zujk Level 1 of the Dungeon (0, 0, D:1) 14 poisoned darts (14, 1, D:1) a +0 dagger (15, 25, D:1) a +0 robe (21, -16, D:1) 14 arrows (32, 6, D:1) a +0 club (48, 24, D:1) a +0 club (53, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 25, D:2) 23 arrows (5, 28, D:2) a +0 dagger (6, 21, D:2) a +0 club (12, 14, D:2) a +0 club a +0 robe a +0 dagger (16, 0, D:2) a +0 club (37, 7, D:2) a +0 short sword (37, 8, D:2) a +0 short sword (37, 14, D:2) a +0 ring mail (41, -6, D:2) a +0 club (44, 1, D:2) a +0 dagger (44, 8, D:2) a +0 hunting sling (60, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 19, D:3) a +0 short sword a +0 flail a cursed -1 dagger a +0 robe (5, 10, D:3) a +0 whip (5, 30, D:3) a +2 great sword of holy wrath (6, 16, D:3) 18 bolts (10, 23, D:3) a cursed -2 short sword a +0 scale mail (11, 33, D:3) a +0 club (15, 23, D:3) a +0 ring mail (23, 6, D:3) a +0 whip (32, 28, D:3) 30 sling bullets (33, 30, D:3) a +0 club (35, 42, D:3) 14 bolts (38, 39, D:3) a +0 hand axe a +0 robe (39, 40, D:3) a cursed +0 robe a +0 dagger a +0 hand axe a +0 club a +0 short sword (40, 38, D:3) a +0 club (40, 40, D:3) a +0 dagger 3 boomerangs (43, 41, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 vorpal mace (2, 2, D:4) an adder skeleton (9, -7, D:4) the +1 leather armour "Giaduc" {+Fly rC- rN++ Stlth+} It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you fly. It makes you more stealthy.