zxspectator Level 1 of the Dungeon (0, 0, D:1) a +2 robe of cold resistance (4, -11, D:1) a ball python skeleton (6, -7, D:1) a +2 dagger of venom a goblin skeleton (7, -17, D:1) a +0 falchion (12, -8, D:1) a +0 scale mail (12, 22, D:1) a +0 robe (13, 22, D:1) 4 stones (16, -12, D:1) a hobgoblin skeleton (28, 22, D:1) a rat corpse (skeletalised by now) (36, 12, D:1) a +0 hand axe (38, 4, D:1) a +0 ring mail (38, 5, D:1) a +0 club (38, 6, D:1) a +0 dagger 5 stones (39, 8, D:1) a +0 whip (46, 17, D:1) a frilled lizard skeleton (47, 27, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (12, 20, D:2) a ring of poison resistance (22, 21, D:2) a +0 club (23, -8, D:2) a +0 chain mail (25, 3, D:2) a +0 robe (44, 29, D:2) a bat skeleton (46, 0, D:2) a +0 ring mail (49, 23, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Maltheism {rElec rF+ Str+6} (5700 gold) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. the +12 dagger of Skirmishing {heavy, *Slow +Blink Will+ rCorr} (8320 gold) Will+: It increases your willpower. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the +4 ring mail of Rotation {-Tele Rampage rN+} (2820 gold) rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. the +6 spear "Daosmys" {heavy, *Rage Str+6 Stlth+} (5570 gold) Str+6: It affects your strength (+6). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (0, 0, D:3) a bat skeleton (1, -2, D:3) a +0 flail an orc skeleton (2, -2, D:3) a kobold skeleton (5, -2, D:3) 2 stones (5, -1, D:3) a +0 quarterstaff (6, -10, D:3) an adder corpse (skeletalised by now) (6, 1, D:3) a +0 whip (7, 21, D:3) a +0 helmet (13, -11, D:3) a +0 trident (14, 3, D:3) a +0 club (15, 20, D:3) a +0 club (18, -8, D:3) a bat corpse (skeletalised by now) (22, -6, D:3) a +0 flail (23, 6, D:3) a +0 club a +0 scale mail (24, 24, D:3) a scroll of teleportation (25, 8, D:3) a +0 war axe a +0 chain mail (25, 9, D:3) a +0 short sword (25, 10, D:3) a +0 dagger (25, 17, D:3) a +0 dagger (26, 19, D:3) a staff of cold (27, 8, D:3) a +0 orcbow (27, 10, D:3) a +0 mace (31, -6, D:3) a +0 club (32, 17, D:3) a +0 helmet (33, 17, D:3) a +0 quarterstaff (39, -7, D:3) a +0 trident (39, 0, D:3) a +0 flail of holy wrath a +0 chain mail Level 4 of the Dungeon [Shop] Mexyigat's Antique Armour Boutique a +2 crystal plate armour (1932 gold) a +0 ring mail (84 gold) the +0 plate armour of Amorality {rElec Int+2 Dex+3 Slay-5} (556 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. a +0 pair of boots (94 gold) a +0 leather armour (42 gold) a +4 plate armour of cold resistance (1050 gold) the +0 crystal plate armour of Protective Custody {Will+ Int+3 Stlth+} (2125 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +9 plate armour of Eruhec {rN+} (1663 gold) rN+: It protects you from negative energy. (2, 2, D:4) a +0 short sword (6, 27, D:4) 3 stones (8, -13, D:4) a +0 chain mail (13, 16, D:4) a +0 dagger (16, 1, D:4) a +1 dagger of speed (18, -1, D:4) a +0 short sword (19, 17, D:4) a stone (21, -4, D:4) a +0 giant spiked club (33, 4, D:4) a +0 robe (36, 8, D:4) a +0 giant club (53, 9, D:4) a +0 leather armour (59, -5, D:4) a +0 chain mail (60, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -15, D:5) a +1 short sword of venom a +3 leather armour of cold resistance (2, -15, D:5) a +0 dagger a +0 robe (8, 1, D:5) 4 stones