# TEAMNAME Remove_Jiyva # TEAMMEMBERS ##### Yermak's Crawl Init file ############################################### tile_font_crt_family = Lucida Console tile_font_stat_family = Lucida Console tile_font_msg_family = Lucida Console tile_font_lbl_family = Lucida Console msg_min_height = 7 msg_max_height = 10 view_max_height = 21 small_more = true msg_webtiles_height = 10 include = no_vi_command_keys.txt note_skill_levels = 1,3,6,9,12,15,18,21,24,27 dump_message_count = 50 travel_delay = -1 explore_delay = -1 rest_delay = -1 trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } default_manual_training = true confirm_butcher = never skill_focus = false assign_item_slot = backward auto_sacrifice = true show_travel_trail = true show_game_time = true show_god_gift = yes cloud_status = true tile_web_mouse_control = false #fire_order = launcher, large rock, javelin, tomahawk, stone, net runrest_ignore_message += blood rots? away runrest_ignore_message += Your icy armour runrest_ignore_message += Your skin is crawling a little less runrest_ignore_message += infusion is running out runrest_ignore_message += shroud begins to fray runrest_ignore_message += You feel.*sick interrupt_eat = runrest_safe_poison = 100:100 #interrupt_armour_on -= hp_loss #interrupt_armour_off -= hp_loss interrupt_memorise -= hp_loss interrupt_memorise -= monster autofight_stop = 30 use_animations -= hp menu_colour += cyan:brand weapon menu_colour += cyan:enchant weapon menu_colour += cyan:enchant armour menu_colour += cyan:recharging menu_colour += cyan:magic mapping menu_colour += green:potions? of might menu_colour += green:potions? of agility menu_colour += green:potions? of brilliance menu_colour += green:potions? of haste menu_colour += green:potions? of resistance menu_colour += green:potions? of berserk menu_colour += cyan:wand of para menu_colour += cyan:wand of conf menu_colour += cyan:wand of poly menu_colour += cyan:wand of ensl menu_colour += cyan:wand of dis autoinscribe ^= potion of mutation:!q autoinscribe ^= scroll of silence:!r ae := autopickup_exceptions #ae -= dangerous_item ae += >scrolls? of (amn|vuln|noise) ae += >potions? of ligni #ae += >wand of (dis|flame|poly|conf|rand|slow) ae += >wand of rand ae += >ring of (protection from (mag|fire|cold)|mag|stealth|ice|fire|pos|wiz) ae ^= scrolls? of torment : end : if you.race() == "Formicid" then ae += >wand of dig : end : if you.race() == "Tengu" or you.race() == "Merfolk" or you.race() == "Barachi" or you.race() == "Octopode" then ae += >potions? of flight : end : if you.race() == "Vampire" or you.race() == "Mummy" or you.race() == "Ghoul" or you.race() == "Demonspawn" then ae += >scrolls? of holy word : end : if you.god() == "Trog" then ae += >potions? of brilliance ae += >potions? of berserk : end : if you.god() == "Zin" then ae ^= potions? of ambro : end : if you.god() == "Cheibriados"then default_autopickup = false force_more_message += comes? into view : end : if you.race() == "Barachi" then force_more_message += comes? into view : end : if you.god() == "Fedhas" then autoinscribe += fruit:!e : end : if false then ae += >potions? of brilliance ae += >book ae += >ring of int skill_focus = true : end #force_more_message += comes? into view force_more_message += Found a stone staircase