# TEAMCAPTAIN moogledan # A bunch of stuff in my RC file is from HilariousDeathArtist # You should check his out, even though it's massive/complex # You'll probably find at least a few useful things #################### # Included RcFiles # #################### # Just Message colors # include += HDAMessageColors.rc # Just Item colors # include += HDAItemColors.rc # Monster warning messages -- disabled by default # Uncomment the next line and the call to SpoilerAlert() in the ready function to use it # include += SpoilerAlert.rc # The damage annoucement messages # include += HDamage.rc # Force More prompts include += HDAForceMore.rc # Message and Item colors # include += HDAColors.rc # The ===HDAtravel autotravel replacement macro # include += HDAtravel.rc ########### # General # ########### auto_drop_chunks = yes auto_eat_chunks = true easy_eat_chunks = true easy_eat_contaminated = true auto_sacrifice = before_explore jewellery_prompt = true note_all_skill_levels = true # Appearance hp_warning = 50 mp_warning = 50 hp_colour = 100:green, 99:lightgray, 75:yellow, 50:lightred, 25:red mp_colour = 100:blue, 99:lightgray, 75:yellow, 50:lightred, 25:red stat_colour = 1:lightred, 3:red, 7:yellow menu_colour ^= stash:yellow:artefact menu_colour ^= shop:yellow:artefact menu_colour ^= inventory:yellow:artefact show_god_gift = yes tile_force_overlay = true # Faster animations (thanks Bloax) view_delay = 150 ################ # Autoinscribe # ################ ai := autoinscribe ai += (bad|dangerous)_item.*potion:!q ai += (bad|dangerous)_item.*scroll:!r ai += [Mm]anual of:!d ai += rod of [^s][^t]:!a ai += scrolls? of blinking:!r;DON'T USE IN ELF 3 (but maybe Tomb?) ai += scrolls? of holy word:!r ai += scrolls? of magic mapping:!r ai += scrolls? of vulnerability:!r ai += throwing net:!f ai += uncursed staff of:!a ai += wand of (hast|heal):!d ai += troll leather armour:regen ai += troll hide:regen ai += pearl dragon (armour|hide):rN+ ai += fire dragon (armour|hide):rF++, rC- ai += ice dragon (armour|hide):rC++, rF- ai += swamp dragon (armour|hide):rP+ ai += mottled dragon (armour|hide):rSticky ai += storm dragon (armour|hide):rElec ai += gold dragon (armour|hide):rC+, rF+, rP+ ai += steam dragon (armour|hide):rSteam ai += amulet of clarity:Clarity ai += amulet of faith:Faith, !P ai += amulet of guardian spirit:Spirit ai += amulet of rage:+Rage ai += amulet of resist corrosion:rCorr ai += amulet of resist mutation:rMut ai += amulet of stasis:Stasis ai += amulet of the gourmand:Gourmand ai += amulet of warding:Ward, rN+ ai += ring of fire:rF+, rC- ai += ring of flight:+Fly ai += ring of ice:rC+, rF- ai += ring of invisibility:+Inv ai += ring of loudness:Stlth- ai += ring of magical power:MP+9 ai += ring of positive energy:rN+ ai += ring of poison resistance:rP+ ai += ring of protection from cold:rC+ ai += ring of protection from fire:rF+ ai += ring of protection from magic:MR+ ai += ring of regeneration:regen, !d ai += ring of see invisible:sInv, !d ai += ring of stealth:Stlth+ ai += ring of sustain abilities:sustAb ai += ring of teleport control:cTele, !d ai += ring of teleportation:+/*tele, !d ai += ring of wizardry:wiz+ ai += staff of air:rElec ai += staff of cold:rC+ ai += staff of conjuration:!a ai += staff of death:rN+ ai += staff of energy:+MP, hungerless spells, !d!a ai += staff of fire:rF+ ai += staff of poison:rP+ ai += staff of power:MP+17, !a ai += staff of summoning:!a ai += staff of wizardry:wiz+, !a : if you.god() == "Fedhas" then ai += fruit:!e : end : if you.god() ~= "Lugonu" then ai += distortion:!w ai += (Sonja|Psyche):!w : end ############## # Autopickup # ############## autopickup = $?!+"/%\| ae := autopickup_exceptions ae += useless_item, dangerous_item, evil_item ae += : function DmgTrack() : local bot_hp, bot_mhp = you.hp() : local dmg_inturn = 0 : if dmg_old_hp > 0 then : dmg_inturn = dmg_old_hp - bot_hp : if bot_hp < dmg_old_hp then : crawl.mpr("You take " .. dmg_inturn .. " damage.") : end : end : dmg_old_hp = bot_hp : end ############### # Exploration # ############### # Set Alias' stop := runrest_stop_message ignore := runrest_ignore_message ignore ^= You feel.*sick ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += standing in the rain ignore += engulfed in white fluffiness ignore += safely over a trap ignore += A.*toadstool withers and dies ignore += toadstools? grow ignore += You walk carefully through the ignore += grinding sound ignore += chunks of flesh in your inventory.*rotted away # Expiring effects -- Stop autotravel for spells beginning to expire (to allow recasts) # Haste stop += You feel yourself slow down # Flight stop += You are starting to lose your buoyancy stop += You lose control over your flight # Necromutation stop += Your transformation is almost over stop += You have a feeling this form stop += You feel yourself come back to life # Control Teleport stop += uncertain # Deaths Door stop += time is quickly running out stop += life is in your own # Enslavement stop += is no longer charmed # Shroud stop += shroud begins to fray stop += shroud unravels # Swiftness stop += start to feel a little slower # Repel/Deflect stop += missiles spell is about to expire # Ghouls : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end : if you.god() == "Jiyva" then ignore += Jiyva gurgles merrily ignore += Jiyva appreciates your sacrifice ignore += Jiyva says: Divide and consume ignore += You hear.*splatter : end ################## # Character Dump # ################## dump_item_origins = all dump_item_origin_price = 100 dump_message_count = 100 #dump_order = header,hiscore,stats,misc,mutations,skills,spells,overview,inventory #dump_order += screenshot,monlist,messages,action_counts,vaults,notes,kills dump_order += vaults, turns_by_place, kills_by_place dump_book_spells = false ood_interesting = 6 note_hp_percent = 25 note_all_skill_levels = true note_xom_effects = true note_items += of Zot,rod,acquirement note_messages += Your scales start note_messages += protects you from harm note_messages += You fall through a shaft note_messages += [bB]anish.*Abyss note_monsters += orb of fire,silver star,pearl dragon,ancient lich