7, -36, D:6) an arrow (11, -24, D:6) a +0 ring mail (14, 8, D:6) a +0 leather armour (17, -20, D:6) a +0 flail of holy wrath a +0 chain mail (18, -22, D:6) a +0 animal skin (21, -33, D:6) a +0 halberd (21, 12, D:6) a +0 trident (22, -33, D:6) a +0 club a +0 leather armour (23, -30, D:6) a +0 club (23, -3, D:6) 6 large rocks (23, -2, D:6) a +1 whip of freezing a +0 robe a +0 animal skin a +0 animal skin (26, -32, D:6) a +0 long sword a +0 chain mail a +0 whip a +0 dagger a +0 robe (27, -35, D:6) a +1 dagger of freezing a +0 robe (27, -34, D:6) a +0 spear (30, -8, D:6) a +0 shortbow 21 arrows (31, -6, D:6) 2 arrows (39, 3, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Tahiziu's Distillery (Shop contents are unknown) [Shop] Jera's Jewellery Shoppe an uncursed ring of protection from cold (275 gold) the ring "Yrhiv" {+Fly rF++ Str-2} (415 gold) [ring of flight] It affects your strength (-2). It greatly protects you from fire. It lets you fly. a +3 ring of evasion (231 gold) the amulet "Awes" {Gourm rC+ rN+ Dex+2} (576 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. a cursed -3 ring of protection (22 gold) an uncursed amulet of the gourmand (330 gold) a +4 ring of slaying (858 gold) a +2 ring of dexterity (82 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of protection from fire (275 gold) the amulet "Nyatut" {Faith *Slow rPois Str+7} (663 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+7). It protects you from poison. It may slow you when you take damage. an uncursed ring of resist corrosion (220 gold) (0, 0, D:7) a cursed +0 giant spiked club (2, 0, D:7) 6 sling bullets (3, 0, D:7) 2 sling bullets (4, -1, D:7) a +0 hunting sling a +0 quarterstaff 4 sling bullets a +0 ring mail (16, -21, D:7) a -3 ring of strength (17, -24, D:7) a +0 glaive 3 throwing nets a +0 ring mail (19, -20, D:7) an arrow (20, -23, D:7) a +0 hand axe (20, -20, D:7) an arrow (22, -25, D:7) 11 bolts (23, -25, D:7) a +0 mace (24, -24, D:7) a +0 shortbow of flaming 19 arrows (25, -22, D:7) 18 poisoned needles (31, -14, D:7) a +0 war axe (40, -22, D:7) a +0 chain mail (40, -18, D:7) a +0 robe (41, -32, D:7) a cursed +0 leather armour (52, -17, D:7) a +0 flail a +0 scale mail (52, -12, D:7) a +0 animal skin (53, -15, D:7) a +0 dagger a +0 chain mail (54, -19, D:7) a +0 hand axe (54, -18, D:7) a +0 short sword a +0 dagger a +0 robe (54, -17, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Raket's Magic Scroll Shoppe a scroll of enchant armour (112 gold) a scroll of magic mapping (52 gold) a scroll of immolation (52 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (22, 17, D:9) a +0 leather armour 3 tomahawks a +0 mace (22, 22, D:9) 2 tomahawks (25, -13, D:9) 19 sling bullets (29, -33, D:9) 5 tomahawks a +1 dagger of draining a +0 robe (30, -33, D:9) a +0 whip (31, -33, D:9) a +0 dagger a +0 robe (32, -33, D:9) a +0 club (35, 5, D:9) a +0 battleaxe a +0 chain mail a +0 long sword a cursed +0 chain mail a +0 short sword a cursed +0 plate armour an orc corpse (skeletalised by now) (36, -1, D:9) a cursed -2 robe a +0 dagger (38, 9, D:9) a +0 ring mail a +0 club (40, -7, D:9) a +0 hand axe (40, -6, D:9) a +0 battleaxe a +0 plate armour (42, 0, D:9) a +1 short sword of speed (42, 3, D:9) 16 arrows (44, -11, D:9) a +0 chain mail a +0 war axe a +0 leather armour a +0 mace a +0 chain mail a +0 trident (44, -8, D:9) a +0 dagger (51, 6, D:9) a +0 great sword a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Toat Ejo's Jewellery Emporium a +5 ring of strength (576 gold) the ring of Jariext {Fire *Contam rElec Str+2 Dex+6} (702 gold) [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It causes magical contamination when unequipped. a cursed -6 ring of intelligence (28 gold) a +3 ring of dexterity (219 gold) an uncursed ring of flight (245 gold) a +3 ring of strength (219 gold) (0, 0, D:10) a cursed +0 club a +0 blowgun 9 poisoned needles a +0 short sword (1, 0, D:10) a poisoned needle (4, -21, D:10) a +0 halberd a +0 chain mail (4, 0, D:10) a +0 whip (5, 0, D:10) a +0 short sword a +0 blowgun a +0 club 9 poisoned needles (6, -25, D:10) a +0 trident a +0 leather armour (6, -13, D:10) a +0 club (6, -1, D:10) a +0 short sword (8, -27, D:10) a +5 war axe (9, -27, D:10) a +0 flail +0 swamp dragon scales an uncursed amulet of the acrobat (9, 13, D:10) a +0 mace (11, -27, D:10) a cursed -1 mace a +0 scale mail a +0 short sword (11, -26, D:10) a +0 trident a +0 leather armour (13, -27, D:10) a +0 glaive a +0 plate armour (13, -26, D:10) a +0 flail a +0 plate armour (13, -25, D:10) a +4 mace the +8 plate armour of a ziggurat {rElec Str+5} It affects your strength (+5). It insulates you from electricity. (15, -8, D:10) a +0 chain mail (16, -8, D:10) a +0 chain mail (16, -5, D:10) a +0 dagger a +0 robe (16, -2, D:10) a cursed -2 mace a cursed +0 leather armour (17, 7, D:10) a +3 glaive the +1 ring mail "Duatymeu" {-Tele MR- rCorr Stlth+} It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 dagger a +0 robe the +8 morningstar of the Magi {crush, +Fly MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you fly. a +0 robe a +0 falchion a cursed -2 leather armour (17, 13, D:10) a +0 short sword a throwing net (18, -10, D:10) 20 poisoned needles (19, 11, D:10) a +0 giant spiked club (21, -15, D:10) a +0 ring mail (21, 9, D:10) a sack of spiders (25, 9, D:10) a +1 scimitar of slicing (25, 11, D:10) a +0 dagger (26, -12, D:10) a +0 leather armour (27, 4, D:10) a +2 great sword of holy wrath a +0 longbow 14 arrows (28, 10, D:10) a +0 ring mail (30, 10, D:10) 3 needles of sleeping (33, 3, D:10) 3 arrows (33, 5, D:10) an arrow a +0 dagger a +0 robe a +0 vampiric long sword a +0 plate armour a +0 halberd (33, 6, D:10) a +0 shortbow 22 arrows (33, 14, D:10) a +0 whip a +0 short sword a +0 spear (33, 15, D:10) a +0 dagger a +0 robe a +0 whip a +0 club a +0 whip (47, 5, D:10) a +0 dagger a +0 robe (48, 5, D:10) a +0 giant club (54, -2, D:10) an arrow (54, 15, D:10) 25 sling bullets (55, -6, D:10) 12 bolts (55, 1, D:10) a +0 shortbow 9 arrows the Ecumenical Temple (0, 0, Temple) a cursed -3 trident Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 club (1, 0, Orc:1) a tomahawk (2, 0, Orc:1) a +0 whip a +0 ring mail an orc corpse (2, 28, Orc:1) 14 gold pieces (3, 24, Orc:1) a +0 long sword (unseen) (3, 25, Orc:1) a +0 dagger (still there?) a +0 flail of venom (still there?) (3, 