zxspectator Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 22, D:1) a +0 short sword (22, 10, D:1) a +0 short sword (36, -7, D:1) a +0 club (39, 11, D:1) a +0 club 4 stones (39, 13, D:1) a +0 short sword (40, -15, D:1) a stone (44, -17, D:1) a +0 whip (45, -23, D:1) a +1 vampiric dagger (48, 8, D:1) a +0 club (49, 12, D:1) a +0 dagger Level 2 of the Dungeon (17, 9, D:2) a +0 hand axe (17, 22, D:2) a +0 flail a +0 club (17, 23, D:2) a +0 spear (17, 24, D:2) a +0 spear (18, 29, D:2) 8 stones (20, 22, D:2) a +0 dagger (41, 35, D:2) a +0 ring mail (48, 28, D:2) a +0 club Level 3 of the Dungeon (24, 38, D:3) a +0 club a +0 sling (38, 5, D:3) a +0 hand axe (40, 28, D:3) a +0 hammer (43, 27, D:3) a +3 quarterstaff of chaos (46, 1, D:3) a +0 robe (48, 16, D:3) a +0 whip Level 4 of the Dungeon (3, -3, D:4) 7 stones (10, 33, D:4) a +0 short sword (11, 2, D:4) a +2 short sword of protection (17, 26, D:4) a +0 club (22, 3, D:4) a +0 ring mail (24, 29, D:4) a +0 whip (37, 18, D:4) 3 stones (40, 11, D:4) a +0 dagger (45, 6, D:4) a +0 dagger a +0 dagger Level 5 of the Dungeon (1, -39, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 war axe (1, -38, D:5) a +0 scale mail a +0 mace (2, -21, D:5) a +0 club a +0 leather armour (2, -20, D:5) a +0 flail a +0 ring mail (3, -8, D:5) 4 stones (9, 7, D:5) a +0 robe (11, -5, D:5) 4 stones (11, 0, D:5) a +0 short sword a +0 ring mail a +2 vampiric dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (11, 2, D:5) a +0 whip a +0 ring mail (15, -23, D:5) 6 stones (22, 4, D:5) a +0 giant club (37, -4, D:5) a +0 halberd (37, -3, D:5) a +0 club (38, -3, D:5) a +0 spear a +0 scale mail a +0 whip (44, -14, D:5) a +1 quarterstaff of draining (47, -11, D:5) a +0 leather armour Level 6 of the Dungeon (10, 1, D:6) a +0 robe (19, 47, D:6) a ring of see invisible (35, 34, D:6) a +0 heavy flail a +0 orcbow a +0 chain mail (36, 2, D:6) a +0 scimitar (36, 33, D:6) a +0 trident (38, 32, D:6) a +0 club (39, 26, D:6) a +0 robe a +0 dagger (39, 28, D:6) a +0 whip (40, 25, D:6) a +0 club (40, 30, D:6) a +0 whip (40, 32, D:6) a +0 halberd (41, 25, D:6) a +0 dagger (41, 26, D:6) a +0 mace Level 7 of the Dungeon [Shop] Suirasie's General Store Great Wizards, Vol. VII (420 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a +2 ring mail of willpower (294 gold) a wand of light (8) (470 gold) a throwing net (42 gold) a scroll of teleportation (42 gold) the +6 leather armour of the Meadowlark {Harm *Slow rElec} (565 gold) rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 robe (9 gold) (0, 0, D:7) 4 stones (4, 11, D:7) a +0 war axe (5, -23, D:7) a +0 dagger a +0 robe (5, 11, D:7) a +2 falchion of distortion (6, -24, D:7) a +0 short sword a +0 flail (8, -23, D:7) a +0 short sword (11, 12, D:7) a +0 hand axe a +0 ring mail (11, 13, D:7) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 robe (12, 8, D:7) a +0 short sword a stone (13, 8, D:7) a +0 dagger (14, 8, D:7) a +2 short sword of electrocution a stone (19, 6, D:7) a +0 mace (19, 8, D:7) a +0 club (19, 20, D:7) a +0 shortbow (20, -2, D:7) a +0 ring mail (24, -26, D:7) a +0 mace (34, 0, D:7) a +0 dagger 5 stones (36, 1, D:7) a +0 club a +0 short sword a +0 club a +0 club 2 stones (37, 19, D:7) a +0 great sword a +0 robe a +3 morningstar a +0 robe a +0 flail a +0 robe (38, 19, D:7) a +2 dagger a +0 robe a +2 trident a +0 robe (39, -22, D:7) 4 stones (41, -19, D:7) a +0 leather armour (45, -27, D:7) a blade talisman (46, -5, D:7) a +0 hand axe (46, -4, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (8, -25, D:8) a +0 robe a +0 dire flail (9, -34, D:8) a +3 ring mail (9, -27, D:8) a +0 robe a +0 battleaxe a +0 robe a +3 falchion (10, -15, D:8) a +0 ring mail (13, -30, D:8) a +0 spear a +0 robe (14, -31, D:8) a +0 great sword (14, -19, D:8) a +0 robe a +5 great sword (15, -40, D:8) a wand of charming (9) (42, -3, D:8) a +0 sling (46, 8, D:8) 6 stones (48, 17, D:8) a +1 orcbow of flaming (49, 12, D:8) a +0 leather armour (49, 13, D:8) a +0 flail a +1 vampiric whip a +0 spear a +0 club a +0 whip a +0 robe (49, 14, D:8) a +0 flail (51, 5, D:8) the +8 dagger of Melee {flame, rC+ Str+2 Int+4 Dex+2} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (52, 4, D:8) a +0 chain mail (53, -11, D:8) 2 stones (59, 4, D:8) 5 stones (62, -1, D:8) a +0 trident a +0 leather armour (62, 0, D:8) a +1 flail of protection a +0 hand axe of flaming a +0 plate armour (62, 1, D:8) a +2 dagger of draining a +0 robe a +0 spear (62, 2, D:8) a +0 club a +0 halberd a +0 flail (62, 3, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a water moccasin corpse (15, -7, D:9) 8 stones (16, -22, D:9) a +2 halberd (still there?) a +0 robe (still there?) (16, -5, D:9) a +0 sling (17, -23, D:9) a +3 halberd (still there?) a +0 robe (still there?) (18, -24, D:9) a +5 trident (still there?) a +0 robe (still there?) (18, -21, D:9) a +0 antimagic hand axe (still there?) a +0 robe (still there?) (19, -20, D:9) 14 gold pieces (20, -21, D:9) 8 gold pieces the Ecumenical Temple