# Crawl Init file # # On Unix systems (such as Mac OS X, Linux and the BSDs), you must copy # init.txt to ~/.crawlrc or ~/.crawl/init.txt as: # cp init.txt ~/.crawlrc # # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # For descriptions concerning an option consult the file # options_guide.txt # in your /docs directory. Also note that the ordering of the options # is taken from that file; this is for presentational reasons only. # # Note that all boolean options (i.e. values of 'true' or 'false') have # their non-default value commented out. You can toggle these by just # uncommenting. # Options with several values, e.g. # confirm_butcher = (auto | always | never), # usually have the first value as default. # # The options for monster glyphs and item colours don't matter for Tiles. # Similarily, tile options are ignored in console games. ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # clear_messages = true # # And to revert monster glyph and colouring changes: # include = 034_monster_glyphs.txt # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt ##### 1- Starting Screen ############################################ # # name = Delilah # remember_name = false # weapon = (short sword | falchion | quarterstaff | hand axe | spear | mace # | trident | unarmed | random) # species = (Human |...| Vampire | random) # job = (Fighter |...| Wanderer | random) # random_pick = true # good_random = false # restart_after_game = true # default_manual_training = true ##### 2- File System ############################################### # # crawl_dir = # morgue_dir = morgue # save_dir = saves # macro_dir = settings/ # sound = : ##### 3- Interface ################################################# # ##### 3-a Picking up and Dropping ############### # # Rods are \ here. # autopickup = $?!:"/% # drop_filter += useless_item # default_autopickup = false # autopickup_no_burden = false # pickup_thrown = false # chunks_autopickup = false # assign_item_slot = (forward | backward) # # pickup_menu_limit = 1 # drop_filter += skeleton, corpse, useless_item ##### 3-b Targeting ############################ # # darken_beyond_range = false ##### 3-c Passive Sightings ##################### # # detected_monster_colour = lightred # detected_item_colour = green # remembered_monster_colour = darkgrey ##### 3-d Branding ############################## # # friend_brand = hi:green # neutral_brand = hi:lightgrey # stab_brand = hi:blue # may_stab_brand = hi:yellow travel_delay = -1 default_autopickup = true default_manual_training = true pickup_mode = multi equip_unequip = true auto_eat_chunks = true easy_eat_chunks = true easy_eat_contaminated = true sort_menus = true : equipped, freshness, charged show_more = false show_inventory_weights = true show_gold_turns = true show_game_turns = true show_newturn_mark = true show_travel_trail = true show_god_gift = yes tile_water_anim=false autofight_stop = 65 drop_filter += potions? of (cure mutation|mutation) drop_filter += wand of (random|slow) drop_filter += scrolls? of noise ae := autopickup_exceptions #-------------------------- ae += useless_item, dangerous_item, evil_item ae += scrolls? of (holy|unholy|torment|brand|recharging) ae += scrolls? of amnesia ae += potions? of (cure mutation|berserk|lignification) ae += wand of (confusion|enslavement|fireball|flame|frost|invisibility) ae += wand of (magic darts|random effects|slowing) : if you.race() ~= "Vampire" then ae += potions? of.*blood : end fm := force_more_message #----------------------- fm += This wand has no charges fm += You have reached level fm += Your scales start fm += You fall through a shaft fm += life is in your own hands fm += dispelling energy hits you fm += You convulse fm += god:(sends|finds|silent|anger) fm += divine experience fm += You have finished your manual fm += ^Careful! fm += interdimensional caravan fm += distant snort fm += calcifying dust hits fm += Space warps horribly around you fm += hits you.*distortion fm += Space bends around you\. fm += watched by something fm += You are slowing down fm += ([Ff]iend|[Hh]ellion|[Tt]ormentor,[Ll]ich).*comes? into view fm += (Agnes|Aizul|Arachne|Asmodeus|Antaeus|Azrael).*comes? into view fm += (Blork|Boris|Cerebov).*comes? into view fm += (Dispater|Dissolution|Donald|Dowan|Duvessa).*comes? into view fm += (Edmund|Enchantress|Ereshkigal|Erica|Erolcha|Eustachio).*comes? into view fm += (Fannar|Frances|Frederick).*comes? into view fm += (Gastronok|Geryon|Grinder|Grum).*comes? into view fm += (Harold|Ignacio|Ijyb|Ilsuiw).*comes? into view fm += (Jorgrun|Jory|Joseph|Josephine).*comes? into view fm += (Ribbit|Roka).*comes? into view fm += (Khufu|Kirke).*comes? into view fm += (Lamia|Leanaean|Lobon|Louise).*comes? into view fm += (Mara|Margery|Maud|Maurice|Menkaure|Mennas|Mnoleg|Murray).*comes? into view fm += (Nellie|Nergalle|Nessos|Nikola|Norris).*comes? into view fm += (Pikel|Polyphemus|Psyche|Purgy).*comes? into view fm += (royal jelly|Roxanne|Rupert).*comes? into view fm += (Serpent of Hell|Sigmund|Sojobo|Sonja|Snorg).*comes? into view fm += (Terence|Tiamat).*comes? into view fm += (Urug|Vloq|Wiglaf|Xtahua|Yiuf).*comes? into view fm += ([Hh]ydr|[Oo]klob).*comes? into view autoinscribe += (distortion|vampiric):!w autoinscribe += rod of:!a autoinscribe += staff of (wizardry|energy|power|conjuration|summoning):!a autoinscribe += chunk:@w1 : if you.god() == "Fedhas" then autoinscribe += fruit:!e : end ss := spell_slot #--------------- ss += Apportation:a ss += Blink:q ss += Controlled Blink:u ss += Flight:z ss += Haste:h ss += Invisibility:i ss += Stoneskin:C ss += Repel Missiles:vV ss += Deflect Missiles:v ss += Necromutation:s ss += Orb of Destruction:f ss += Regeneration:b ss += Swiftness:m ss += Control Teleport:w ss += Sublimation of Blood:u ss += Borgnjor's Revivification:L ts := travel_stop_message #------------------------- ts += An alarm trap emits a blaring wail ts += You are starting to lose your buoyancy ts += You start to feel a little slower ts += Your transformation is almost over ts += You lose control over your flight ts += You start to feel a little uncertain ts += Your repel missiles spell is about to expire ri := runrest_ignore_message #---------------------------- ri += You feel.*sick ri += You feel a bit more experienced ri += disappears in a puff of smoke ri += engulfed in a cloud of smoke ri += safely over a trap ri += You hear a grinding noise ri += pray: ri += talk: ri += talk_visual: ri += friend_spell: ri += friend_enchant: ri += friend_action: ri += sound: