default_manual_training = true skill_focus = false autofight_stop = 50 hp_colour = 75:yellow, 50:red mp_colour = 50:yellow, 25:red rest_wait_both = true enable_recast_spell = true equip_unequip = true easy_eat_chunks = true auto_eat_chunks = true confirm_butcher = never small_more = true auto_butcher = true auto_sacrifice = true autoinscribe = potion of heal wounds:!q autoinscribe += potion of curing:!q explore_stop += corpses, greedy_butcherable, greedy_sacrificeable rest_wait_percent = 90 explore_auto_rest = true tile_display_mode = glyphs ###################################################################### # To automatically open the skill menu when starting a new game, add # the following to your options file. { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } ##################################################################### { function mag_closest() mag_attack(false) end }