26, Orc:1) a +0 ring mail (unseen) (4, -2, Orc:1) a +0 club (4, 3, Orc:1) 2 tomahawks (5, 4, Orc:1) 3 tomahawks (6, 3, Orc:1) a +0 long sword of slicing a +0 chain mail a +0 whip an orc corpse (6, 6, Orc:1) a tomahawk (7, 4, Orc:1) a +0 club an orc corpse (7, 5, Orc:1) a tomahawk (7, 6, Orc:1) a +1 chain mail of cold resistance an orc skeleton (7, 7, Orc:1) a +0 giant spiked club an ogre skeleton (8, 5, Orc:1) a cursed -2 dagger a cursed +0 scale mail (13, 4, Orc:1) a +0 whip an orc corpse (14, 0, Orc:1) a +0 leather armour an orc corpse (14, 1, Orc:1) a +0 hand axe (16, 1, Orc:1) a +0 giant club Level 1 of the Lair of Beasts (0, 2, Lair:1) a +0 spear a +0 animal skin (0, 3, Lair:1) a +0 robe (1, -46, Lair:1) a +0 hat (9, -27, Lair:1) a +0 leather armour (12, 1, Lair:1) a +0 war axe (14, -28, Lair:1) a +0 halberd (16, -27, Lair:1) a +0 pair of gloves (16, 12, Lair:1) 14 bolts (20, 3, Lair:1) a +0 chain mail (23, 6, Lair:1) a cursed -2 robe (51, 11, Lair:1) 9 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, -12, Lair:2) a +0 ring mail (3, 17, Lair:2) a +0 trident (8, 21, Lair:2) a +0 pair of gloves (13, 7, Lair:2) 7 poisoned needles (15, 10, Lair:2) 27 arrows (19, 6, Lair:2) a +0 flail (20, -6, Lair:2) a +0 scale mail (20, 22, Lair:2) 23 bolts (28, -17, Lair:2) a +0 ring mail (36, 15, Lair:2) 22 arrows (53, -21, Lair:2) a +0 leather armour (57, 10, Lair:2) a +0 robe (59, 3, Lair:2) a +0 ring mail (62, 1, Lair:2) a +0 ring mail (62, 7, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) the cursed +1 ring mail "Qifeh" {rF+} It protects you from fire. It has a curse placed upon it. (1, 4, Lair:3) a scroll of noise (17, 17, Lair:3) a +0 scale mail (27, -1, Lair:3) a cursed +0 robe (31, -9, Lair:3) a cursed -2 rapier (38, -4, Lair:3) 30 sling bullets (39, 1, Lair:3) a +0 ring mail (39, 8, Lair:3) a +0 ring mail (52, 34, Lair:3) a +0 arbalest (55, 25, Lair:3) a sack of spiders (58, 34, Lair:3) a +0 ring mail (59, 35, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (4, -4, Lair:4) a +0 shortbow (11, 22, Lair:4) a +0 ring mail (14, -21, Lair:4) a +0 robe (22, 2, Lair:4) a +0 scale mail (24, -28, Lair:4) a +0 spear (51, -26, Lair:4) a +0 short sword (54, -29, Lair:4) a +0 ring mail (58, 0, Lair:4) 14 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (2, -50, Lair:5) a +0 morningstar (9, -38, Lair:5) a +2 leather armour of poison resistance (12, -16, Lair:5) 9 bolts (32, -21, Lair:5) 17 sling bullets (38, -36, Lair:5) 3 curare-tipped needles (39, -35, Lair:5) 2 curare-tipped needles (40, -35, Lair:5) 3 curare-tipped needles (40, -20, Lair:5) a +0 hand axe (44, 10, Lair:5) a scroll of noise (51, -9, Lair:5) 12 sling bullets (56, -24, Lair:5) a +2 short sword of distortion a +0 blowgun Level 6 of the Lair of Beasts (16, -18, Lair:6) a +0 hand axe (17, -15, Lair:6) the +11 great mace of Eternal Night {flame, *Slow rElec MR+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. (18, -18, Lair:6) a cursed +0 glaive (18, -15, Lair:6) an uncursed staff of air (19, -18, Lair:6) a lamp of fire (19, -17, Lair:6) 5 bolts (20, -16, Lair:6) an uncursed staff of summoning (21, 6, Lair:6) a +0 rapier (51, -7, Lair:6) a +0 quarterstaff