zxspectator Level 1 of the Dungeon (0, 0, D:1) a +1 sling of draining (5, -27, D:1) a +0 spear (6, -16, D:1) a +0 dagger (33, -33, D:1) a +0 scale mail (39, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, 26, D:2) a +0 leather armour (6, 32, D:2) a +0 club (16, 8, D:2) a flux talisman (18, 2, D:2) a +0 dagger 3 stones (20, 20, D:2) 4 stones (28, 14, D:2) a +0 short sword 3 stones (32, 36, D:2) a +0 short sword (38, -3, D:2) a +0 club (43, 40, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Wuzeen's Antique Armour Shop the +1 ring mail "Tishurra" {rF+ Int+4} (628 gold) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. a +4 scale mail of cold resistance (620 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) the +0 ring mail "Arphos" {^Contam Str+7} (402 gold) Str+7: It affects your strength (+7). ^Contam: It causes magical contamination when unequipped. a +0 barding (460 gold) [Shop] Carch's Antique Weapon Shop a +0 club (25 gold) a +0 mace (75 gold) a +0 shortbow (75 gold) a +0 flail (87 gold) a +0 club (25 gold) the +7 mace of the Candelabrum {drain, rElec Will++} (1710 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. [Shop] Goliab's Antique Weapon Shoppe a +0 whip of electrocution (205 gold) a +0 trident (87 gold) a +0 battleaxe (162 gold) a +0 war axe (87 gold) a +0 flail (87 gold) a +0 flail (87 gold) a +0 battleaxe (162 gold) a +0 flail (87 gold) a +0 war axe (87 gold) [Shop] Jewnof's Armour Shoppe a +0 chain mail (63 gold) a +0 pair of boots (63 gold) a +1 robe of positive energy (135 gold) a +0 robe (9 gold) a +3 chain mail of poison resistance (329 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) [Shop] Feohobel's Antique Weapon Emporium the +0 long sword "Brush" {spect, Str+5 Stlth+} (667 gold) Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. a +0 dagger of draining (128 gold) a +0 dagger (46 gold) a +0 great sword (149 gold) a +2 great mace of venom (455 gold) a +0 spear (69 gold) the +7 hand axe "Impyha" {flame, *Noise rC+ Str+2 Dex+2} (1363 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. a +0 spear (69 gold) a +0 sling (34 gold) (3, -20, D:3) a +0 robe (8, -31, D:3) a +0 short sword (9, -21, D:3) a +0 spear (9, 0, D:3) 2 stones (13, -21, D:3) a +0 spear (18, -21, D:3) 4 stones (18, -6, D:3) a +0 dagger 2 stones (25, 17, D:3) a ball python corpse (skeletalised by now) (30, -8, D:3) a +0 robe (33, -22, D:3) a +0 club 2 stones (34, -18, D:3) 8 stones (40, -28, D:3) 2 stones (42, -21, D:3) a +0 whip (49, 23, D:3) 9 stones (53, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (16, -2, D:4) a +0 whip a gnoll corpse (16, 16, D:4) a +3 whip (unseen) (18, -1, D:4) a +0 spear (19, 0, D:4) a +0 whip a gnoll corpse