### TILES #tile_font_crt_size = 26 #tile_font_stat_size = 26 #tile_font_msg_size = 26 #tile_font_tip_size = 26 #tile_font_lbl_size = 26 #msg_min_height = 11 #tile_font_crt_file = Go-Mono.ttf #tile_font_stat_file = Go-Mono.ttf #tile_font_msg_file = Go-Mono.ttf #tile_font_tip_file = Go-Mono.ttf #tile_font_lbl_file = Go-Mono.ttf #tile_cell_pixels = 64 tile_full_screen = true tile_realtime_anim = true tile_layout_priority = minimap, monster tile_show_minihealthbar = true tile_show_minimagicbar = true ### GENERAL #travel_delay = 5 travel_delay = -1 show_travel_trail = true #explore_wall_bias = 0 #explore_wall_bias = 1 default_manual_training = true auto_butcher = true confirm_butcher = false easy_eat_chunks = true explore_auto_rest = true autofight_stop = 75 autofight_caught = true show_more = false # -stairs # explore_stop = items,shops,altars,portals,branches,runed_doors # explore_stop += greedy_pickup_smart,greedy_visited_item_stack macros += K1 i u macros += K1 m n macros += K1 n b macros += K1 u y macros += K2 i u macros += K2 m n macros += K2 n b macros += K2 u y macros += M p \{9} macros += M \{4} \{9} macros += M \{8} 5 macros += M \{13} s macros += M \{32} s macros += M B M macros += M I U macros += M M N macros += M N B macros += M U Y macros += M Y I macros += M b m macros += M i u macros += M m n macros += M n b macros += M u y macros += M y i macros += M 1 G>