##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 034_monster_glyphs.txt # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt ##### 5-d Alternative keybinding files ########## # # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # spells that will (nearly) always have the same letter... # not many attack spells here spell_slot += summon butterflies:b spell_slot += demonic horde:b spell_slot += regeneration:c spell_slot += ensorcelled hibernation:e spell_slot += flight:f spell_slot += shroud of golubria:g spell_slot += haunt:h spell_slot += abjuration:j spell_slot += animate skeleton:n spell_slot += ozocubu's armour:o spell_slot += stoneskin:o spell_slot += phase shift:p spell_slot += poison weapon:p spell_slot += repel missiles:r spell_slot += swiftness:s spell_slot += control teleport:t spell_slot += ^blink:v spell_slot += dispel undead:x spell_slot += sublimation of blood:z spell_slot += apportation:A spell_slot += blade hands:B spell_slot += excruciating wounds:B spell_slot += mephitic cloud:C spell_slot += dazzling spray:C spell_slot += dig:DE spell_slot += dispersal:DE spell_slot += darkness:DE spell_slot += delayed fireball:DE spell_slot += summon greater demon:DE spell_slot += summon dragon:DE spell_slot += dragon form:DE spell_slot += ring of flames:F spell_slot += haste:H spell_slot += invisibility:I spell_slot += ice form:I spell_slot += summon ice beast:I spell_slot += disjunction:J spell_slot += necromutation:L spell_slot += borgnjor's revivification:P spell_slot += deflect missiles:rR spell_slot += silence:S spell_slot += statue form:S spell_slot += alistair's intoxication:T spell_slot += controlled blink:V spell_slot += warp weapon:W spell_slot += passwall:W spell_slot += death's door:Y # low-level attack spells: ag or abg spell_slot += freeze:ag spell_slot += magic dart:ag spell_slot += flame tongue:ag spell_slot += pain:ag spell_slot += shock:ag spell_slot += sandblast:ag spell_slot += sting:ag spell_slot += summon small mammals:ag spell_slot += freezing aura:ag spell_slot += lethal infusion:ag spell_slot += beastly appendage:ag spell_slot += throw frost:abg spell_slot += throw flame:abg spell_slot += call imp:abg spell_slot += confuse:abg spell_slot += static discharge:abg spell_slot += vampiric draining:abg spell_slot += force lance:abg spell_slot += spider form:abg spell_slot += summon scorpions:abg # utility attack spells: deg spell_slot += conjure flame:deg spell_slot += poisonous cloud:deg spell_slot += freezing cloud:deg spell_slot += ozocubu's refrigeration:deg spell_slot += conjure ball lightning:deg spell_slot += summon demon:deg spell_slot += summon ugly thing:deg spell_slot += shadow creatures:deg spell_slot += animate dead:deg spell_slot += recall:deg spell_slot += fireball:deg spell_slot += airstrike:deg spell_slot += iskenderun's battlesphere:deg spell_slot += fulminant prism:deg # bolts: Bde spell_slot += bolt:Bde # staple spells for killing stuff: abqw or qwde or qwabQW spell_slot += stone arrow:abqw spell_slot += iskenderun's mystic blast:abqw spell_slot += throw icicle:abqw spell_slot += agony:qwde spell_slot += lee's rapid deconstruction:qwde spell_slot += sticky flame:qwabQW spell_slot += iron shot:qwabQW spell_slot += poison arrow:qwabQW spell_slot += orb of destruction:qwabQW spell_slot += lehudib's crystal spear:qwabQW spell_slot += chain lightning:qwabQW # big stuff: QW spell_slot += fire storm:QW spell_slot += ice storm:QW spell_slot += shatter:QW spell_slot += tornado:QW spell_slot += summon horrible things:QW # other spells I might rarely use: inm (sometimes min) spell_slot += inner flame:inm spell_slot += passage of golubria:inm spell_slot += confusing touch:inm spell_slot += sure blade:inm spell_slot += condensation shield:inm spell_slot += corpse rot:inm spell_slot += summon hydra:inm spell_slot += malign gateway:min spell_slot += portal projectile:inm spell_slot += simulacrum:inm spell_slot += metabolic englaciation:min spell_slot += call canine familiar:inm spell_slot += ignite poison:inm spell_slot += sticks to snakes:inm spell_slot += death channel:inm spell_slot += cure poison:inm spell_slot += fire brand:inm spell_slot += tukima's dance:inm spell_slot += twisted resurrection:inm spell_slot += summon elemental:inm spell_slot += control undead:inm spell_slot += mass confusion:min spell_slot += teleport other:inm spell_slot += olgreb's toxic radiance:inm spell_slot += slow:inm spell_slot += cause fear:inm # Use defaults that don't intersect other assignments spell_slot += .*:ZXUMKGukl ########### # Prompts # ########### more := force_more_message more = # Important features : if you.god() == "Ashenzari" then more += You have a vision of.*gates? : else more += interdimensional caravan more += distant snort more += Found a gateway leading out of the Abyss : end more += Found .* abyssal rune of Zot # Interrupts more += You don't.* that spell more += You fail to use your ability more += You miscast Controlled Blink more += You can't (read|drink) that more += That item cannot be evoked more += This wand has no charges more += You are held in a net more += You have disarmed more += You don't have any such object more += do not work when you're silenced more += You can't unwield more += enough magic points more += You feel your control is inadequate # Bad things more += Something hits you more += Your surroundings flicker more += sense of stasis more += Your amulet of stasis more += You cannot teleport right now more += The writing blurs in front of your eyes more += You fall through a shaft more += A huge blade swings out and slices into you more += (blundered into a|invokes the power of) Zot more += Ouch! That really hurt! more += dispelling energy hits you more += You convulse more += You are (blasted|electrocuted) more += You are.*(confused|poisoned) stop += flesh start more += (starving|devoid of blood) more += wrath finds you more += lose consciousness more += You are too injured to fight blindly more += Green shoots are pushing up through the earth more += goes berserk more += feel drained more += Space warps.* around you more += Space bends around you more += hits you with.* distortion more += The blast of calcifying dust hits you more += hellfire engulfs you # more += flesh.*rotting more += mighty Pandemonium more += You are engulfed in roaring flames more += terrible chill more += You are burned # Hell effects more += You will not leave this place more += Die\, mortal more += We do not forgive those who trespass against us more += Trespassers are not welcome here more += You do not belong in this place more += Leave now\, before it is too late more += We have you now more += You smell brimstone more += Brimstone rains from above more += You feel lost and a long\, long way from home more += You shiver with fear more += You feel a terrible foreboding more += Something frightening happens more += You sense an ancient evil watching you more += You suddenly feel all small and vulnerable more += You sense a hostile presence more += A gut-wrenching scream fills the air more += You hear words spoken in a strange and terrible language more += You hear diabolical laughter # Expiring effects more += You feel yourself slow down more += less insulated more += You are starting to lose your buoyancy more += You lose control over your flight more += Your hearing returns # more += Your transformation is almost over more += You have a feeling this form more += You feel yourself come back to life more += uncertain more += time is quickly running out more += life is in your own hands more += is no longer charmed more += Careful! # Others more += finished your manual more += melting archway more += rusting drain more += tolling bell more += oriflamme more += You are contaminated with residual more += You have reached level more += Your scales start more += You feel monstrous more += Jiyva alters your body #: if you.god() == "Xom" then #more += god: #: end