zxcv Level 1 of the Dungeon (0, 0, D:1) a +0,+0 orcish mace (3, 2, D:1) 30 +0 arrows (-22, 8, D:1) 7 +0 needles of slowing (-32, 15, D:1) a +0,+0 short sword (-44, 19, D:1) a +0,+0 club (-60, 27, D:1) a +0,+0 club (-30, 31, D:1) an apple (-43, 54, D:1) a cursed -1,+0 orcish club Level 2 of the Dungeon (0, 0, D:2) 14 +0 stones (-2, 1, D:2) a +0,+0 short sword (-1, 1, D:2) 20 +0 arrows (-59, 11, D:2) a +0,+0 flail (-6, 16, D:2) a +0,+0 short sword a +0,+1 orcish club a kobold corpse (skeletalised by now) (-5, 21, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (-32, 22, D:2) a +0,+0 club (-20, 31, D:2) 18 +0 stones (-60, 37, D:2) a +0,+0 hand axe (-31, 37, D:2) 26 +0 arrows (-27, 38, D:2) a +0 robe (-3, 47, D:2) a +1,+1 dwarven short sword (-63, 49, D:2) a +0 dart (-39, 60, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a bat corpse (rotten by now) (-37, 3, D:3) a potion of curing (-28, 3, D:3) a cursed -1,+1 dwarven dagger (unseen) (-14, 7, D:3) a jackal skeleton (-6, 7, D:3) a +0,+0 whip (-38, 8, D:3) a potion of gain dexterity (7, 12, D:3) a +0,+0 club (3, 13, D:3) a +0,+0 whip (-14, 25, D:3) a +0,+0 whip (-18, 28, D:3) a bread ration