Dungeon Crawl Stone Soup version bcrawl-1.31.4 (webtiles) character file. Game seed: 4261059044165477730 80488 zzzzzzzz the Magician (level 1, 17/17 HPs) Began as a Djinni Skald on June 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (179 turns). zzzzzzzz the Magician (Djinni Skald) Turns: 179, Time: 00:00:37 Health: 17/17 AC: 3 Str: 13 XL: 1 Next: 66% Magic: 4/4 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of fear Potions c - a potion of might {unknown} Comestibles e - a ration {!d} Skills: + Level 2.1 Fighting + Level 2.3 Long Blades + Level 0.8 Armour + Level 2.0 Dodging + Level 3.3 Spellcasting + Level 3.1 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###..... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 16% 2 #...... Swiftness Chrm/Air #....... 28% 2 #...... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The jackal bites you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. Your magical infusion is running out. The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! No target in view! You are no longer magically infusing your attacks. You see here a jackal corpse. You reach down and open the door. A bat comes into view. The bat moves out of view. There is an open door here. The bat is too close now for your liking. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .≈........8..≈..# ..≈≈..8.<....≈≈..# ...≈≈.......≈≈...# #..≈≈...♣.≈≈....# ##..≈≈≈≈≈≈≈..#.## . ##.........##.#### #.. #.......##....... #....####.............## #.....b@'.............# #....####.............# #.. ###..........†# # #...........# #...........## #...........## #...........## #...........# #...........# You could see a bat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A jackal (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zzzzzzzz the Djinni Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 179 | D:1 | Quit the game Action || total -------------------------++------- Melee: Long sword || 9 Cast: Infusion || 1 Armor: Leather armour || 3 Dodge: Dodged || 6