Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 10387397801692922859 33 zx48k the Thaumaturge (level 3, 0/25 HPs) Began as a Gnoll Wanderer on Sept 11, 2024. Slain by Terence ... wielding a +2 heavy mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1167 turns). zx48k the Thaumaturge (Gnoll Wanderer) Turns: 1167, Time: 00:01:59 Health: 0/25 AC: 3 Str: 10 XL: 3 Next: 29% Magic: 13/13 EV: 10 Int: 15 God: Gold: 101 SH: 4 Dex: 10 Spells: 19/20 levels left rFire . . . a - +2 hand axe rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: attractive A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) o - the +8 spear of Immorality {flame, *Corrode Int+4 Dex+3} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Missiles e - 4 boomerangs Armour b - a +0 buckler (worn) d - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery p - a ring of resist corrosion Scrolls f - 2 scrolls of noise {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} r - a scroll of enchant weapon {unknown} Potions h - 2 potions of curing {unknown} l - a potion of magic {unknown} n - a potion of might {unknown} q - a potion of brilliance {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 6.5 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 0.8 Dodging + Level 0.8 Stealth + Level 4.5 Shields + Level 0.8 Unarmed Combat + Level 9.3 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 2.1 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 12% 1 Stone Arrow Conj/Erth 22% 3d8 26% 3 Confusing Touch Hex 8% N/A 34% 3 Vampiric Draining Necr 8% 2d6 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the bat! Your Invocations skill increases to level 1! No target in view! No target in view! You see here a bat corpse. You open the door. There is an open door here. f - 2 scrolls labelled IGURENL UWNUXZU (gained 1) j - 2 scrolls labelled RONTUNE NACUERUSM (gained 1) You open the door. There is an open door here. r - a scroll labelled BIYBBY OGUAK Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +2 heavy mace. Terence shouts! Okay, then. You feel attractive to monsters. Terence screams, "I want to be left alone!" Terence is attracted toward you. You hit Terence. Terence is moderately wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. You hit Terence. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +2 heavy mace! You hit Terence. Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +2 heavy mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Terence. Terence is severely wounded. Terence hits you with a +2 heavy mace. You die... Terence says, "And stay out!" #.# #.# #.# ######### #.# ........# #.# .######.# #.# # .######.## #># # .##......# ##.######### ### .##.###..# ##...@@...... #.. .##.###..###.....####### #.# ........#........# ##. #.# ##..###..#####.### #.. #.# ##..# #.## #.# #.# #.# ....# #.# #.# #.# #.# .#..# #.# ##+## #.# #.# ...## #.# ##...## #.# #.. #..####.# ##.....## ###.# #.. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins A kobold (D:1) 3 bats A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | zx48k the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zx48k set off with the following items: a +2 hand axe, a +0 | buckler, a potion of attraction, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 104 | D:1 | Reached XP level 2. HP: 19/19 MP: 10/12 570 | D:2 | Identified the +8 spear of Immorality {flame, *Corrode | Int+4 Dex+3} 950 | D:2 | Reached XP level 3. HP: 9/25 MP: 13/13 1065 | D:2 | Reached skill level 1 in Invocations 1160 | D:2 | Noticed Terence 1167 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, serial_park_tiny_pond, minmay_tetromino_i4 D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 9.3 Earth Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 6.5 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 0.8 Stealth | | 0.8 Shields | | 4.5 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Hand axe || 33 Bite || 3 Cast: Sandblast || 16 Use: Potion || 1 Armour: Robe || 27 Dodge: Dodged || 15 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1148 | 27 | 0 | 988 | 2 | 587.5 | Dungeon | 1175 | 1148 | 27 | 0 | 988 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 629 daAuts D:1: 546 daAuts