Dungeon Crawl Stone Soup version 0.32-a0-2102-gac85ce32bd (webtiles) character file. Game seed: 17237138345022772892 18 zx48k the Apothecary (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Aug 15, 2024. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (790 turns). zx48k the Apothecary(Gnoll Wanderer) Turns: 790, Time: 00:01:36 Health: 0/20 AC: 6 Str: 12 XL: 2 Next: 70% Magic: 5/5 EV: 9 Int: 11 God: Gold: 82 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: invisible A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 2 boomerangs (quivered) Armour c - a +0 ring mail (worn) Scrolls f - a scroll of revelation g - a scroll of teleportation {unknown} Potions e - 2 potions of invisibility Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 4.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 3.7 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 5.3 Alchemy + Level 0.6 Invocations + Level 2.5 Evocations + Level 0.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 26% 1 Inner Flame Hex/Fire 5% N/A 58% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 58% 3 Flame Wave Conj/Fire 5% 2d5 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel better. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel better. Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. You bite Terence. Terence is heavily wounded. Terence closely misses you. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. As you read the scroll labelled BAAWAZUNOKA, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. A hobgoblin comes into view. Terence hits you with a +0 hand axe. It was a potion of invisibility. You fade into invisibility! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ***,***,,,,,,,~,,~,,,,,,,* *~~ *,* *,...............,,* **~ ****,***,...............,,* *~* *,,,,,,**...............,** *~* *,**,****#..............** *~* *,**,,,,,##............#* *~* *,******,###..........## *~* *,* *,####...@^...### *~* *,* *,#######@'###### *~* *,* *,###....<.######*******~~ *,******,##.###...######*,,,,,*~~ ,,,,,,,,,g..###..#######*,*****~~ *,,,,,,,,##.###..#######,,,*****~ *,*,*****###...#.##.....,,,,,,,*~ *,*,* ####....##.####,,,*****~ ,,*,* ####..####.####*,,** *,, ***,* #..* *,* *,*,* *,, You could see Terence (unable to see you). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zx48k the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zx48k set off with the following items: a +0 club, a potion | of curing, a +0 ring mail; and the following spells | available to memorise: Sting, Foxfire, Inner Flame, | Mephitic Cloud, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Sting 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 775 | D:2 | Noticed Terence 790 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: kennysheep_big_flooded_room, layout_loops_ring, chequers_serial_rivers_large_b, grunt_decor_cap, uniq_terence Action || total ---------------------------++------- Melee: Club || 91 Bite || 9 Use: Potion || 3 Scroll || 1 Armour: Ring mail || 84 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 815 | 803 | 12 | 0 | 611 | 2 | 407.5 | Dungeon | 815 | 803 | 12 | 0 | 611 | 2 | 407.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 18 daAuts