zx48k the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) an uncursed staff of cold (61, 16, D) a book of Alchemy (62, 0, D) a +2 short sword of freezing (62, 1, D) a box of beasts (62, 8, D) an uncursed staff of wizardry (62, 9, D) a crystal ball of energy (62, 11, D) an iguana corpse (skeletalised by now) (62, 16, D) the ring "Voqolacw" {MR+ MP+9 Str+3} [ring of magical power] It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (62, 17, D) a manual of Axes (62, 21, D) an uncursed staff of fire (63, 0, D) an uncursed staff of summoning (63, 8, D) an uncursed amulet of faith (63, 16, D) a book of Callings (64, 16, D) a box of beasts (64, 17, D) the amulet of Mutualism {Inacc rF+ MR+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It affects your resistance to hostile enchantments. (68, 0, D) a +0 glaive of venom (70, 8, D) the +3 fire dragon scales "Releusa" {rF++ rC- Str+2} It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. (70, 9, D) a +1 hat (71, 8, D) a book of Callings (71, 16, D) an uncursed ring of stealth (71, 26, D) an uncursed amulet of harm (71, 27, D) a +1 robe of fire resistance (72, 8, D) a +0 hand crossbow of flaming (72, 9, D) a fan of gales (72, 16, D) an uncursed ring of stealth (72, 27, D) an uncursed ring of protection from cold (73, 26, D) a lamp of fire (73, 27, D) the +9 scimitar of Hiafep {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). a +0 robe (75, 1, D) the +7 morningstar of Nuusonur {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3).